Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Deku_pressed
Ares
Level 89
God Stats
3W - 5L
1,371 SR
Queue Stats
197W - 206L
1,394 Elo+
Solo
Fenrir
Fenrir
DtlaNatsu
Fenrir
Level 87
God Stats
0W - 2L
1,734 SR
Queue Stats
37W - 26L
1,493 Elo+
Solo
Ravana
Ravana
Goblin-Slayer685
Ravana
Level 67
God Stats
1W - 4L
1,500 SR
Queue Stats
125W - 147L
1,465 Elo+
Solo
Team Averages
Level 109
1,521 SR
1,470 Elo+

VS

Team Averages
Level 66
1,576 SR
1,452 Elo+
Chernobog
Chernobog
 
Chernobog
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Rodpache
Susano
Level 76
God Stats
2W - 3L
1,500 SR
Queue Stats
533W - 539L
1,506 Elo+
Party 2
Yemoja
Yemoja
Saandro9
Yemoja
Level 26
God Stats
10W - 5L
1,830 SR
Queue Stats
84W - 89L
1,378 Elo+
Party 1
Ix Chel
Ix Chel
Sergio23910
Ix Chel
Level 116
God Stats
9W - 7L
1,529 SR
Queue Stats
130W - 130L
1,412 Elo+
Party 1
Zhong Kui
Zhong Kui
nukypyluky78
Zhong Kui
Level 48
God Stats
8W - 5L
1,520 SR
Queue Stats
128W - 136L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
1 / 1 / 0
5,330
533
2,726
6,807
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
 
Skadi
8
2 / 3 / 0
5,140
514
5,704
8,011
2,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 1 / 2
5,257
526
3,485
9,715
7,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
DtlaNatsu
Fenrir
8
0 / 2 / 2
4,785
479
4,174
8,657
3,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 0 / 0
5,235
524
2,000
5,065
3,099
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
9
3 / 2 / 1
5,912
591
7,911
9,173
3,021
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Rodpache
Susano
9
0 / 1 / 2
5,476
548
2,301
8,220
2,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Saandro9
Yemoja
10
1 / 0 / 4
6,468
647
3,920
6,516
3,685
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ix Chel
Sergio23910
Ix Chel
11
1 / 1 / 0
6,344
634
6,082
6,730
2,297
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
nukypyluky78
Zhong Kui
11
1 / 0 / 0
6,513
651
3,268
5,385
4,133
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
4
Kills
6
7
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
1
0
1
L
Skadi
 
Skadi
2
3
0
0.67
W
Chernobog
 
Chernobog
3
2
1
1.75
L
1
1
2
2
L
Fenrir
DtlaNatsu
Fenrir
0
2
2
0.5
L
0
0
0
0
W
Susano
Rodpache
Susano
0
1
2
1
W
Yemoja
Saandro9
Yemoja
1
0
4
3
W
Ix Chel
Sergio23910
Ix Chel
1
1
0
1
W
Zhong Kui
nukypyluky78
Zhong Kui
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,089
Damage
23,482
38,255
Taken
36,024
19,291
Mitigated
16,045
10,539
Healing
15,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
2,726
160
0
2,701
6,807
2,666
0
5,129
1,678
33,037
0
L
Skadi
 
Skadi
5,704
2,030
0
815
8,011
2,882
0
1,711
6,300
0
31,666
W
Chernobog
 
Chernobog
7,911
4,858
0
2,093
9,173
3,021
789
1,915
7,190
0
36,568
L
3,485
294
0
3,409
9,715
7,323
0
1,938
7,777
14,989
0
L
Fenrir
DtlaNatsu
Fenrir
4,174
1,283
0
1,137
8,657
3,321
0
1,836
6,821
0
23,863
L
2,000
430
0
2,477
5,065
3,099
0
2,747
2,318
0
29,752
W
Susano
Rodpache
Susano
2,301
232
0
965
8,220
2,909
86
585
7,635
0
34,229
W
Yemoja
Saandro9
Yemoja
3,920
1,235
1,644
2,657
6,516
3,685
201
1,338
5,178
23,263
0
W
Ix Chel
Sergio23910
Ix Chel
6,082
889
100
4,467
6,730
2,297
500
2,422
4,308
53,822
0
W
Zhong Kui
nukypyluky78
Zhong Kui
3,268
770
0
3,483
5,385
4,133
204
0
5,385
42,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,747
Gold Earned
30,713
197
Minions Killed
285
0
Camps Cleared
0
1,010,399
Distance Traveled
1,001,601
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,330
533
52
5
0
199,213
0
L
Skadi
5,140
514
42
4
0
159,774
0
W
Chernobog
5,912
591
60
6
0
209,005
0
L
Ares
5,257
526
17
2
0
213,643
3
L
Fenrir
4,785
479
42
4
0
216,727
0
L
Ravana
5,235
524
44
4
0
221,042
0
W
Susano
5,476
548
47
5
0
231,926
0
W
Yemoja
6,468
647
24
2
0
188,345
0
W
Ix Chel
6,344
634
77
8
0
188,259
0
W
Zhong Kui
6,513
651
77
8
0
184,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role