Player Matchup

Sol
Sol
BlackLynk
Sol
Level 95
God Stats
16W - 15L
1,587 SR
Queue Stats
284W - 256L
1,492 Elo+
Solo
Chiron
Chiron
Fa-Z-ed
Chiron
Level 158
God Stats
1W - 3L
1,479 SR
Queue Stats
110W - 103L
1,501 Elo+
Solo
Loki
Loki
NathyQlona
Loki
Level 108
God Stats
2W - 3L
1,603 SR
Queue Stats
172W - 160L
1,548 Elo+
Solo
Chang'e
Chang'e
SunKingLux
Chang'e
Level 233
God Stats
291W - 183L
1,685 SR
Queue Stats
417W - 391L
1,469 Elo+
Solo
Ares
Ares
smitemightsuck
Ares
Level 157
God Stats
5W - 3L
1,693 SR
Queue Stats
265W - 248L
1,507 Elo+
Solo
Team Averages
Level 150
1,610 SR
1,503 Elo+

VS

Team Averages
Level 147
1,532 SR
1,527 Elo+
Discordia
Discordia
 
Discordia
Level 294
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Baadussy
Thanatos
Level 5
God Stats
1W - 0L
1,728 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HeNice
Tsukuyomi
Level 182
God Stats
76W - 53L
1,699 SR
Queue Stats
722W - 661L
1,555 Elo+
Party 2
Charybdis
Charybdis
King Brave LTR
Charybdis
Level 148
God Stats
3W - 3L
1,309 SR
Queue Stats
71W - 69L
1,477 Elo+
Solo
Cerberus
Cerberus
ant1030
Cerberus
Level 108
God Stats
4W - 2L
1,423 SR
Queue Stats
273W - 246L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
7,567
504
8,487
12,271
4,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chiron
Fa-Z-ed
Chiron
13
1 / 2 / 0
7,512
501
6,028
11,288
4,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
2 / 2 / 2
7,875
525
6,318
11,304
3,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
SunKingLux
Chang'e
16
6 / 1 / 0
9,676
645
8,612
12,249
4,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

11
1 / 3 / 1
7,185
479
6,826
12,929
11,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
1 / 1 / 3
7,558
504
9,201
5,653
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
Baadussy
Thanatos
12
0 / 6 / 1
6,578
439
6,318
14,072
7,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
HeNice
Tsukuyomi
15
7 / 0 / 2
9,199
613
9,831
11,857
4,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charybdis
King Brave LTR
Charybdis
14
3 / 2 / 4
8,545
570
9,780
12,978
5,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
ant1030
Cerberus
13
3 / 1 / 3
7,770
518
5,244
13,809
11,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
10
Kills
14
15
Deaths
10
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
1
3
2.5
W
Thanatos
Baadussy
Thanatos
0
6
1
0.08
L
0
7
1
0.07
L
Chiron
Fa-Z-ed
Chiron
1
2
0
0.5
W
Tsukuyomi
HeNice
Tsukuyomi
7
0
2
8
W
Charybdis
King Brave LTR
Charybdis
3
2
4
2.5
L
2
2
2
1.5
L
Chang'e
SunKingLux
Chang'e
6
1
0
6
W
Cerberus
ant1030
Cerberus
3
1
3
4.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,271
Damage
40,374
60,041
Taken
58,369
28,047
Mitigated
31,500
16,666
Healing
24,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,201
458
0
1,250
5,653
2,102
0
1,612
4,041
65,588
0
W
Thanatos
Baadussy
Thanatos
6,318
1,270
0
6,365
14,072
7,432
0
8,080
5,992
0
50,562
L
8,487
3,704
0
2,385
12,271
4,662
1,074
1,425
10,846
55,143
5,461
L
Chiron
Fa-Z-ed
Chiron
6,028
1,639
158
3,058
11,288
4,192
77
6,836
4,439
0
65,490
W
Tsukuyomi
HeNice
Tsukuyomi
9,831
3,708
0
3,809
11,857
4,987
0
3,308
8,549
0
72,301
W
Charybdis
King Brave LTR
Charybdis
9,780
6,066
0
7,227
12,978
5,906
366
5,713
7,265
0
71,561
L
6,318
1,170
0
745
11,304
3,982
0
2,204
9,100
0
71,420
L
Chang'e
SunKingLux
Chang'e
8,612
557
0
7,660
12,249
4,079
11
21
11,640
75,237
0
W
Cerberus
ant1030
Cerberus
5,244
371
0
5,631
13,809
11,073
0
4,888
8,916
27,438
0
L
6,826
332
0
2,660
12,929
11,132
0
3,927
8,962
21,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,815
Gold Earned
39,650
478
Minions Killed
466
0
Camps Cleared
0
1,393,997
Distance Traveled
1,511,762
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,558
504
115
8
0
304,408
5
W
Thanatos
6,578
439
68
5
0
293,063
0
L
Sol
7,567
504
95
6
0
234,449
2
L
Chiron
7,512
501
124
8
0
245,333
0
W
Tsukuyomi
9,199
613
122
8
0
358,688
0
W
Charybdis
8,545
570
113
8
0
238,170
3
L
Loki
7,875
525
100
7
0
339,284
0
L
Chang'e
9,676
645
132
9
0
280,227
0
W
Cerberus
7,770
518
48
3
0
317,433
0
L
Ares
7,185
479
27
2
0
294,704
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role