Player Matchup

Camazotz
Camazotz
Bomba-Moma2
Camazotz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,222 Elo+
Party 1
Janus
Janus
Brenanners_
Janus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,489 Elo+
Party 1
Sylvanus
Sylvanus
Bryce__Quinlan
Sylvanus
Level 107
God Stats
3W - 3L
1,693 SR
Queue Stats
134W - 120L
1,445 Elo+
Party 1
Danzaburou
Danzaburou
Meliora_Ghoul
Danzaburou
Level 138
God Stats
1W - 8L
1,408 SR
Queue Stats
169W - 168L
1,422 Elo+
Party 1
Vulcan
Vulcan
Ryomens_Vessel-
Vulcan
Level 127
God Stats
0W - 2L
1,222 SR
Queue Stats
145W - 165L
1,412 Elo+
Party 1
Team Averages
Level 105
1,465 SR
1,398 Elo+

VS

Team Averages
Level 81
1,569 SR
1,390 Elo+
Fenrir
Fenrir
D33znuuts420
Fenrir
Level 28
God Stats
3W - 2L
1,470 SR
Queue Stats
32W - 45L
1,307 Elo+
Party 2
Ra
Ra
Daniel0kay
Ra
Level 44
God Stats
4W - 0L
1,827 SR
Queue Stats
107W - 122L
1,371 Elo+
Solo
Anubis
Anubis
FireManCeeJ
Anubis
Level 106
God Stats
2W - 1L
1,668 SR
Queue Stats
161W - 164L
1,416 Elo+
Solo
Bakasura
Bakasura
ehwinteryuk1
Bakasura
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 32L
1,458 Elo+
Solo
Neith
Neith
player1jpg
Neith
Level 109
God Stats
8W - 11L
1,383 SR
Queue Stats
912W - 891L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Bomba-Moma2
Camazotz
15
2 / 6 / 4
9,629
642
4,498
11,842
4,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
3 / 7 / 1
11,261
751
13,198
14,976
6,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
18
0 / 5 / 8
10,048
670
9,106
20,209
19,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Danzaburou
Meliora_Ghoul
Danzaburou
20
5 / 7 / 3
10,690
713
10,533
17,068
6,785
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 7 / 2
9,174
612
7,621
11,020
4,866
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
8 / 6 / 11
11,642
776
11,559
16,692
8,562
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 2 / 19
13,391
893
20,848
14,306
6,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
20
11 / 3 / 16
13,551
903
18,729
15,987
8,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
ehwinteryuk1
Bakasura
2
0 / 0 / 0
4,534
302
0
0
0
Neith
20
7 / 1 / 21
12,699
847
19,229
10,602
5,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
99
12
Kills
32
32
Deaths
12
18
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Bomba-Moma2
Camazotz
2
6
4
0.67
L
3
7
1
0.5
L
Sylvanus
0
5
8
0.8
W
Fenrir
8
6
11
2.25
W
6
2
19
7.75
W
Anubis
11
3
16
6.33
L
Danzaburou
Meliora_Ghoul
Danzaburou
5
7
3
0.93
L
2
7
2
0.43
W
Bakasura
ehwinteryuk1
Bakasura
0
0
0
0
W
Neith
7
1
21
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,956
Damage
70,365
75,115
Taken
57,587
41,967
Mitigated
29,356
16,417
Healing
29,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Bomba-Moma2
Camazotz
4,498
213
0
1,132
11,842
4,855
0
5,100
6,679
0
9,296
L
13,198
570
475
1,277
14,976
6,426
0
6,640
8,174
31,019
0
L
Sylvanus
9,106
1,528
3,101
5,968
20,209
19,035
0
11,025
8,469
13,402
0
W
Fenrir
11,559
4,394
54
948
16,692
8,562
0
7,476
8,893
0
17,724
W
20,848
1,958
8,525
8,603
14,306
6,741
1,990
7,720
6,074
51,800
0
W
Anubis
18,729
1,103
1,897
4,309
15,987
8,668
1,219
9,118
6,246
56,433
0
L
Danzaburou
Meliora_Ghoul
Danzaburou
10,533
2,897
206
3,145
17,068
6,785
0
9,745
6,859
0
28,236
L
7,621
1,598
582
531
11,020
4,866
0
6,013
4,798
22,638
0
W
Bakasura
ehwinteryuk1
Bakasura
0
0
0
0
0
0
0
0
0
0
0
W
Neith
19,229
5,528
2,182
3,453
10,602
5,385
2,672
4,393
5,833
0
33,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,802
Gold Earned
55,817
132
Minions Killed
216
0
Camps Cleared
0
1,030,628
Distance Traveled
1,158,047
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
9,629
642
6
0
0
226,954
0
L
Janus
11,261
751
54
4
0
163,986
0
L
Sylvanus
10,048
670
13
1
0
256,083
0
W
Fenrir
11,642
776
14
1
0
254,565
0
W
Ra
13,391
893
92
6
0
329,497
0
W
Anubis
13,551
903
65
4
0
282,557
0
L
Danzaburou
10,690
713
33
2
0
234,323
0
L
Vulcan
9,174
612
26
2
0
149,282
0
W
Bakasura
4,534
302
0
0
0
0
0
W
Neith
12,699
847
45
3
0
291,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role