Player Matchup

Ares
Ares
CharizardAlbino
Ares
Level 96
God Stats
4W - 4L
1,592 SR
Queue Stats
355W - 357L
1,425 Elo+
Solo
Danzaburou
Danzaburou
MrRanch
Danzaburou
Level 63
God Stats
9W - 7L
1,596 SR
Queue Stats
199W - 199L
1,458 Elo+
Party 2
Skadi
Skadi
Pendragxn
Skadi
Level 105
God Stats
4W - 6L
1,368 SR
Queue Stats
168W - 171L
1,444 Elo+
Party 2
Izanami
Izanami
SugarTotss
Izanami
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
359W - 353L
1,492 Elo+
Solo
Zhong Kui
Zhong Kui
rvckas
Zhong Kui
Level 27
God Stats
4W - 7L
1,452 SR
Queue Stats
86W - 121L
1,414 Elo+
Solo
Team Averages
Level 71
1,502 SR
1,447 Elo+

VS

Team Averages
Level 94
1,524 SR
1,480 Elo+
Heimdallr
Heimdallr
BDUB55
Heimdallr
Level 43
God Stats
8W - 6L
1,255 SR
Queue Stats
350W - 347L
1,457 Elo+
Party 1
Ymir
Ymir
PheonixReaps
Ymir
Level 144
God Stats
1W - 2L
1,223 SR
Queue Stats
124W - 129L
1,459 Elo+
Solo
Tsukuyomi
Tsukuyomi
SteelDrivnMan
Tsukuyomi
Level 100
God Stats
2W - 0L
1,758 SR
Queue Stats
31W - 25L
1,521 Elo+
Party 1
Jing Wei
Jing Wei
TreMoeNease
Jing Wei
Level 144
God Stats
1W - 3L
1,500 SR
Queue Stats
389W - 399L
1,483 Elo+
Solo
Atlas
Atlas
iluvwhitequeens
Atlas
Level 40
God Stats
4W - 1L
1,887 SR
Queue Stats
294W - 294L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 11
11,055
790
9,533
20,472
25,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
MrRanch
Danzaburou
15
3 / 4 / 8
9,693
692
7,139
12,724
6,430
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Skadi
Pendragxn
Skadi
16
3 / 4 / 11
9,693
692
15,408
13,880
6,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Izanami
SugarTotss
Izanami
18
4 / 5 / 11
10,658
761
16,559
16,380
9,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
rvckas
Zhong Kui
15
3 / 4 / 7
9,119
651
14,281
14,604
13,013
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BDUB55
Heimdallr
18
2 / 4 / 16
10,527
752
13,640
13,665
8,238
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 6 / 16
10,911
779
9,595
22,874
28,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tsukuyomi
SteelDrivnMan
Tsukuyomi
20
11 / 4 / 10
12,341
882
20,792
16,761
10,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
TreMoeNease
Jing Wei
19
5 / 3 / 12
11,050
789
12,891
11,662
6,155
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 5 / 14
11,030
788
12,804
19,728
27,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
90
19
Kills
22
22
Deaths
22
48
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BDUB55
Heimdallr
2
4
16
2.5
L
6
5
11
2.3
L
Danzaburou
MrRanch
Danzaburou
3
4
8
1.75
L
Skadi
Pendragxn
Skadi
3
4
11
2.13
W
1
6
16
1.5
W
Tsukuyomi
SteelDrivnMan
Tsukuyomi
11
4
10
4
L
Izanami
SugarTotss
Izanami
4
5
11
1.9
W
Jing Wei
TreMoeNease
Jing Wei
5
3
12
3.67
W
3
5
14
2
L
Zhong Kui
rvckas
Zhong Kui
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,920
Damage
69,722
78,060
Taken
84,690
61,067
Mitigated
81,165
20,877
Healing
24,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BDUB55
Heimdallr
13,640
6,366
725
886
13,665
8,238
4,165
3,400
10,209
0
30,627
L
9,533
220
3,146
4,290
20,472
25,522
0
4,421
15,557
17,624
0
L
Danzaburou
MrRanch
Danzaburou
7,139
1,514
576
2,517
12,724
6,430
1,143
3,404
9,290
0
18,654
L
Skadi
Pendragxn
Skadi
15,408
4,378
1,258
1,600
13,880
6,966
1,561
4,858
8,710
0
28,262
W
9,595
97
3,006
4,498
22,874
28,682
105
6,803
16,071
20,485
0
W
Tsukuyomi
SteelDrivnMan
Tsukuyomi
20,792
5,381
4,247
3,011
16,761
10,127
1,322
3,593
13,068
0
40,758
L
Izanami
SugarTotss
Izanami
16,559
8,540
270
2,562
16,380
9,136
1,427
4,807
10,865
0
39,353
W
Jing Wei
TreMoeNease
Jing Wei
12,891
8,410
1,942
2,912
11,662
6,155
1,980
3,416
8,246
0
31,260
W
12,804
4,488
1,620
2,120
19,728
27,963
350
6,792
12,434
23,809
0
L
Zhong Kui
rvckas
Zhong Kui
14,281
919
0
4,658
14,604
13,013
290
3,979
10,569
21,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,218
Gold Earned
55,859
140
Minions Killed
153
0
Camps Cleared
0
1,347,037
Distance Traveled
1,353,430
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,527
752
41
3
0
236,073
0
L
Ares
11,055
790
14
1
0
259,836
0
L
Danzaburou
9,693
692
32
2
0
260,783
0
L
Skadi
9,693
692
19
1
0
259,126
0
W
Ymir
10,911
779
21
2
0
264,602
0
W
Tsukuyomi
12,341
882
43
3
0
299,351
0
L
Izanami
10,658
761
50
4
0
300,565
0
W
Jing Wei
11,050
789
31
2
0
286,681
0
W
Atlas
11,030
788
17
1
0
266,723
0
L
Zhong Kui
9,119
651
25
2
0
266,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role