Player Matchup

Hachiman
Hachiman
Alexischido
Hachiman
Level 60
God Stats
3W - 5L
1,430 SR
Queue Stats
310W - 326L
1,468 Elo+
Solo
Surtr
Surtr
DKG_FrustaX
Surtr
Level 29
God Stats
12W - 10L
1,711 SR
Queue Stats
366W - 392L
1,291 Elo+
Party 1
Achilles
Achilles
MT_GioGio
Achilles
Level 69
God Stats
21W - 38L
1,225 SR
Queue Stats
257W - 289L
1,273 Elo+
Party 1
Anubis
Anubis
PIERON-SCR
Anubis
Level 27
God Stats
3W - 5L
1,205 SR
Queue Stats
31W - 81L
1,097 Elo+
Party 1
Mercury
Mercury
Pmaetthynen
Mercury
Level 109
God Stats
12W - 7L
1,554 SR
Queue Stats
165W - 221L
1,480 Elo+
Party 1
Team Averages
Level 59
1,425 SR
1,322 Elo+

VS

Team Averages
Level 68
1,545 SR
1,460 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Javutwo
Izanami
Level 66
God Stats
21W - 17L
1,536 SR
Queue Stats
88W - 101L
1,400 Elo+
Solo
Bakasura
Bakasura
Sulphix_
Bakasura
Level 45
God Stats
6W - 6L
1,472 SR
Queue Stats
19W - 15L
1,466 Elo+
Solo
Cthulhu
Cthulhu
mexican7204
Cthulhu
Level 65
God Stats
4W - 6L
1,717 SR
Queue Stats
196W - 178L
1,484 Elo+
Solo
Atlas
Atlas
sniperghosttg6-s
Atlas
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 147L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Alexischido
Hachiman
9
0 / 5 / 1
5,591
430
3,403
11,084
3,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 2
5,086
391
5,029
11,259
6,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
MT_GioGio
Achilles
12
0 / 1 / 1
5,931
456
2,493
8,608
7,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
PIERON-SCR
Anubis
8
0 / 8 / 0
5,451
419
840
10,562
2,965
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
Pmaetthynen
Mercury
13
4 / 4 / 0
7,554
581
6,032
12,315
5,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
5 / 1 / 6
8,295
638
8,943
5,516
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Javutwo
Izanami
13
6 / 2 / 3
8,157
627
7,725
6,929
2,416
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Sulphix_
Bakasura
13
7 / 1 / 6
8,277
637
7,043
11,120
4,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
mexican7204
Cthulhu
13
1 / 0 / 2
7,436
572
4,116
7,402
5,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
3 / 0 / 6
7,633
587
7,835
8,164
7,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
4
Kills
22
23
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
1
6
8
L
Hachiman
Alexischido
Hachiman
0
5
1
0.1
L
0
5
2
0.2
W
Izanami
Javutwo
Izanami
6
2
3
3.75
L
Achilles
MT_GioGio
Achilles
0
1
1
0.5
L
Anubis
PIERON-SCR
Anubis
0
8
0
0
L
Mercury
Pmaetthynen
Mercury
4
4
0
1
W
Bakasura
Sulphix_
Bakasura
7
1
6
10
W
Cthulhu
mexican7204
Cthulhu
1
0
2
2
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,797
Damage
35,662
53,828
Taken
39,131
25,716
Mitigated
21,364
7,581
Healing
12,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
8,943
328
0
491
5,516
2,127
79
431
4,912
72,445
0
L
Hachiman
Alexischido
Hachiman
3,403
2,220
0
3,710
11,084
3,606
0
3,156
7,928
0
30,548
L
5,029
881
0
1,262
11,259
6,743
0
4,960
6,008
94
21,885
W
Izanami
Javutwo
Izanami
7,725
4,746
0
2,864
6,929
2,416
853
49
6,594
0
54,366
L
Achilles
MT_GioGio
Achilles
2,493
403
0
933
8,608
7,339
0
2,849
4,699
0
32,121
L
Anubis
PIERON-SCR
Anubis
840
196
0
1,176
10,562
2,965
0
6,063
4,234
20,934
0
L
Mercury
Pmaetthynen
Mercury
6,032
3,248
0
500
12,315
5,063
0
2,390
9,708
0
67,774
W
Bakasura
Sulphix_
Bakasura
7,043
5,193
0
3,850
11,120
4,359
958
449
10,268
0
36,690
W
Cthulhu
mexican7204
Cthulhu
4,116
294
61
3,337
7,402
5,385
148
36
6,716
49,810
0
W
7,835
2,797
0
1,998
8,164
7,077
191
66
7,620
21,109
872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,613
Gold Earned
39,798
266
Minions Killed
388
0
Camps Cleared
0
1,259,938
Distance Traveled
1,293,906
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,295
638
114
9
0
271,547
2
L
Hachiman
5,591
430
43
3
0
216,619
3
L
Surtr
5,086
391
28
2
0
244,979
0
W
Izanami
8,157
627
104
8
0
215,960
0
L
Achilles
5,931
456
50
4
0
260,594
1
L
Anubis
5,451
419
41
3
0
231,792
0
L
Mercury
7,554
581
104
8
0
305,954
0
W
Bakasura
8,277
637
82
6
0
318,983
0
W
Cthulhu
7,436
572
68
5
0
218,533
0
W
Atlas
7,633
587
20
2
0
268,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role