Player Matchup

Geb
Geb
Shonk1
Geb
Level 29
God Stats
5W - 4L
1,500 SR
Queue Stats
192W - 203L
1,445 Elo+
Solo
Medusa
Medusa
Wezerypp
Medusa
Level 108
God Stats
7W - 7L
1,719 SR
Queue Stats
783W - 568L
1,555 Elo+
Solo
Sol
Sol
adrdc969
Sol
Level 65
God Stats
14W - 2L
1,697 SR
Queue Stats
512W - 258L
1,623 Elo+
Solo
Zhong Kui
Zhong Kui
lotfyxx
Zhong Kui
Level 154
God Stats
10W - 4L
1,521 SR
Queue Stats
219W - 232L
1,415 Elo+
Solo
Gilgamesh
Gilgamesh
twelveban
Gilgamesh
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 29L
1,291 Elo+
Solo
Team Averages
Level 75
1,587 SR
1,466 Elo+

VS

Team Averages
Level 82
1,450 SR
1,471 Elo+
Bastet
Bastet
CYDbBA
Bastet
Level 102
God Stats
4W - 2L
1,301 SR
Queue Stats
82W - 69L
1,449 Elo+
Party 1
Raijin
Raijin
CeZaRomaniA
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Xbalanque
Xbalanque
GTX770
Xbalanque
Level 98
God Stats
4W - 1L
1,782 SR
Queue Stats
136W - 110L
1,556 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Helgar
Ah Muzen Cab
Level 107
God Stats
0W - 4L
1,168 SR
Queue Stats
69W - 63L
1,401 Elo+
Party 1
Sol
Sol
Seiram
Sol
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
82W - 69L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Shonk1
Geb
15
1 / 4 / 18
10,346
796
7,135
18,761
19,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Wezerypp
Medusa
18
9 / 2 / 12
10,944
842
15,097
10,904
6,053
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
11 / 3 / 13
12,206
939
24,098
15,823
7,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
lotfyxx
Zhong Kui
19
9 / 3 / 12
11,445
880
13,818
15,353
15,542
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
twelveban
Gilgamesh
15
3 / 1 / 10
9,534
733
6,779
7,005
6,790
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CYDbBA
Bastet
15
4 / 6 / 7
9,067
697
11,170
14,158
7,011
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
12
0 / 11 / 6
7,743
596
5,810
16,807
7,551
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
GTX770
Xbalanque
15
3 / 7 / 4
8,553
658
8,945
14,391
6,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
Helgar
Ah Muzen Cab
16
0 / 5 / 9
8,958
689
14,049
12,605
6,408
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
Seiram
Sol
19
6 / 4 / 4
11,064
851
18,031
13,703
6,706
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
43
33
Kills
13
13
Deaths
33
65
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bastet
CYDbBA
Bastet
4
6
7
1.25
L
Raijin
0
11
6
0.27
L
Xbalanque
GTX770
Xbalanque
3
7
4
0.71
L
Ah Muzen Cab
Helgar
Ah Muzen Cab
0
5
9
0.9
L
Sol
Seiram
Sol
6
4
4
2
W
Geb
Shonk1
Geb
1
4
18
2.5
W
Medusa
Wezerypp
Medusa
9
2
12
7.5
W
11
3
13
5.83
W
Zhong Kui
lotfyxx
Zhong Kui
9
3
12
5
W
Gilgamesh
twelveban
Gilgamesh
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,927
Damage
58,005
67,846
Taken
71,664
55,803
Mitigated
34,239
30,808
Healing
13,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
CYDbBA
Bastet
11,170
2,413
371
3,337
14,158
7,011
0
8,581
5,335
0
14,382
L
Raijin
5,810
1,225
238
132
16,807
7,551
0
10,380
6,084
13,327
0
L
Xbalanque
GTX770
Xbalanque
8,945
4,054
1,950
1,825
14,391
6,563
0
10,047
3,722
0
15,682
L
Ah Muzen Cab
Helgar
Ah Muzen Cab
14,049
5,424
221
394
12,605
6,408
0
6,837
5,768
0
34,141
L
Sol
Seiram
Sol
18,031
4,633
236
5,069
13,703
6,706
0
7,863
5,350
32,317
0
W
Geb
Shonk1
Geb
7,135
703
3,243
5,070
18,761
19,485
378
6,337
11,927
9,452
0
W
Medusa
Wezerypp
Medusa
15,097
6,343
911
1,089
10,904
6,053
945
5,186
5,574
0
28,653
W
24,098
7,958
1,102
7,293
15,823
7,933
4,096
5,957
9,272
47,710
0
W
Zhong Kui
lotfyxx
Zhong Kui
13,818
614
1,620
7,087
15,353
15,542
2,366
4,428
10,889
34,397
0
W
Gilgamesh
twelveban
Gilgamesh
6,779
530
1,011
2,382
7,005
6,790
0
1,754
5,079
0
16,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,475
Gold Earned
45,385
191
Minions Killed
125
0
Camps Cleared
0
1,279,816
Distance Traveled
1,048,917
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,067
697
8
1
0
246,240
0
L
Raijin
7,743
596
18
1
0
165,678
0
L
Xbalanque
8,553
658
17
1
0
201,882
0
L
Ah Muzen Cab
8,958
689
45
3
0
213,412
0
L
Sol
11,064
851
37
3
0
221,705
0
W
Geb
10,346
796
6
0
0
229,671
0
W
Medusa
10,944
842
40
3
0
275,355
0
W
Sol
12,206
939
59
5
0
244,105
0
W
Zhong Kui
11,445
880
66
5
0
238,407
0
W
Gilgamesh
9,534
733
20
2
0
292,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role