Player Matchup

Cernunnos
Cernunnos
Mattador65
Cernunnos
Level 100
God Stats
2W - 2L
1,521 SR
Queue Stats
169W - 176L
1,447 Elo+
Solo
Zeus
Zeus
Soap1400
Zeus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,498 Elo+
Party 1
Chaac
Chaac
TM hyper
Chaac
Level 29
God Stats
1W - 1L
1,721 SR
Queue Stats
1W - 2L
1,676 Elo+
Party 1
Team Averages
Level 77
1,580 SR
1,541 Elo+

VS

Team Averages
Level 93
1,606 SR
1,491 Elo+
Ymir
Ymir
DareDevil1013
Ymir
Level 85
God Stats
13W - 18L
1,629 SR
Queue Stats
337W - 334L
1,422 Elo+
Party 2
Neith
Neith
JovanBlah
Neith
Level 88
God Stats
2W - 4L
1,688 SR
Queue Stats
205W - 193L
1,596 Elo+
Party 2
Loki
Loki
Lil-2pac019
Loki
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Mattador65
Cernunnos
15
2 / 5 / 6
11,517
677
9,413
14,560
6,779
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
15
4 / 6 / 1
12,317
725
12,419
10,875
4,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
TM hyper
Chaac
14
1 / 5 / 6
11,299
665
8,465
15,040
19,486
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 10
12,393
729
11,217
21,105
19,995
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
JovanBlah
Neith
18
11 / 0 / 5
14,552
856
16,596
9,040
4,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 4 / 12
12,222
719
8,189
13,026
4,630
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
7
Kills
16
16
Deaths
8
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
4
10
2
W
Neith
JovanBlah
Neith
11
0
5
13.5
W
2
4
12
2
L
Cernunnos
Mattador65
Cernunnos
2
5
6
1
L
Zeus
4
6
1
0.75
L
Chaac
TM hyper
Chaac
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,297
Damage
36,002
40,475
Taken
43,171
30,402
Mitigated
28,793
3,807
Healing
8,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,217
588
339
4,229
21,105
19,995
0
4,733
16,356
40,511
0
W
Neith
JovanBlah
Neith
16,596
8,514
0
3,928
9,040
4,168
1,568
2,407
6,523
0
65,490
W
8,189
778
0
346
13,026
4,630
0
5,875
7,151
0
52,290
L
Cernunnos
Mattador65
Cernunnos
9,413
4,173
0
1,701
14,560
6,779
0
4,665
9,811
0
43,414
L
Zeus
12,419
945
0
0
10,875
4,137
0
3,309
7,566
71,246
0
L
Chaac
TM hyper
Chaac
8,465
766
0
2,106
15,040
19,486
0
3,515
11,449
0
26,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,133
Gold Earned
39,167
194
Minions Killed
201
0
Camps Cleared
0
839,370
Distance Traveled
876,120
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,393
729
49
3
0
281,421
0
W
Neith
14,552
856
99
6
0
291,835
0
W
Loki
12,222
719
53
3
0
302,864
0
L
Cernunnos
11,517
677
65
4
0
266,919
2
L
Zeus
12,317
725
104
6
0
258,087
0
L
Chaac
11,299
665
25
1
0
314,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role