Player Matchup

Bellona
Bellona
Mayosa
Bellona
Level 190
God Stats
17W - 18L
1,509 SR
Queue Stats
688W - 635L
1,544 Elo+
Solo
Apollo
Apollo
PancakeHoe
Apollo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 37L
1,456 Elo+
Solo
Athena
Athena
PrimalRockstar
Athena
Level 123
God Stats
2W - 1L
1,887 SR
Queue Stats
158W - 149L
1,555 Elo+
Party 2
Agni
Agni
TH3 R3D SCAR3
Agni
Level 215
God Stats
24W - 18L
1,655 SR
Queue Stats
674W - 663L
1,502 Elo+
Solo
Ne Zha
Ne Zha
TitanSpire
Ne Zha
Level 125
God Stats
17W - 11L
1,636 SR
Queue Stats
87W - 73L
1,568 Elo+
Party 2
Team Averages
Level 148
1,637 SR
1,525 Elo+

VS

Team Averages
Level 141
1,506 SR
1,496 Elo+
Lancelot
Lancelot
 
Lancelot
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DarkApostleYael
Cthulhu
Level 146
God Stats
3W - 3L
1,671 SR
Queue Stats
41W - 41L
1,489 Elo+
Party 1
Chiron
Chiron
Disturbed14
Chiron
Level 117
God Stats
30W - 27L
1,379 SR
Queue Stats
270W - 257L
1,436 Elo+
Solo
Surtr
Surtr
ItsTheFiend8776
Surtr
Level 155
God Stats
5W - 6L
1,486 SR
Queue Stats
47W - 56L
1,503 Elo+
Party 1
Thoth
Thoth
bandanaSZN
Thoth
Level 129
God Stats
14W - 16L
1,495 SR
Queue Stats
177W - 189L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Mayosa
Bellona
11
3 / 3 / 0
5,794
828
6,464
8,591
8,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
PancakeHoe
Apollo
10
1 / 2 / 0
4,998
714
1,097
3,300
1,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 4
5,509
787
1,385
6,443
4,420
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 1 / 4
5,555
794
4,325
3,604
1,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
TitanSpire
Ne Zha
12
2 / 1 / 3
5,625
804
4,926
5,330
2,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
1 / 3 / 6
5,657
808
4,700
6,378
2,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 1 / 3
5,264
752
5,362
4,620
3,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
12
3 / 0 / 3
6,080
869
3,166
4,358
1,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 2 / 4
5,464
781
5,701
8,266
5,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
12
1 / 1 / 2
5,800
829
4,382
4,249
1,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
7
Kills
8
8
Deaths
7
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
1
3
6
1.33
W
1
1
3
2.5
W
Chiron
3
0
3
4.5
W
2
2
4
2
L
Bellona
Mayosa
Bellona
3
3
0
1
L
Apollo
PancakeHoe
Apollo
1
2
0
0.5
L
0
1
4
2
L
1
1
4
3
L
Ne Zha
TitanSpire
Ne Zha
2
1
3
3.5
W
Thoth
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,197
Damage
23,311
27,268
Taken
27,871
17,308
Mitigated
14,258
2,728
Healing
4,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
4,700
1,088
0
225
6,378
2,648
0
1,517
4,644
0
13,608
W
5,362
296
279
427
4,620
3,345
0
1,035
3,394
12,740
0
W
Chiron
3,166
1,306
411
1,021
4,358
1,659
537
646
3,555
0
18,014
W
5,701
1,560
0
1,925
8,266
5,474
24
1,635
6,144
317
9,943
L
Bellona
Mayosa
Bellona
6,464
1,095
0
755
8,591
8,172
0
2,868
5,316
0
15,446
L
Apollo
PancakeHoe
Apollo
1,097
585
0
349
3,300
1,174
0
853
2,415
0
6,525
L
1,385
289
0
782
6,443
4,420
0
2,026
4,081
6,871
0
L
4,325
126
0
303
3,604
1,083
0
1,048
2,368
12,656
0
L
Ne Zha
TitanSpire
Ne Zha
4,926
1,283
0
539
5,330
2,459
0
1,862
3,106
0
17,177
W
Thoth
4,382
104
0
464
4,249
1,132
0
460
3,643
18,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,481
Gold Earned
28,265
103
Minions Killed
139
0
Camps Cleared
0
632,166
Distance Traveled
758,572
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
5,657
808
23
3
0
166,621
0
W
Cthulhu
5,264
752
26
4
0
166,384
0
W
Chiron
6,080
869
34
5
0
135,916
0
W
Surtr
5,464
781
10
1
0
149,314
0
L
Bellona
5,794
828
21
3
0
144,970
0
L
Apollo
4,998
714
14
2
0
90,574
0
L
Athena
5,509
787
12
2
0
132,264
0
L
Agni
5,555
794
30
4
0
118,977
0
L
Ne Zha
5,625
804
26
4
0
145,381
0
W
Thoth
5,800
829
46
7
0
140,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role