Player Matchup

Merlin
Merlin
LOOKMYPELVIS
Merlin
Level 37
God Stats
1W - 2L
1,115 SR
Queue Stats
34W - 23L
1,634 Elo+
Party 1
Jormungandr
Jormungandr
YahataShinto
Jormungandr
Level 29
God Stats
22W - 13L
1,658 SR
Queue Stats
46W - 32L
1,657 Elo+
Party 1
Ao Kuang
Ao Kuang
gerito785
Ao Kuang
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 66L
1,268 Elo+
Solo
Team Averages
Level 45
1,424 SR
1,520 Elo+

VS

Team Averages
Level 25
1,399 SR
1,154 Elo+
Cthulhu
Cthulhu
Brokehomie1561
Cthulhu
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 8L
1,198 Elo+
Party 2
Arachne
Arachne
Patratx
Arachne
Level 66
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 14L
1,097 Elo+
Party 2
Kukulkan
Kukulkan
fearlessquail
Kukulkan
Level 6
God Stats
0W - 3L
1,198 SR
Queue Stats
0W - 4L
1,168 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
4 / 0 / 6
11,302
807
11,713
5,124
2,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jormungandr
YahataShinto
Jormungandr
14
5 / 1 / 9
11,201
800
11,392
11,256
13,261
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
gerito785
Ao Kuang
12
5 / 1 / 6
10,615
758
4,227
9,585
6,599
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
8,688
621
3,360
9,806
6,286
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
Patratx
Arachne
12
1 / 7 / 0
8,925
638
7,207
14,297
6,980
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
fearlessquail
Kukulkan
11
1 / 5 / 1
8,776
627
5,244
8,495
3,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
14
Kills
2
2
Deaths
14
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Merlin
4
0
6
7
L
Arachne
Patratx
Arachne
1
7
0
0.14
W
Jormungandr
YahataShinto
Jormungandr
5
1
9
9.5
L
Kukulkan
fearlessquail
Kukulkan
1
5
1
0.3
W
Ao Kuang
gerito785
Ao Kuang
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,332
Damage
15,811
25,965
Taken
32,598
22,409
Mitigated
16,628
2,052
Healing
2,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,360
297
70
331
9,806
6,286
0
8,063
1,689
16,080
0
W
Merlin
11,713
168
0
638
5,124
2,549
706
1,754
3,370
65,079
0
L
Arachne
Patratx
Arachne
7,207
4,977
0
1,183
14,297
6,980
0
11,104
3,144
0
26,221
W
Jormungandr
YahataShinto
Jormungandr
11,392
1,916
0
218
11,256
13,261
203
3,206
8,050
50,604
1,079
L
Kukulkan
fearlessquail
Kukulkan
5,244
432
0
1,227
8,495
3,362
0
7,350
1,122
21,209
0
W
Ao Kuang
gerito785
Ao Kuang
4,227
2,021
0
1,196
9,585
6,599
865
4,433
5,152
21,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,118
Gold Earned
26,389
187
Minions Killed
71
0
Camps Cleared
0
717,555
Distance Traveled
539,899
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,688
621
21
2
0
166,762
0
W
Merlin
11,302
807
96
7
0
258,055
0
L
Arachne
8,925
638
29
2
0
212,089
0
W
Jormungandr
11,201
800
68
5
0
264,322
1
L
Kukulkan
8,776
627
21
2
0
161,048
0
W
Ao Kuang
10,615
758
23
2
0
195,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role