Player Matchup

Olorun
Olorun
 
Olorun
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
FutureKnight
Jormungandr
Level 126
God Stats
23W - 6L
1,842 SR
Queue Stats
321W - 46L
1,844 Elo+
Solo
Anubis
Anubis
Incroyllable22
Anubis
Level 40
God Stats
0W - 1L
1,711 SR
Queue Stats
4W - 10L
1,311 Elo+
Solo
Thanatos
Thanatos
Tommyoly
Thanatos
Level 86
God Stats
6W - 4L
1,500 SR
Queue Stats
41W - 36L
1,732 Elo+
Party 1
Kukulkan
Kukulkan
Wiliamstrong
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Team Averages
Level 73
1,611 SR
1,578 Elo+

VS

Team Averages
Level 109
1,559 SR
1,470 Elo+
Medusa
Medusa
 
Medusa
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Pheom
Ah Puch
Level 117
God Stats
2W - 0L
1,762 SR
Queue Stats
122W - 123L
1,457 Elo+
Solo
King Arthur
King Arthur
plesioth2000
King Arthur
Level 86
God Stats
6W - 1L
1,446 SR
Queue Stats
44W - 37L
1,431 Elo+
Solo
Zeus
Zeus
sk8erboi1
Zeus
Level 87
God Stats
8W - 8L
1,587 SR
Queue Stats
330W - 315L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
0 / 1 / 1
6,335
1,267
1,917
6,233
2,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
FutureKnight
Jormungandr
11
2 / 1 / 1
6,739
1,348
6,311
9,013
7,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 0 / 0
3,883
777
0
0
0
Thanatos
Tommyoly
Thanatos
11
1 / 3 / 1
6,142
1,228
4,244
6,203
2,520
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Wiliamstrong
Kukulkan
11
0 / 3 / 1
5,986
1,197
3,224
4,616
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

329

VS

Team 2 Tickets

369

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
1 / 2 / 6
6,925
1,385
4,570
4,997
1,825
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
 
Fenrir
11
1 / 0 / 2
6,083
1,217
3,751
3,328
1,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
Pheom
Ah Puch
11
2 / 1 / 3
6,650
1,330
5,050
3,325
1,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
plesioth2000
King Arthur
11
2 / 0 / 3
6,421
1,284
2,974
3,925
1,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zeus
12
2 / 0 / 5
7,115
1,423
7,365
2,502
850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
8
8
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
1
1
0.5
W
Medusa
 
Medusa
1
2
6
2
W
Fenrir
 
Fenrir
1
0
2
2
L
Jormungandr
FutureKnight
Jormungandr
2
1
1
2.5
L
0
0
0
0
W
Ah Puch
Pheom
Ah Puch
2
1
3
3.5
L
Thanatos
Tommyoly
Thanatos
1
3
1
0.5
L
Kukulkan
Wiliamstrong
Kukulkan
0
3
1
0.17
W
King Arthur
plesioth2000
King Arthur
2
0
3
3.5
W
Zeus
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,696
Damage
23,710
26,065
Taken
18,077
14,229
Mitigated
7,380
2,839
Healing
3,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
1,917
323
394
888
6,233
2,453
0
2,868
3,320
22,282
0
W
Medusa
 
Medusa
4,570
1,888
0
331
4,997
1,825
0
3,323
1,493
0
19,216
W
Fenrir
 
Fenrir
3,751
375
0
141
3,328
1,792
0
2,664
416
0
5,467
L
Jormungandr
FutureKnight
Jormungandr
6,311
1,485
0
484
9,013
7,444
0
4,241
4,644
16,710
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Ah Puch
Pheom
Ah Puch
5,050
0
0
980
3,325
1,166
0
1,680
1,645
22,967
0
L
Thanatos
Tommyoly
Thanatos
4,244
618
0
1,073
6,203
2,520
0
3,400
2,767
0
6,568
L
Kukulkan
Wiliamstrong
Kukulkan
3,224
434
0
0
4,616
1,812
0
2,150
2,379
14,393
0
W
King Arthur
plesioth2000
King Arthur
2,974
133
133
1,435
3,925
1,747
0
2,046
1,799
0
8,040
W
Zeus
7,365
693
0
0
2,502
850
0
1,187
1,140
17,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,085
Gold Earned
33,194
132
Minions Killed
121
3
Camps Cleared
6
458,400
Distance Traveled
594,159
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,335
1,267
49
10
2
119,701
0
W
Medusa
6,925
1,385
27
5
4
104,942
0
W
Fenrir
6,083
1,217
7
1
1
138,370
0
L
Jormungandr
6,739
1,348
37
7
0
112,766
0
L
Anubis
3,883
777
0
0
0
0
0
W
Ah Puch
6,650
1,330
48
10
0
113,845
0
L
Thanatos
6,142
1,228
6
1
0
122,162
0
L
Kukulkan
5,986
1,197
40
8
1
103,771
0
W
King Arthur
6,421
1,284
11
2
0
116,460
0
W
Zeus
7,115
1,423
28
6
1
120,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role