Player Matchup

Charybdis
Charybdis
Karuna Kazuma
Charybdis
Level 158
God Stats
10W - 5L
1,450 SR
Queue Stats
181W - 174L
1,411 Elo+
Solo
Sun Wukong
Sun Wukong
PsychoPanda1394
Sun Wukong
Level 118
God Stats
33W - 18L
1,656 SR
Queue Stats
1,003W - 942L
1,472 Elo+
Party 1
Sobek
Sobek
Rev Spooky
Sobek
Level 157
God Stats
6W - 2L
1,687 SR
Queue Stats
226W - 227L
1,463 Elo+
Solo
Ra
Ra
WoahAndyy
Ra
Level 121
God Stats
17W - 9L
1,602 SR
Queue Stats
303W - 319L
1,448 Elo+
Party 1
Skadi
Skadi
dirty-ltle-savge
Skadi
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,759 Elo+
Solo
Team Averages
Level 136
1,579 SR
1,511 Elo+

VS

Team Averages
Level 118
1,615 SR
1,531 Elo+
Martichoras
Martichoras
Backfire256
Martichoras
Level 157
God Stats
21W - 21L
1,471 SR
Queue Stats
264W - 230L
1,509 Elo+
Solo
Ratatoskr
Ratatoskr
DunderxMifflin1
Ratatoskr
Level 157
God Stats
6W - 5L
1,555 SR
Queue Stats
327W - 317L
1,522 Elo+
Solo
Hades
Hades
Galliarth
Hades
Level 69
God Stats
8W - 5L
1,712 SR
Queue Stats
128W - 130L
1,479 Elo+
Solo
Sun Wukong
Sun Wukong
markiemarky
Sun Wukong
Level 99
God Stats
1W - 1L
1,834 SR
Queue Stats
40W - 27L
1,670 Elo+
Solo
Sol
Sol
weis suris
Sol
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 41L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Karuna Kazuma
Charybdis
13
1 / 2 / 3
8,352
491
3,450
13,002
4,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
PsychoPanda1394
Sun Wukong
15
3 / 0 / 5
9,311
548
11,169
12,883
12,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
13
3 / 1 / 1
8,479
499
3,714
10,182
10,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 3 / 2
8,589
505
7,575
9,919
4,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 2 / 0
8,214
483
2,711
8,716
3,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Backfire256
Martichoras
18
1 / 0 / 2
10,242
602
8,975
7,097
4,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ratatoskr
DunderxMifflin1
Ratatoskr
11
0 / 2 / 0
6,907
406
4,294
9,601
5,638
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
Galliarth
Hades
13
1 / 4 / 2
7,694
453
7,109
12,980
5,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
markiemarky
Sun Wukong
13
1 / 1 / 2
7,513
442
4,957
12,653
11,978
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 3 / 0
10,019
589
6,873
11,961
4,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
10
Kills
7
8
Deaths
10
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Martichoras
Backfire256
Martichoras
1
0
2
2
L
Ratatoskr
DunderxMifflin1
Ratatoskr
0
2
0
0
L
Hades
Galliarth
Hades
1
4
2
0.5
W
Charybdis
Karuna Kazuma
Charybdis
1
2
3
1.25
W
Sun Wukong
PsychoPanda1394
Sun Wukong
3
0
5
5.5
W
Sobek
3
1
1
3.5
W
3
3
2
1.33
W
0
2
0
0
L
Sun Wukong
markiemarky
Sun Wukong
1
1
2
2
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,619
Damage
32,208
54,702
Taken
54,292
35,259
Mitigated
32,151
15,750
Healing
20,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
Backfire256
Martichoras
8,975
2,819
0
4,571
7,097
4,103
926
332
6,765
0
112,262
L
Ratatoskr
DunderxMifflin1
Ratatoskr
4,294
775
0
3,220
9,601
5,638
0
603
8,998
0
41,363
L
Hades
Galliarth
Hades
7,109
854
569
4,543
12,980
5,871
0
3,672
9,308
49,768
0
W
Charybdis
Karuna Kazuma
Charybdis
3,450
1,069
0
7,361
13,002
4,627
1,107
1,690
11,130
0
68,759
W
Sun Wukong
PsychoPanda1394
Sun Wukong
11,169
2,040
0
1,317
12,883
12,703
117
3,881
8,510
167
68,711
W
Sobek
3,714
317
0
3,968
10,182
10,510
165
2,105
8,002
21,722
335
W
7,575
284
253
2,145
9,919
4,419
259
6,002
3,917
62,536
0
W
2,711
1,041
0
706
8,716
3,000
0
640
8,076
0
72,057
L
Sun Wukong
markiemarky
Sun Wukong
4,957
1,703
0
1,926
12,653
11,978
17
1,607
10,786
0
39,936
L
6,873
2,952
0
5,885
11,961
4,561
414
4,893
6,898
93,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,945
Gold Earned
42,375
498
Minions Killed
544
0
Camps Cleared
0
1,469,250
Distance Traveled
1,518,497
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
10,242
602
200
12
0
331,007
2
L
Ratatoskr
6,907
406
73
4
0
212,242
0
L
Hades
7,694
453
77
5
0
306,509
0
W
Charybdis
8,352
491
115
7
0
286,988
0
W
Sun Wukong
9,311
548
99
6
0
256,428
0
W
Sobek
8,479
499
29
2
0
321,088
0
W
Ra
8,589
505
105
6
0
261,480
0
W
Skadi
8,214
483
150
9
0
343,266
0
L
Sun Wukong
7,513
442
46
3
0
348,008
0
L
Sol
10,019
589
148
9
0
320,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role