Player Matchup

Surtr
Surtr
Dshashun
Surtr
Level 81
God Stats
22W - 19L
1,504 SR
Queue Stats
196W - 183L
1,568 Elo+
Solo
Loki
Loki
JeSucePourUnGank
Loki
Level 89
God Stats
46W - 24L
1,611 SR
Queue Stats
306W - 300L
1,563 Elo+
Solo
Chang'e
Chang'e
JuankiiLeon00
Chang'e
Level 135
God Stats
2W - 1L
1,298 SR
Queue Stats
150W - 141L
1,467 Elo+
Solo
Charybdis
Charybdis
KongSenpai
Charybdis
Level 64
God Stats
21W - 11L
1,582 SR
Queue Stats
77W - 70L
1,453 Elo+
Solo
Fenrir
Fenrir
juanfer500
Fenrir
Level 118
God Stats
73W - 54L
1,618 SR
Queue Stats
245W - 215L
1,498 Elo+
Solo
Team Averages
Level 97
1,523 SR
1,510 Elo+

VS

Team Averages
Level 91
1,574 SR
1,525 Elo+
Vamana
Vamana
 
Vamana
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ELixVarGarYeN
Neith
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cerberus
Cerberus
Faroskob
Cerberus
Level 58
God Stats
4W - 2L
1,755 SR
Queue Stats
159W - 149L
1,523 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mabaro8
Morgan Le Fay
Level 153
God Stats
5W - 6L
1,534 SR
Queue Stats
143W - 139L
1,477 Elo+
Solo
Bastet
Bastet
StTibby
Bastet
Level 79
God Stats
2W - 3L
1,578 SR
Queue Stats
82W - 48L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Dshashun
Surtr
12
5 / 2 / 0
7,700
592
10,626
11,922
6,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
2 / 0 / 2
7,461
574
4,119
8,404
3,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
12
0 / 1 / 3
6,856
527
6,408
10,010
3,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
KongSenpai
Charybdis
12
1 / 1 / 1
6,927
533
6,363
5,979
2,392
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
juanfer500
Fenrir
10
1 / 1 / 3
6,699
515
5,088
12,267
9,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
2 / 4 / 1
7,426
571
7,463
14,449
7,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
0 / 3 / 0
5,473
421
2,286
7,247
2,638
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Faroskob
Cerberus
8
0 / 1 / 1
5,686
437
1,735
7,630
4,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Mabaro8
Morgan Le Fay
12
2 / 2 / 0
6,865
528
8,758
7,963
3,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
StTibby
Bastet
10
0 / 0 / 1
5,998
461
5,665
11,056
3,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
9
Kills
4
5
Deaths
10
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
2
4
1
0.63
W
Surtr
Dshashun
Surtr
5
2
0
2.5
L
0
3
0
0
L
Cerberus
Faroskob
Cerberus
0
1
1
0.5
W
2
0
2
3
W
Chang'e
0
1
3
1.5
W
Charybdis
KongSenpai
Charybdis
1
1
1
1.5
L
Morgan Le Fay
Mabaro8
Morgan Le Fay
2
2
0
1
L
Bastet
StTibby
Bastet
0
0
1
0.5
W
Fenrir
juanfer500
Fenrir
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,604
Damage
25,907
48,582
Taken
48,345
25,505
Mitigated
21,486
18,156
Healing
9,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
7,463
3,422
0
2,325
14,449
7,095
626
1,284
13,165
0
57,269
W
Surtr
Dshashun
Surtr
10,626
4,635
0
2,683
11,922
6,996
29
716
11,166
638
59,419
L
2,286
1,096
0
330
7,247
2,638
0
329
6,918
0
23,645
L
Cerberus
Faroskob
Cerberus
1,735
23
1,186
1,524
7,630
4,912
0
149
7,481
14,667
0
W
4,119
794
0
3,150
8,404
3,083
0
1,531
6,718
27
65,206
W
Chang'e
6,408
735
800
4,366
10,010
3,896
0
4,417
5,160
55,807
0
W
Charybdis
KongSenpai
Charybdis
6,363
3,975
0
2,153
5,979
2,392
657
1,246
4,701
0
53,090
L
Morgan Le Fay
Mabaro8
Morgan Le Fay
8,758
1,422
0
1,298
7,963
3,189
0
3,429
4,534
48,543
0
L
Bastet
StTibby
Bastet
5,665
1,880
0
2,575
11,056
3,652
3
1,602
9,454
0
45,850
W
Fenrir
juanfer500
Fenrir
5,088
1,281
0
5,004
12,267
9,138
0
2,160
9,999
0
28,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,643
Gold Earned
31,448
430
Minions Killed
352
0
Camps Cleared
0
1,301,318
Distance Traveled
1,168,289
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,426
571
107
8
0
226,429
1
W
Surtr
7,700
592
94
7
0
254,932
0
L
Neith
5,473
421
47
4
0
195,225
0
L
Cerberus
5,686
437
39
3
0
206,953
0
W
Loki
7,461
574
106
8
0
280,911
0
W
Chang'e
6,856
527
95
7
0
269,789
1
W
Charybdis
6,927
533
97
7
0
233,040
2
L
Morgan Le Fay
6,865
528
87
7
0
245,931
0
L
Bastet
5,998
461
72
6
0
293,751
0
W
Fenrir
6,699
515
38
3
0
262,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role