Player Matchup

Jormungandr
Jormungandr
Gold V
Grey--Nation
Jormungandr
Gold V
Level 159
God Stats
4W - 2L
1,739 SR
Queue Stats
190W - 201L
1,167 MMR
Solo
Anhur
Anhur
Silver I
LTFx LORD
Anhur
Silver I
Level 171
God Stats
6W - 12L
1,280 SR
Queue Stats
446W - 477L
1,202 MMR
Solo
Shiva
Shiva
Silver I
VexVerified
Shiva
Silver I
Level 107
God Stats
11W - 8L
1,634 SR
Queue Stats
356W - 360L
1,192 MMR
Party 1
Ravana
Ravana
Silver I
VonWYAA
Ravana
Silver I
Level 112
God Stats
9W - 8L
1,467 SR
Queue Stats
208W - 239L
1,208 MMR
Solo
Poseidon
Poseidon
Gold V
WastinqTime
Poseidon
Gold V
Level 115
God Stats
69W - 67L
1,521 SR
Queue Stats
310W - 323L
1,327 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,528 SR
1,219 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,560 SR
1,220 MMR
Thor
Thor
Silver III
CBG_Nene4
Thor
Silver III
Level 109
God Stats
0W - 1L
1,631 SR
Queue Stats
16W - 28L
1,252 MMR
Party 2
Yemoja
Yemoja
Silver III
Mariodr70
Yemoja
Silver III
Level 142
God Stats
9W - 9L
1,447 SR
Queue Stats
81W - 80L
1,232 MMR
Solo
Lancelot
Lancelot
Silver IV
TheVoidestMoon
Lancelot
Silver IV
Level 107
God Stats
1W - 3L
1,514 SR
Queue Stats
23W - 36L
1,161 MMR
Solo
Persephone
Persephone
Bronze IV
iPISTOL-PETE
Persephone
Bronze IV
Level 118
God Stats
0W - 2L
1,709 SR
Queue Stats
43W - 51L
1,225 MMR
Party 2
Skadi
Skadi
Silver III
ii Recon v
Skadi
Silver III
Level 108
God Stats
10W - 16L
1,500 SR
Queue Stats
23W - 32L
1,229 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Grey--Nation
Jormungandr
11
1 / 0 / 5
7,082
506
7,715
8,689
6,455
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
LTFx LORD
Anhur
13
2 / 2 / 1
7,610
544
5,740
8,287
3,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 0 / 2
8,971
641
9,277
10,525
9,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ravana
VonWYAA
Ravana
13
3 / 1 / 7
7,597
543
7,069
8,071
3,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
WastinqTime
Poseidon
14
5 / 1 / 0
8,213
587
8,852
7,097
2,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Ao KuangSusanoHeimdallrAgni

VS

Bans
ThanatosAphroditeCu ChulainnAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
2 / 5 / 0
7,176
513
4,551
14,945
5,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Yemoja
Mariodr70
Yemoja
10
0 / 1 / 1
6,361
454
2,536
11,040
6,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Lancelot
11
0 / 2 / 0
6,338
453
4,754
13,127
8,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Persephone
iPISTOL-PETE
Persephone
12
0 / 3 / 2
7,395
528
5,724
10,298
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
13
2 / 2 / 0
7,331
524
7,081
8,664
2,788
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
13
Kills
4
4
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thor
2
5
0
0.4
W
Jormungandr
Grey--Nation
Jormungandr
1
0
5
3.5
W
Anhur
LTFx LORD
Anhur
2
2
1
1.25
L
Yemoja
Mariodr70
Yemoja
0
1
1
0.5
L
Lancelot
0
2
0
0
W
2
0
2
3
W
Ravana
VonWYAA
Ravana
3
1
7
6.5
W
Poseidon
WastinqTime
Poseidon
5
1
0
5
L
Persephone
iPISTOL-PETE
Persephone
0
3
2
0.33
L
Skadi
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,653
Damage
24,646
42,669
Taken
58,074
25,202
Mitigated
27,099
10,600
Healing
13,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
4,551
1,271
0
1,987
14,945
5,639
0
4,039
10,668
0
50,236
W
Jormungandr
Grey--Nation
Jormungandr
7,715
1,751
0
2,660
8,689
6,455
0
2,657
6,032
31,024
0
W
Anhur
LTFx LORD
Anhur
5,740
2,787
0
3,655
8,287
3,085
220
457
7,830
0
50,459
L
Yemoja
Mariodr70
Yemoja
2,536
668
3,367
2,714
11,040
6,236
0
6,430
4,394
13,419
0
L
Lancelot
4,754
1,357
0
1,274
13,127
8,892
0
1,100
11,911
0
40,481
W
9,277
1,510
0
1,130
10,525
9,329
0
1,033
9,492
284
72,476
W
Ravana
VonWYAA
Ravana
7,069
2,082
0
1,954
8,071
3,669
0
1,169
6,902
0
48,447
W
Poseidon
WastinqTime
Poseidon
8,852
821
0
1,201
7,097
2,664
0
3,058
4,039
68,971
0
L
Persephone
iPISTOL-PETE
Persephone
5,724
226
0
2,257
10,298
3,544
0
3,875
6,264
65,332
0
L
Skadi
7,081
3,505
0
1,580
8,664
2,788
940
756
7,908
0
57,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,473
Gold Earned
34,601
466
Minions Killed
381
0
Camps Cleared
0
1,414,732
Distance Traveled
1,380,591
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,176
513
82
6
0
283,481
0
W
Jormungandr
7,082
506
28
2
0
288,513
0
W
Anhur
7,610
544
100
7
0
249,433
2
L
Yemoja
6,361
454
14
1
0
270,123
9
L
Lancelot
6,338
453
70
5
0
290,811
0
W
Shiva
8,971
641
133
10
0
296,597
3
W
Ravana
7,597
543
71
5
0
284,579
4
W
Poseidon
8,213
587
134
10
0
295,610
3
L
Persephone
7,395
528
116
8
0
293,129
2
L
Skadi
7,331
524
99
7
0
243,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role