Player Matchup

Danzaburou
Danzaburou
AyyChris
Danzaburou
Level 114
God Stats
131W - 98L
1,733 SR
Queue Stats
530W - 494L
1,638 Elo+
Party 2
Mercury
Mercury
Harrydinkler
Mercury
Level 69
God Stats
14W - 11L
1,545 SR
Queue Stats
189W - 141L
1,696 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Johngador
Morgan Le Fay
Level 81
God Stats
3W - 1L
1,838 SR
Queue Stats
6W - 6L
1,618 Elo+
Solo
Kumbhakarna
Kumbhakarna
Josterver
Kumbhakarna
Level 85
God Stats
22W - 16L
1,499 SR
Queue Stats
105W - 93L
1,441 Elo+
Solo
Awilix
Awilix
MoogieSmigl
Awilix
Level 100
God Stats
16W - 17L
1,416 SR
Queue Stats
557W - 567L
1,551 Elo+
Solo
Team Averages
Level 90
1,606 SR
1,589 Elo+

VS

Team Averages
Level 92
1,481 SR
1,381 Elo+
Awilix
Awilix
 
Awilix
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DIAEMUS_WHITE
Anubis
Level 58
God Stats
0W - 4L
1,148 SR
Queue Stats
19W - 37L
1,300 Elo+
Party 1
Gilgamesh
Gilgamesh
DamanmanJohnson
Gilgamesh
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,178 Elo+
Party 1
Ao Kuang
Ao Kuang
GLOxSHELLz400K
Ao Kuang
Level 58
God Stats
34W - 28L
1,556 SR
Queue Stats
76W - 72L
1,481 Elo+
Solo
Danzaburou
Danzaburou
cheniz5849
Danzaburou
Level 159
God Stats
5W - 3L
1,699 SR
Queue Stats
359W - 368L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AyyChris
Danzaburou
17
8 / 1 / 6
12,788
1,279
26,174
8,246
3,764
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mercury
Harrydinkler
Mercury
16
1 / 2 / 9
10,068
1,007
6,449
7,910
3,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Johngador
Morgan Le Fay
17
2 / 1 / 10
10,792
1,079
10,426
5,214
2,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Josterver
Kumbhakarna
15
1 / 1 / 5
9,951
995
2,589
6,051
5,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Awilix
15
3 / 2 / 3
9,843
984
5,869
8,476
3,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

294

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
3 / 3 / 2
10,041
1,004
8,780
10,478
5,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 3 / 3
9,172
917
2,851
8,917
4,679
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
DamanmanJohnson
Gilgamesh
15
0 / 1 / 5
9,154
915
5,190
12,101
11,110
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
15
1 / 4 / 6
9,661
966
4,021
11,932
5,963
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
cheniz5849
Danzaburou
15
3 / 4 / 2
10,371
1,037
8,418
13,061
6,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
15
Kills
7
7
Deaths
15
33
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
3
3
2
1.33
W
Danzaburou
AyyChris
Danzaburou
8
1
6
11
L
0
3
3
0.5
L
Gilgamesh
DamanmanJohnson
Gilgamesh
0
1
5
2.5
L
Ao Kuang
1
4
6
1
W
Mercury
Harrydinkler
Mercury
1
2
9
2.75
W
Morgan Le Fay
Johngador
Morgan Le Fay
2
1
10
7
W
Kumbhakarna
Josterver
Kumbhakarna
1
1
5
3.5
W
Awilix
3
2
3
2.25
L
Danzaburou
cheniz5849
Danzaburou
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,507
Damage
29,260
35,897
Taken
56,489
18,932
Mitigated
34,191
7,215
Healing
3,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
8,780
1,972
0
32
10,478
5,675
0
2,134
8,344
0
19,971
W
Danzaburou
AyyChris
Danzaburou
26,174
16,930
0
3,070
8,246
3,764
0
501
6,744
0
52,126
L
2,851
92
0
263
8,917
4,679
0
3,099
5,818
20,823
0
L
Gilgamesh
DamanmanJohnson
Gilgamesh
5,190
671
0
69
12,101
11,110
0
4,216
7,885
0
17,987
L
Ao Kuang
4,021
892
0
803
11,932
5,963
0
2,823
9,109
10,767
0
W
Mercury
Harrydinkler
Mercury
6,449
3,549
0
190
7,910
3,425
0
1,657
5,723
0
20,066
W
Morgan Le Fay
Johngador
Morgan Le Fay
10,426
983
0
1,116
5,214
2,304
0
1,256
3,958
46,820
0
W
Kumbhakarna
Josterver
Kumbhakarna
2,589
233
0
770
6,051
5,919
0
1,558
4,493
4,586
0
W
Awilix
5,869
688
83
1,986
8,476
3,520
0
2,047
6,429
0
14,142
L
Danzaburou
cheniz5849
Danzaburou
8,418
4,177
0
2,272
13,061
6,764
0
915
12,106
0
29,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,442
Gold Earned
48,399
212
Minions Killed
167
10
Camps Cleared
4
976,844
Distance Traveled
759,845
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,041
1,004
38
4
0
188,421
0
W
Danzaburou
12,788
1,279
62
6
5
195,012
0
L
Anubis
9,172
917
45
5
1
153,897
0
L
Gilgamesh
9,154
915
28
3
0
150,474
0
L
Ao Kuang
9,661
966
7
1
2
143,933
0
W
Mercury
10,068
1,007
41
4
1
223,552
0
W
Morgan Le Fay
10,792
1,079
89
9
1
194,152
0
W
Kumbhakarna
9,951
995
4
0
0
161,330
0
W
Awilix
9,843
984
16
2
3
202,798
0
L
Danzaburou
10,371
1,037
49
5
1
123,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role