Player Matchup

Sobek
Sobek
EscapedConflict
Sobek
Level 28
God Stats
1W - 3L
1,460 SR
Queue Stats
97W - 107L
1,519 Elo+
Solo
Hercules
Hercules
Gurrangoo
Hercules
Level 146
God Stats
6W - 2L
1,744 SR
Queue Stats
254W - 240L
1,561 Elo+
Solo
Charybdis
Charybdis
MiniHighVoltage
Charybdis
Level 126
God Stats
0W - 1L
1,730 SR
Queue Stats
4W - 4L
1,442 Elo+
Party 2
Chang'e
Chang'e
OPlord666
Chang'e
Level 65
God Stats
0W - 1L
1,314 SR
Queue Stats
0W - 2L
1,296 Elo+
Party 2
King Arthur
King Arthur
poxypringle57
King Arthur
Level 175
God Stats
0W - 3L
1,033 SR
Queue Stats
48W - 69L
1,491 Elo+
Solo
Team Averages
Level 108
1,456 SR
1,462 Elo+

VS

Team Averages
Level 151
1,597 SR
1,541 Elo+
Cerberus
Cerberus
 
Cerberus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
PapaFritaPF
Cabrakan
Level 150
God Stats
4W - 4L
1,645 SR
Queue Stats
634W - 643L
1,568 Elo+
Solo
Sylvanus
Sylvanus
Tale-of-the-wolf
Sylvanus
Level 232
God Stats
6W - 0L
1,620 SR
Queue Stats
220W - 273L
1,520 Elo+
Party 1
Scylla
Scylla
ninjarein
Scylla
Level 178
God Stats
4W - 2L
1,720 SR
Queue Stats
213W - 270L
1,525 Elo+
Party 1
Arachne
Arachne
xDevilsKing
Arachne
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 21L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
4,947
989
480
4,699
4,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
Gurrangoo
Hercules
11
0 / 1 / 1
4,890
978
1,101
4,247
3,560
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charybdis
MiniHighVoltage
Charybdis
6
0 / 2 / 0
4,321
864
271
2,330
927
Chang'e
OPlord666
Chang'e
8
1 / 2 / 0
4,905
981
3,664
2,950
1,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
poxypringle57
King Arthur
9
0 / 1 / 1
4,551
910
2,195
3,581
3,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 0 / 4
5,799
1,160
3,049
3,779
3,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cabrakan
PapaFritaPF
Cabrakan
10
1 / 0 / 4
5,269
1,054
2,577
2,861
3,024
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 0 / 4
5,536
1,107
2,532
1,288
875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Scylla
ninjarein
Scylla
10
2 / 1 / 3
5,560
1,112
2,216
1,953
843
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
xDevilsKing
Arachne
10
1 / 0 / 5
5,293
1,059
2,338
958
662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
1
Kills
6
7
Deaths
1
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
0
4
3
L
0
1
1
0.5
L
Hercules
Gurrangoo
Hercules
0
1
1
0.5
L
Charybdis
MiniHighVoltage
Charybdis
0
2
0
0
L
Chang'e
OPlord666
Chang'e
1
2
0
0.5
W
Cabrakan
PapaFritaPF
Cabrakan
1
0
4
3
W
1
0
4
3
W
Scylla
ninjarein
Scylla
2
1
3
3.5
L
King Arthur
poxypringle57
King Arthur
0
1
1
0.5
W
Arachne
xDevilsKing
Arachne
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,711
Damage
12,712
17,807
Taken
10,839
13,183
Mitigated
8,706
4,667
Healing
8,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,049
119
798
1,962
3,779
3,302
0
1,132
2,435
5,743
0
L
480
0
0
1,022
4,699
4,061
0
2,525
2,075
3,019
0
L
Hercules
Gurrangoo
Hercules
1,101
300
154
1,230
4,247
3,560
46
1,710
2,269
0
4,729
L
Charybdis
MiniHighVoltage
Charybdis
271
50
0
0
2,330
927
41
1,068
1,262
0
1,397
L
Chang'e
OPlord666
Chang'e
3,664
182
268
353
2,950
1,455
0
2,575
326
6,710
0
W
Cabrakan
PapaFritaPF
Cabrakan
2,577
150
72
139
2,861
3,024
0
959
1,655
5,589
0
W
2,532
544
3,807
882
1,288
875
0
773
381
4,877
0
W
Scylla
ninjarein
Scylla
2,216
88
0
212
1,953
843
0
511
1,368
17,082
0
L
King Arthur
poxypringle57
King Arthur
2,195
274
1,019
621
3,581
3,180
0
2,177
1,258
0
5,643
W
Arachne
xDevilsKing
Arachne
2,338
1,372
0
261
958
662
0
403
392
0
3,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,614
Gold Earned
27,457
35
Minions Killed
70
0
Camps Cleared
0
347,738
Distance Traveled
418,945
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,799
1,160
16
3
0
95,118
0
L
Sobek
4,947
989
5
1
0
49,186
0
L
Hercules
4,890
978
9
2
0
57,198
0
L
Charybdis
4,321
864
6
1
0
52,029
0
L
Chang'e
4,905
981
9
2
0
88,987
0
W
Cabrakan
5,269
1,054
10
2
0
79,264
0
W
Sylvanus
5,536
1,107
6
1
0
67,521
0
W
Scylla
5,560
1,112
31
6
0
71,119
0
L
King Arthur
4,551
910
6
1
0
100,338
0
W
Arachne
5,293
1,059
7
1
0
105,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role