Player Matchup

Xing Tian
Xing Tian
BetaPenguin15
Xing Tian
Level 146
God Stats
1W - 2L
1,522 SR
Queue Stats
71W - 54L
1,566 Elo+
Party 2
Hel
Hel
DocTheGreatOne
Hel
Level 148
God Stats
1W - 3L
1,704 SR
Queue Stats
242W - 265L
1,553 Elo+
Solo
Hachiman
Hachiman
Excepshun
Hachiman
Level 183
God Stats
5W - 3L
1,950 SR
Queue Stats
610W - 594L
1,560 Elo+
Solo
He Bo
He Bo
LilKozi22
He Bo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,524 Elo+
Party 2
Ne Zha
Ne Zha
enkidu32
Ne Zha
Level 145
God Stats
5W - 7L
1,551 SR
Queue Stats
533W - 578L
1,578 Elo+
Solo
Team Averages
Level 146
1,646 SR
1,556 Elo+

VS

Team Averages
Level 133
1,496 SR
1,539 Elo+
Cu Chulainn
Cu Chulainn
G3rmx Perez
Cu Chulainn
Level 93
God Stats
2W - 0L
1,720 SR
Queue Stats
162W - 142L
1,543 Elo+
Solo
Amaterasu
Amaterasu
SIR P00PZ
Amaterasu
Level 149
God Stats
2W - 5L
1,207 SR
Queue Stats
380W - 364L
1,569 Elo+
Party 1
Ravana
Ravana
WubbyThePancake
Ravana
Level 157
God Stats
2W - 1L
1,791 SR
Queue Stats
105W - 96L
1,589 Elo+
Party 1
Zhong Kui
Zhong Kui
amusedpotato
Zhong Kui
Level 139
God Stats
1W - 0L
1,475 SR
Queue Stats
39W - 41L
1,536 Elo+
Solo
Aphrodite
Aphrodite
givenup
Aphrodite
Level 125
God Stats
1W - 1L
1,289 SR
Queue Stats
474W - 459L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BetaPenguin15
Xing Tian
15
2 / 3 / 7
8,958
689
5,782
16,154
20,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

17
3 / 3 / 6
9,215
709
8,585
15,141
9,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hachiman
Excepshun
Hachiman
15
4 / 6 / 6
9,017
694
17,333
12,780
6,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
LilKozi22
He Bo
12
1 / 7 / 7
7,829
602
8,218
10,978
5,207
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
enkidu32
Ne Zha
16
1 / 3 / 7
8,840
680
15,122
12,465
7,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
G3rmx Perez
Cu Chulainn
17
3 / 3 / 16
10,004
770
14,020
17,330
23,067
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
SIR P00PZ
Amaterasu
16
4 / 3 / 13
9,486
730
7,813
19,288
26,586
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

17
6 / 3 / 13
10,213
786
9,828
11,574
12,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
amusedpotato
Zhong Kui
18
5 / 1 / 12
10,319
794
17,431
14,182
15,158
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
givenup
Aphrodite
18
4 / 1 / 11
9,892
761
11,092
14,715
12,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
87
11
Kills
22
22
Deaths
11
33
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BetaPenguin15
Xing Tian
2
3
7
1.83
L
3
3
6
2
L
Hachiman
Excepshun
Hachiman
4
6
6
1.17
W
Cu Chulainn
G3rmx Perez
Cu Chulainn
3
3
16
3.67
L
He Bo
LilKozi22
He Bo
1
7
7
0.64
W
Amaterasu
SIR P00PZ
Amaterasu
4
3
13
3.5
W
6
3
13
4.17
W
Zhong Kui
amusedpotato
Zhong Kui
5
1
12
11
L
Ne Zha
enkidu32
Ne Zha
1
3
7
1.5
W
Aphrodite
givenup
Aphrodite
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,040
Damage
60,184
67,518
Taken
77,089
49,487
Mitigated
90,080
23,012
Healing
43,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BetaPenguin15
Xing Tian
5,782
215
503
1,923
16,154
20,383
0
6,549
8,486
9,961
0
L
8,585
75
8,012
8,067
15,141
9,265
0
7,899
6,701
25,517
0
L
Hachiman
Excepshun
Hachiman
17,333
10,509
0
495
12,780
6,739
59
5,824
6,495
0
29,975
W
Cu Chulainn
G3rmx Perez
Cu Chulainn
14,020
1,526
2,015
3,460
17,330
23,067
660
5,366
11,894
1,536
22,237
L
He Bo
LilKozi22
He Bo
8,218
735
153
165
10,978
5,207
0
4,726
6,014
16,264
0
W
Amaterasu
SIR P00PZ
Amaterasu
7,813
2,130
0
4,144
19,288
26,586
436
5,267
13,789
0
10,746
W
9,828
911
1,439
1,163
11,574
12,292
448
3,955
7,616
0
15,017
W
Zhong Kui
amusedpotato
Zhong Kui
17,431
439
2,675
6,260
14,182
15,158
2,410
3,547
10,287
37,714
0
L
Ne Zha
enkidu32
Ne Zha
15,122
2,524
1,140
2,554
12,465
7,893
0
4,742
7,130
0
28,954
W
Aphrodite
givenup
Aphrodite
11,092
718
11,502
10,422
14,715
12,977
485
4,585
10,130
32,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,859
Gold Earned
49,914
129
Minions Killed
145
0
Camps Cleared
0
1,178,914
Distance Traveled
1,294,601
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,958
689
8
1
0
260,986
0
L
Hel
9,215
709
42
3
0
222,270
0
L
Hachiman
9,017
694
41
3
0
210,027
0
W
Cu Chulainn
10,004
770
28
2
0
248,532
0
L
He Bo
7,829
602
9
1
0
228,003
0
W
Amaterasu
9,486
730
14
1
0
276,189
0
W
Ravana
10,213
786
9
1
0
235,849
0
W
Zhong Kui
10,319
794
46
4
0
272,590
0
L
Ne Zha
8,840
680
29
2
0
257,628
0
W
Aphrodite
9,892
761
48
4
0
261,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role