Player Matchup

Ymir
Ymir
FiggBucker
Ymir
Level 99
God Stats
76W - 63L
1,522 SR
Queue Stats
647W - 680L
1,401 Elo+
Party 1
Ratatoskr
Ratatoskr
MauiTheKiller
Ratatoskr
Level 29
God Stats
5W - 8L
1,376 SR
Queue Stats
129W - 156L
1,402 Elo+
Party 1
Anubis
Anubis
WarBeast092
Anubis
Level 123
God Stats
3W - 6L
1,200 SR
Queue Stats
43W - 49L
1,434 Elo+
Solo
Odin
Odin
deathsckar4
Odin
Level 98
God Stats
4W - 1L
1,885 SR
Queue Stats
95W - 108L
1,566 Elo+
Solo
Charybdis
Charybdis
sharp_corporal5
Charybdis
Level 40
God Stats
8W - 10L
1,499 SR
Queue Stats
116W - 139L
1,390 Elo+
Party 1
Team Averages
Level 78
1,496 SR
1,439 Elo+

VS

Team Averages
Level 90
1,504 SR
1,427 Elo+
Horus
Horus
KronKing69
Horus
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 31L
1,364 Elo+
Solo
Pele
Pele
LoneStarEXE
Pele
Level 149
God Stats
2W - 2L
1,579 SR
Queue Stats
279W - 283L
1,448 Elo+
Solo
Neith
Neith
emofryguy
Neith
Level 76
God Stats
69W - 64L
1,467 SR
Queue Stats
234W - 236L
1,431 Elo+
Party 2
Maui
Maui
taco07ofthebell
Maui
Level 63
God Stats
28W - 13L
1,475 SR
Queue Stats
237W - 232L
1,465 Elo+
Party 2
Vulcan
Vulcan
xPRx_Ghost_Xx
Vulcan
Level 76
God Stats
16W - 16L
1,500 SR
Queue Stats
61W - 59L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
7,240
453
4,761
16,152
14,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ratatoskr
MauiTheKiller
Ratatoskr
13
2 / 3 / 1
7,931
496
5,311
13,127
4,804
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
15
1 / 0 / 1
8,468
529
4,256
8,166
4,023
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 0 / 0
8,768
548
11,509
13,066
14,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
sharp_corporal5
Charybdis
11
0 / 0 / 2
6,932
433
6,334
7,427
2,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
0 / 2 / 0
7,873
492
7,725
15,149
16,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
2 / 0 / 3
8,157
510
8,252
12,332
7,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
emofryguy
Neith
13
3 / 1 / 1
7,350
459
8,621
6,690
2,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 2 / 4
7,029
439
4,947
16,212
11,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 1 / 2
7,978
499
7,748
4,047
1,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
6
Kills
7
7
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Horus
0
2
0
0
W
2
0
3
3.5
L
Ratatoskr
MauiTheKiller
Ratatoskr
2
3
1
0.83
L
Anubis
1
0
1
1.5
L
2
0
0
2
W
Neith
emofryguy
Neith
3
1
1
3.5
L
Charybdis
sharp_corporal5
Charybdis
0
0
2
1
W
1
2
4
1.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,171
Damage
37,293
57,938
Taken
54,430
40,837
Mitigated
39,300
13,587
Healing
16,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,761
349
0
3,338
16,152
14,453
160
5,062
11,090
28,374
0
W
Horus
7,725
3,405
150
5,232
15,149
16,227
0
1,032
14,117
0
61,486
W
8,252
1,812
0
2,507
12,332
7,310
0
1,060
11,272
0
78,051
L
Ratatoskr
MauiTheKiller
Ratatoskr
5,311
2,381
0
375
13,127
4,804
0
806
12,321
0
69,529
L
Anubis
4,256
0
0
4,915
8,166
4,023
0
4,818
3,348
74,598
0
L
11,509
1,943
0
1,790
13,066
14,780
0
0
13,066
3,655
66,206
W
Neith
emofryguy
Neith
8,621
3,496
0
2,823
6,690
2,487
282
1,778
4,912
0
50,579
L
Charybdis
sharp_corporal5
Charybdis
6,334
3,265
0
3,169
7,427
2,777
1,305
2,137
5,290
0
52,473
W
4,947
1,097
0
4,020
16,212
11,762
69
4,992
11,220
27,511
0
W
7,748
3,646
0
1,291
4,047
1,514
770
1,617
2,430
59,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,339
Gold Earned
38,387
458
Minions Killed
404
0
Camps Cleared
0
1,528,537
Distance Traveled
1,468,545
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,240
453
39
2
0
254,381
1
W
Horus
7,873
492
85
5
0
293,841
0
W
Pele
8,157
510
99
6
0
307,620
2
L
Ratatoskr
7,931
496
95
6
0
362,370
0
L
Anubis
8,468
529
141
9
0
310,927
6
L
Odin
8,768
548
109
7
0
326,956
2
W
Neith
7,350
459
80
5
0
277,671
0
L
Charybdis
6,932
433
74
5
0
273,903
0
W
Maui
7,029
439
37
2
0
305,956
0
W
Vulcan
7,978
499
103
6
0
283,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role