Player Matchup

Tyr
Tyr
CivilWarDog536
Tyr
Level 107
God Stats
2W - 1L
1,458 SR
Queue Stats
14W - 13L
1,477 Elo+
Party 1
Ra
Ra
MinusMicrobe3
Ra
Level 149
God Stats
17W - 16L
1,572 SR
Queue Stats
440W - 397L
1,497 Elo+
Party 1
Sylvanus
Sylvanus
Togashi
Sylvanus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,464 Elo+
Solo
Hachiman
Hachiman
iDrXpy
Hachiman
Level 85
God Stats
53W - 39L
1,615 SR
Queue Stats
287W - 251L
1,519 Elo+
Party 1
Mercury
Mercury
viboh
Mercury
Level 120
God Stats
18W - 10L
1,794 SR
Queue Stats
343W - 303L
1,499 Elo+
Party 1
Team Averages
Level 105
1,588 SR
1,491 Elo+

VS

Team Averages
Level 111
1,548 SR
1,531 Elo+
Bacchus
Bacchus
MarcosM214
Bacchus
Level 129
God Stats
3W - 5L
1,541 SR
Queue Stats
290W - 271L
1,471 Elo+
Solo
Bastet
Bastet
PHATBALLS42069
Bastet
Level 58
God Stats
2W - 2L
1,595 SR
Queue Stats
70W - 62L
1,581 Elo+
Solo
Tiamat
Tiamat
dx HOLLYWOOD xb
Tiamat
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 33L
1,552 Elo+
Solo
Chiron
Chiron
monsaemon101
Chiron
Level 135
God Stats
5W - 4L
1,510 SR
Queue Stats
796W - 773L
1,477 Elo+
Solo
Skadi
Skadi
xXxMARVITZxXx
Skadi
Level 129
God Stats
13W - 9L
1,595 SR
Queue Stats
953W - 930L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 4
8,879
522
8,592
14,401
17,221
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

16
2 / 2 / 2
9,276
546
11,641
12,945
6,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Togashi
Sylvanus
12
0 / 2 / 2
7,217
425
4,456
12,157
11,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
iDrXpy
Hachiman
16
3 / 1 / 0
8,820
519
6,857
8,410
3,472
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
viboh
Mercury
17
5 / 1 / 2
9,910
583
8,513
13,565
6,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MarcosM214
Bacchus
13
2 / 1 / 2
8,358
492
6,368
11,729
11,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 2 / 1
8,743
514
7,802
15,721
6,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
0 / 2 / 2
9,063
533
5,882
9,391
5,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
15
2 / 3 / 0
10,195
600
13,986
14,845
6,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 3 / 2
8,731
514
7,240
11,101
4,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
11
Kills
7
7
Deaths
11
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
L
Bacchus
MarcosM214
Bacchus
2
1
2
3
W
2
2
2
1.5
L
2
2
1
1.25
W
Sylvanus
Togashi
Sylvanus
0
2
2
0.5
L
0
2
2
0.5
W
Hachiman
iDrXpy
Hachiman
3
1
0
3
L
Chiron
2
3
0
0.67
W
Mercury
viboh
Mercury
5
1
2
6
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,059
Damage
41,278
61,478
Taken
62,787
44,953
Mitigated
35,211
25,833
Healing
18,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,592
466
0
5,246
14,401
17,221
0
931
13,226
279
65,200
L
Bacchus
MarcosM214
Bacchus
6,368
730
103
3,351
11,729
11,899
0
4,393
7,231
34,530
0
W
11,641
1,477
1,595
5,121
12,945
6,328
0
5,989
6,956
91,408
0
L
7,802
2,453
0
3,958
15,721
6,707
0
1,606
14,115
0
76,555
W
Sylvanus
Togashi
Sylvanus
4,456
1,318
1,974
5,309
12,157
11,773
0
3,392
8,765
19,829
0
L
5,882
756
0
2,815
9,391
5,896
792
4,167
5,224
73,071
0
W
Hachiman
iDrXpy
Hachiman
6,857
3,705
0
4,681
8,410
3,472
0
1,044
7,366
0
78,475
L
Chiron
13,986
6,975
114
5,826
14,845
6,254
694
4,111
10,536
0
81,116
W
Mercury
viboh
Mercury
8,513
3,570
0
1,907
13,565
6,159
0
1,036
12,529
32
101,752
L
7,240
2,171
0
2,036
11,101
4,455
59
1,930
9,171
0
74,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,102
Gold Earned
45,090
603
Minions Killed
578
0
Camps Cleared
0
1,812,997
Distance Traveled
1,744,417
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,879
522
109
6
0
363,444
0
L
Bacchus
8,358
492
40
2
0
375,290
0
W
Ra
9,276
546
181
11
0
361,753
0
L
Bastet
8,743
514
110
6
0
398,771
4
W
Sylvanus
7,217
425
32
2
0
325,749
7
L
Tiamat
9,063
533
144
8
0
340,813
2
W
Hachiman
8,820
519
132
8
0
311,748
0
L
Chiron
10,195
600
151
9
0
314,367
0
W
Mercury
9,910
583
149
9
0
450,303
0
L
Skadi
8,731
514
133
8
0
315,176
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role