Player Matchup

Serqet
Serqet
AarianNGamer
Serqet
Level 140
God Stats
2W - 1L
1,715 SR
Queue Stats
172W - 170L
1,513 Elo+
Solo
Kukulkan
Kukulkan
BraydenD
Kukulkan
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 34L
1,467 Elo+
Solo
Hel
Hel
SoulKing123
Hel
Level 176
God Stats
4W - 0L
1,880 SR
Queue Stats
298W - 294L
1,496 Elo+
Solo
Ne Zha
Ne Zha
mxwel
Ne Zha
Level 161
God Stats
2W - 4L
1,581 SR
Queue Stats
272W - 285L
1,427 Elo+
Solo
Chaac
Chaac
newdonia
Chaac
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 17L
1,543 Elo+
Solo
Team Averages
Level 126
1,635 SR
1,489 Elo+

VS

Team Averages
Level 47
1,501 SR
1,490 Elo+
Janus
Janus
Adrenalaine
Janus
Level 106
God Stats
13W - 11L
1,504 SR
Queue Stats
574W - 529L
1,524 Elo+
Solo
The Morrigan
The Morrigan
Azuramaster12
The Morrigan
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 42L
1,562 Elo+
Solo
Freya
Freya
Raulmtz53
Freya
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,363 Elo+
Solo
Yemoja
Yemoja
Smiechu-XD
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Surtr
Surtr
WobblyCube6484
Surtr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
2 / 2 / 12
7,950
795
4,483
8,427
9,131
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
BraydenD
Kukulkan
19
8 / 0 / 10
10,587
1,059
9,899
6,275
3,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 2 / 13
8,430
843
9,220
8,888
4,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ne Zha
mxwel
Ne Zha
15
7 / 4 / 8
8,948
895
7,354
10,665
11,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
newdonia
Chaac
16
3 / 2 / 15
8,887
889
11,166
16,521
15,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 3
8,347
835
11,140
6,912
2,844
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

The Morrigan
Azuramaster12
The Morrigan
14
2 / 7 / 4
7,398
740
5,716
10,902
4,630
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
Raulmtz53
Freya
5
0 / 1 / 0
5,472
547
156
1,020
444
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
Smiechu-XD
Yemoja
14
1 / 4 / 6
7,534
753
2,425
13,373
9,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate

Breastplate

+20
Physical Protection

15
2 / 6 / 5
7,338
734
6,674
12,162
12,887
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
27
22
Kills
9
10
Deaths
22
58
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Serqet
2
2
12
4
L
4
4
3
1.38
L
The Morrigan
Azuramaster12
The Morrigan
2
7
4
0.57
W
Kukulkan
BraydenD
Kukulkan
8
0
10
13
L
Freya
Raulmtz53
Freya
0
1
0
0
L
Yemoja
Smiechu-XD
Yemoja
1
4
6
1
W
2
2
13
4.25
L
2
6
5
0.75
W
Ne Zha
mxwel
Ne Zha
7
4
8
2.75
W
Chaac
newdonia
Chaac
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,122
Damage
26,111
50,776
Taken
44,369
43,042
Mitigated
30,781
23,172
Healing
7,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
4,483
754
1,270
1,896
8,427
9,131
627
4,106
4,317
0
6,541
L
11,140
595
326
135
6,912
2,844
0
2,270
4,320
28,255
0
L
The Morrigan
Azuramaster12
The Morrigan
5,716
533
774
1,065
10,902
4,630
0
4,398
5,914
15,939
0
W
Kukulkan
BraydenD
Kukulkan
9,899
769
297
1,094
6,275
3,483
2,063
3,797
2,478
40,012
0
L
Freya
Raulmtz53
Freya
156
80
0
10
1,020
444
0
382
537
196
0
L
Yemoja
Smiechu-XD
Yemoja
2,425
330
499
2,792
13,373
9,976
0
5,274
7,563
6,487
0
W
9,220
568
7,264
4,716
8,888
4,138
266
4,705
4,151
16,078
0
L
6,674
1,342
0
1,435
12,162
12,887
0
6,665
5,140
1,942
8,254
W
Ne Zha
mxwel
Ne Zha
7,354
860
632
1,364
10,665
11,049
457
3,883
6,714
0
14,187
W
Chaac
newdonia
Chaac
11,166
1,328
528
4,111
16,521
15,241
1,047
4,856
11,212
0
24,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,802
Gold Earned
36,089
149
Minions Killed
82
0
Camps Cleared
0
871,886
Distance Traveled
624,081
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,950
795
5
1
0
177,560
0
L
Janus
8,347
835
48
5
0
127,110
0
L
The Morrigan
7,398
740
26
3
0
155,432
0
W
Kukulkan
10,587
1,059
79
8
0
173,863
0
L
Freya
5,472
547
0
0
0
23,796
0
L
Yemoja
7,534
753
4
0
0
164,858
2
W
Hel
8,430
843
22
2
0
177,396
0
L
Surtr
7,338
734
4
0
0
152,885
0
W
Ne Zha
8,948
895
11
1
0
156,537
0
W
Chaac
8,887
889
32
3
0
186,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role