Player Matchup

Maui
Maui
Senpai6104
Maui
Level 53
God Stats
30W - 31L
1,294 SR
Queue Stats
738W - 695L
1,478 Elo+
Solo
Vulcan
Vulcan
Spar3 Ch8nge
Vulcan
Level 43
God Stats
3W - 3L
1,518 SR
Queue Stats
396W - 343L
1,381 Elo+
Solo
Pele
Pele
Watered Pizza
Pele
Level 86
God Stats
9W - 12L
1,668 SR
Queue Stats
317W - 317L
1,472 Elo+
Solo
Mercury
Mercury
k99foxdemon
Mercury
Level 88
God Stats
11W - 18L
1,473 SR
Queue Stats
151W - 152L
1,476 Elo+
Solo
Rama
Rama
ripe_trickle86
Rama
Level 40
God Stats
4W - 3L
1,654 SR
Queue Stats
13W - 16L
1,383 Elo+
Solo
Team Averages
Level 62
1,521 SR
1,438 Elo+

VS

Team Averages
Level 68
1,548 SR
1,421 Elo+
King Arthur
King Arthur
EternalMS
King Arthur
Level 142
God Stats
4W - 1L
1,614 SR
Queue Stats
284W - 274L
1,471 Elo+
Solo
Fenrir
Fenrir
Gabriel452327
Fenrir
Level 68
God Stats
1W - 1L
1,217 SR
Queue Stats
79W - 74L
1,436 Elo+
Party 1
Ymir
Ymir
Kevplaytuber
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,257 Elo+
Party 1
Cu Chulainn
Cu Chulainn
VIXVIMM
Cu Chulainn
Level 44
God Stats
3W - 0L
1,750 SR
Queue Stats
57W - 59L
1,490 Elo+
Solo
Ix Chel
Ix Chel
Xhamen
Ix Chel
Level 55
God Stats
1W - 3L
1,661 SR
Queue Stats
171W - 159L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 3
5,049
459
2,256
6,552
5,541
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vulcan
11
4 / 2 / 0
6,632
603
8,487
5,371
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

3
0 / 2 / 0
3,960
360
336
2,187
738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
k99foxdemon
Mercury
9
1 / 2 / 3
5,556
505
1,687
7,221
2,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 3 / 1
5,063
460
5,850
7,812
2,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EternalMS
King Arthur
10
2 / 2 / 2
6,092
554
5,544
9,280
4,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
4 / 2 / 1
6,319
574
3,920
9,182
3,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 4
5,842
531
1,835
11,450
5,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cu Chulainn
VIXVIMM
Cu Chulainn
12
6 / 0 / 1
7,612
692
5,664
7,952
5,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
Xhamen
Ix Chel
13
0 / 1 / 0
6,653
605
1,948
5,989
2,189
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
7
Kills
12
12
Deaths
7
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
EternalMS
King Arthur
2
2
2
1.5
W
4
2
1
2.25
W
0
2
4
1
L
0
3
3
0.5
L
Vulcan
4
2
0
2
W
Cu Chulainn
VIXVIMM
Cu Chulainn
6
0
1
6.5
L
0
2
0
0
W
Ix Chel
Xhamen
Ix Chel
0
1
0
0
L
Mercury
k99foxdemon
Mercury
1
2
3
1.25
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,616
Damage
18,911
29,143
Taken
43,853
13,479
Mitigated
21,777
5,071
Healing
11,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
EternalMS
King Arthur
5,544
185
0
1,500
9,280
4,976
160
2,477
6,743
0
39,210
W
3,920
907
0
1,314
9,182
3,276
0
1,489
7,693
0
34,018
W
1,835
443
0
3,964
11,450
5,849
324
2,448
9,002
13,416
0
L
2,256
464
0
260
6,552
5,541
0
773
5,779
20,729
0
L
Vulcan
8,487
3,908
0
280
5,371
2,184
895
1,659
3,610
41,947
0
W
Cu Chulainn
VIXVIMM
Cu Chulainn
5,664
1,261
0
1,597
7,952
5,487
24
1,139
6,595
0
47,357
L
336
132
0
460
2,187
738
0
0
2,187
0
4,746
W
Ix Chel
Xhamen
Ix Chel
1,948
171
135
3,377
5,989
2,189
0
3,140
2,849
57,174
0
L
Mercury
k99foxdemon
Mercury
1,687
838
0
1,125
7,221
2,544
0
317
6,848
0
29,768
L
5,850
5,270
0
2,946
7,812
2,472
0
1,042
6,730
0
27,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,260
Gold Earned
32,518
188
Minions Killed
302
0
Camps Cleared
0
846,838
Distance Traveled
1,043,054
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,092
554
50
5
0
212,762
0
W
Fenrir
6,319
574
52
5
0
234,170
0
W
Ymir
5,842
531
25
2
0
202,606
0
L
Maui
5,049
459
25
2
0
189,338
0
L
Vulcan
6,632
603
72
7
0
226,210
1
W
Cu Chulainn
7,612
692
72
7
0
206,581
0
L
Pele
3,960
360
12
1
0
52,587
0
W
Ix Chel
6,653
605
103
9
0
186,935
0
L
Mercury
5,556
505
48
4
0
208,822
0
L
Rama
5,063
460
31
3
0
169,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role