Player Matchup

Fenrir
Fenrir
Chaacals
Fenrir
Level 121
God Stats
3W - 1L
1,521 SR
Queue Stats
118W - 114L
1,510 Elo+
Party 2
Ares
Ares
DragoImperium
Ares
Level 65
God Stats
18W - 19L
1,568 SR
Queue Stats
69W - 64L
1,506 Elo+
Solo
Kukulkan
Kukulkan
Jikur0
Kukulkan
Level 106
God Stats
3W - 3L
1,609 SR
Queue Stats
73W - 75L
1,502 Elo+
Party 2
Charybdis
Charybdis
Yosem1teSam
Charybdis
Level 100
God Stats
9W - 7L
1,618 SR
Queue Stats
83W - 88L
1,459 Elo+
Party 2
Yemoja
Yemoja
invalidtabyretti
Yemoja
Level 42
God Stats
26W - 23L
1,529 SR
Queue Stats
26W - 25L
1,466 Elo+
Solo
Team Averages
Level 87
1,569 SR
1,489 Elo+

VS

Team Averages
Level 82
1,500 SR
1,441 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
DoctorPressure
Martichoras
Level 61
God Stats
1W - 4L
1,500 SR
Queue Stats
149W - 144L
1,416 Elo+
Party 1
Janus
Janus
Gerara616
Janus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,387 Elo+
Party 1
Hera
Hera
Pietpielietjies
Hera
Level 45
God Stats
1W - 5L
1,500 SR
Queue Stats
100W - 107L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chaacals
Fenrir
13
9 / 1 / 1
7,834
653
8,280
9,545
3,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
4 / 0 / 1
6,650
554
4,204
7,998
7,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Jikur0
Kukulkan
12
0 / 2 / 3
6,984
582
2,125
4,154
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Yosem1teSam
Charybdis
11
0 / 0 / 2
5,614
468
2,301
7,128
2,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 3 / 1
5,812
484
1,581
11,168
6,990
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
1 / 1 / 1
6,016
501
2,226
9,362
3,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
 
Nox
8
2 / 3 / 2
6,004
500
4,074
7,169
4,271
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Martichoras
DoctorPressure
Martichoras
10
2 / 1 / 1
6,306
526
9,514
6,616
2,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
Gerara616
Janus
11
0 / 4 / 0
6,056
505
3,084
7,211
2,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 4 / 0
5,837
486
4,117
7,111
3,623
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
13
Kills
5
6
Deaths
13
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
1
1
1.5
L
Nox
 
Nox
2
3
2
1
W
Fenrir
Chaacals
Fenrir
9
1
1
9.5
L
Martichoras
DoctorPressure
Martichoras
2
1
1
2.5
W
4
0
1
4.5
L
Janus
Gerara616
Janus
0
4
0
0
W
Kukulkan
Jikur0
Kukulkan
0
2
3
0.75
L
0
4
0
0
W
Charybdis
Yosem1teSam
Charybdis
0
0
2
1
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,491
Damage
23,015
39,993
Taken
37,469
22,361
Mitigated
16,398
15,250
Healing
8,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
2,226
480
0
2,851
9,362
3,608
0
1,366
7,954
0
35,618
L
Nox
 
Nox
4,074
352
0
1,202
7,169
4,271
0
367
6,802
15,214
0
W
Fenrir
Chaacals
Fenrir
8,280
1,818
0
2,529
9,545
3,855
0
1,608
7,937
0
56,680
L
Martichoras
DoctorPressure
Martichoras
9,514
3,045
0
2,221
6,616
2,754
252
1,116
5,500
0
53,426
W
4,204
211
0
2,144
7,998
7,779
0
3,796
4,202
25,207
0
L
Janus
Gerara616
Janus
3,084
181
0
1,200
7,211
2,142
0
1,498
5,713
44,407
0
W
Kukulkan
Jikur0
Kukulkan
2,125
374
0
1,045
4,154
1,278
245
2,793
1,361
50,371
0
L
4,117
1,098
0
1,475
7,111
3,623
263
3,002
3,590
37,958
0
W
Charybdis
Yosem1teSam
Charybdis
2,301
1,586
0
4,788
7,128
2,459
0
1,417
5,711
0
39,858
W
1,581
308
1,476
3,268
11,168
6,990
0
1,964
9,204
16,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,894
Gold Earned
30,219
304
Minions Killed
298
0
Camps Cleared
0
1,131,652
Distance Traveled
1,109,032
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,016
501
55
5
0
271,989
4
L
Nox
6,004
500
25
2
0
190,922
0
W
Fenrir
7,834
653
83
7
0
256,745
0
L
Martichoras
6,306
526
75
6
0
208,471
0
W
Ares
6,650
554
34
3
0
247,823
0
L
Janus
6,056
505
90
8
0
233,330
0
W
Kukulkan
6,984
582
95
8
0
241,531
0
L
Hera
5,837
486
53
4
0
204,320
0
W
Charybdis
5,614
468
65
5
0
180,588
0
W
Yemoja
5,812
484
27
2
0
204,965
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role