Player Matchup

Danzaburou
Danzaburou
Ryvas
Danzaburou
Level 6
God Stats
3W - 23L
1,500 SR
Queue Stats
6W - 49L
1,184 Elo+
Party 2
Bacchus
Bacchus
Withegabro
Bacchus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 77L
1,184 Elo+
Party 2
Scylla
Scylla
manuel112004
Scylla
Level 53
God Stats
11W - 26L
1,500 SR
Queue Stats
43W - 79L
1,184 Elo+
Party 2
Team Averages
Level 22
1,500 SR
1,184 Elo+

VS

Team Averages
Level 53
1,423 SR
1,400 Elo+
Vamana
Vamana
 
Vamana
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
Bugalho
Serqet
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,353 Elo+
Party 1
Janus
Janus
Keltuza
Janus
Level 16
God Stats
6W - 4L
1,270 SR
Queue Stats
17W - 17L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ryvas
Danzaburou
12
1 / 12 / 1
10,272
642
4,226
17,715
6,734
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Withegabro
Bacchus
12
0 / 5 / 2
9,927
620
4,596
16,985
17,687
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
14
1 / 4 / 0
10,893
681
5,551
10,605
3,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
6 / 1 / 13
12,496
781
10,948
12,476
9,128
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
Bugalho
Serqet
15
9 / 1 / 10
12,948
809
10,728
11,944
13,569
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
Keltuza
Janus
17
6 / 0 / 12
13,622
851
18,882
5,495
2,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
56
2
Kills
21
21
Deaths
2
3
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
6
1
13
12.5
W
Serqet
Bugalho
Serqet
9
1
10
14
W
Janus
Keltuza
Janus
6
0
12
12
L
Danzaburou
Ryvas
Danzaburou
1
12
1
0.13
L
Bacchus
Withegabro
Bacchus
0
5
2
0.2
L
Scylla
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,373
Damage
40,558
45,305
Taken
29,915
27,746
Mitigated
24,906
2,977
Healing
670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
10,948
5,251
0
420
12,476
9,128
483
3,439
9,037
0
46,172
W
Serqet
Bugalho
Serqet
10,728
1,703
0
0
11,944
13,569
42
4,439
7,505
9,944
14,700
W
Janus
Keltuza
Janus
18,882
889
0
250
5,495
2,209
1,614
3,129
2,366
81,657
0
L
Danzaburou
Ryvas
Danzaburou
4,226
1,051
0
774
17,715
6,734
0
6,690
10,855
0
27,137
L
Bacchus
Withegabro
Bacchus
4,596
779
0
2,063
16,985
17,687
0
9,616
7,272
15,548
0
L
Scylla
5,551
282
0
140
10,605
3,325
392
5,116
4,874
48,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,092
Gold Earned
39,066
135
Minions Killed
196
0
Camps Cleared
0
806,395
Distance Traveled
918,526
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,496
781
56
4
0
338,753
0
W
Serqet
12,948
809
21
1
0
288,140
0
W
Janus
13,622
851
119
7
0
291,633
0
L
Danzaburou
10,272
642
31
2
0
239,627
0
L
Bacchus
9,927
620
25
2
0
291,070
0
L
Scylla
10,893
681
79
5
0
275,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role