Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
El Gatito Miau
Anhur
Level 157
God Stats
4W - 8L
1,398 SR
Queue Stats
155W - 183L
1,438 Elo+
Solo
Kuzenbo
Kuzenbo
Markazor
Kuzenbo
Level 123
God Stats
1W - 0L
1,751 SR
Queue Stats
11W - 13L
1,463 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PK FA KIDS
Tsukuyomi
Level 126
God Stats
2W - 1L
1,291 SR
Queue Stats
32W - 35L
1,497 Elo+
Party 2
Cliodhna
Cliodhna
nG Mercy
Cliodhna
Level 137
God Stats
3W - 2L
1,346 SR
Queue Stats
36W - 42L
1,491 Elo+
Party 2
Team Averages
Level 138
1,457 SR
1,478 Elo+

VS

Team Averages
Level 116
1,543 SR
1,504 Elo+
Ratatoskr
Ratatoskr
AyKamcraft040419
Ratatoskr
Level 137
God Stats
4W - 3L
1,640 SR
Queue Stats
536W - 472L
1,462 Elo+
Party 1
Tyr
Tyr
Memroh-
Tyr
Level 89
God Stats
6W - 8L
1,500 SR
Queue Stats
222W - 190L
1,428 Elo+
Solo
Bastet
Bastet
Silverwindx235
Bastet
Level 107
God Stats
5W - 4L
1,427 SR
Queue Stats
116W - 113L
1,494 Elo+
Party 1
Anhur
Anhur
Smelly Bast
Anhur
Level 119
God Stats
2W - 8L
1,290 SR
Queue Stats
112W - 94L
1,571 Elo+
Solo
Janus
Janus
alR1ght_L1ght
Janus
Level 126
God Stats
14W - 9L
1,859 SR
Queue Stats
536W - 477L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
13
3 / 1 / 2
7,527
579
5,831
7,303
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 1 / 2
7,688
591
5,044
7,787
2,390
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Markazor
Kuzenbo
10
3 / 1 / 2
7,112
547
5,150
9,174
9,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
PK FA KIDS
Tsukuyomi
12
3 / 0 / 3
7,216
555
4,739
11,027
4,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
nG Mercy
Cliodhna
13
2 / 1 / 4
7,803
600
10,304
9,812
6,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
10
1 / 4 / 1
6,302
485
3,621
10,158
5,403
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tyr
12
1 / 2 / 2
6,905
531
5,577
14,877
14,465
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
0 / 3 / 2
6,046
465
4,310
10,886
3,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 1 / 0
6,481
499
4,606
6,827
1,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 2
6,972
536
4,647
8,314
3,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
13
Kills
4
4
Deaths
13
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
3
1
2
4
L
Ratatoskr
1
4
1
0.38
W
2
1
2
3
W
Kuzenbo
Markazor
Kuzenbo
3
1
2
4
L
Tyr
1
2
2
1
W
Tsukuyomi
PK FA KIDS
Tsukuyomi
3
0
3
4.5
L
0
3
2
0.33
L
1
1
0
1
L
1
3
2
0.67
W
Cliodhna
nG Mercy
Cliodhna
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,068
Damage
22,761
45,103
Taken
51,062
24,944
Mitigated
28,384
17,802
Healing
13,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
5,831
362
0
2,147
7,303
3,123
15
1,956
5,089
61,102
0
L
Ratatoskr
3,621
376
0
2,193
10,158
5,403
0
2,612
7,483
0
20,290
W
5,044
3,762
0
2,697
7,787
2,390
1,024
85
7,702
0
66,353
W
Kuzenbo
Markazor
Kuzenbo
5,150
1,801
189
1,955
9,174
9,152
0
1,789
7,220
15,653
278
L
Tyr
5,577
529
0
4,985
14,877
14,465
0
1,354
13,487
0
43,714
W
Tsukuyomi
PK FA KIDS
Tsukuyomi
4,739
1,174
0
7,886
11,027
4,119
0
33
10,994
0
54,097
L
4,310
1,354
0
2,221
10,886
3,455
0
878
9,943
0
46,891
L
4,606
2,647
0
3,310
6,827
1,950
570
1,093
5,734
0
50,547
L
4,647
453
0
1,125
8,314
3,111
0
5,018
3,296
53,782
0
W
Cliodhna
nG Mercy
Cliodhna
10,304
1,811
0
2,928
9,812
6,160
0
711
8,948
442
56,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,346
Gold Earned
32,706
423
Minions Killed
374
0
Camps Cleared
0
1,397,154
Distance Traveled
1,289,329
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
7,527
579
107
8
0
276,041
2
L
Ratatoskr
6,302
485
25
2
0
305,926
0
W
Anhur
7,688
591
123
9
0
247,094
0
W
Kuzenbo
7,112
547
16
1
0
287,287
0
L
Tyr
6,905
531
78
6
0
257,301
2
W
Tsukuyomi
7,216
555
83
6
0
319,665
0
L
Bastet
6,046
465
73
6
0
254,563
0
L
Anhur
6,481
499
96
7
0
208,014
1
L
Janus
6,972
536
102
8
0
263,525
3
W
Cliodhna
7,803
600
94
7
0
267,067
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role