Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
DrHerd
Odin
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 4L
1,464 Elo+
Solo
Cupid
Cupid
LokiForLulz
Cupid
Level 107
God Stats
37W - 31L
1,531 SR
Queue Stats
153W - 147L
1,542 Elo+
Solo
Janus
Janus
aRandomMoron
Janus
Level 47
God Stats
15W - 14L
1,558 SR
Queue Stats
44W - 52L
1,445 Elo+
Solo
Team Averages
Level 80
1,518 SR
1,490 Elo+

VS

Team Averages
Level 90
1,507 SR
1,499 Elo+
Olorun
Olorun
CoolDoodKila187
Olorun
Level 65
God Stats
3W - 4L
1,230 SR
Queue Stats
73W - 72L
1,477 Elo+
Party 2
Tyr
Tyr
KingPower007
Tyr
Level 124
God Stats
443W - 459L
1,517 SR
Queue Stats
1,249W - 1,273L
1,455 Elo+
Solo
Aphrodite
Aphrodite
Skitatz
Aphrodite
Level 132
God Stats
2W - 3L
1,727 SR
Queue Stats
301W - 252L
1,562 Elo+
Party 1
Bacchus
Bacchus
pangesal
Bacchus
Level 27
God Stats
22W - 18L
1,562 SR
Queue Stats
165W - 130L
1,547 Elo+
Party 1
Pele
Pele
unforgivinhades
Pele
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
128W - 135L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
3 / 0 / 9
6,733
1,347
5,549
4,257
1,623
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
 
Sobek
11
1 / 0 / 12
6,537
1,307
6,326
6,495
6,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odin
DrHerd
Odin
11
4 / 0 / 8
6,781
1,356
4,385
2,302
1,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 2 / 11
6,422
1,284
3,784
4,614
1,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
4 / 1 / 8
6,770
1,354
8,999
4,035
1,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

402

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
5,988
1,198
3,799
6,649
2,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 2 / 1
6,136
1,227
6,216
8,494
5,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Aphrodite
Skitatz
Aphrodite
9
0 / 0 / 0
4,965
993
0
0
0
Bacchus
pangesal
Bacchus
10
0 / 3 / 2
5,489
1,098
3,941
9,720
9,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 4 / 3
5,693
1,139
4,980
7,716
3,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
11
14
Kills
3
3
Deaths
14
48
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
0
9
7.5
W
Sobek
 
Sobek
1
0
12
7
L
1
5
2
0.4
W
Odin
DrHerd
Odin
4
0
8
8
L
2
2
1
1.25
W
2
2
11
3.75
L
Aphrodite
Skitatz
Aphrodite
0
0
0
0
W
4
1
8
8
L
Bacchus
pangesal
Bacchus
0
3
2
0.33
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,043
Damage
18,936
21,703
Taken
32,579
13,374
Mitigated
20,605
4,606
Healing
2,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,549
2,924
0
765
4,257
1,623
0
1,544
2,411
0
16,903
W
Sobek
 
Sobek
6,326
323
841
2,187
6,495
6,431
0
1,727
4,636
12,952
0
L
3,799
985
0
403
6,649
2,898
0
3,656
2,789
13,837
0
W
Odin
DrHerd
Odin
4,385
854
0
215
2,302
1,804
0
996
1,228
0
8,724
L
6,216
312
0
1,283
8,494
5,344
0
4,166
3,827
0
10,370
W
3,784
2,136
42
359
4,614
1,909
0
1,465
3,043
0
11,456
L
Aphrodite
Skitatz
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
W
8,999
757
0
197
4,035
1,607
0
1,854
2,060
16,304
0
L
Bacchus
pangesal
Bacchus
3,941
93
0
460
9,720
9,354
0
3,537
5,825
6,900
0
L
4,980
471
0
494
7,716
3,009
0
3,235
4,229
0
17,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,243
Gold Earned
28,271
89
Minions Killed
77
4
Camps Cleared
4
519,956
Distance Traveled
395,760
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,733
1,347
20
4
1
97,472
0
W
Sobek
6,537
1,307
7
1
0
121,526
0
L
Olorun
5,988
1,198
24
5
1
79,909
0
W
Odin
6,781
1,356
20
4
1
116,934
0
L
Tyr
6,136
1,227
14
3
1
117,865
0
W
Cupid
6,422
1,284
14
3
2
81,115
0
L
Aphrodite
4,965
993
0
0
0
0
0
W
Janus
6,770
1,354
28
6
0
102,909
0
L
Bacchus
5,489
1,098
7
1
0
96,770
0
L
Pele
5,693
1,139
32
6
2
101,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role