Player Matchup

Nu Wa
Nu Wa
DiTrento
Nu Wa
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Ix Chel
Ix Chel
ILSHAGGYLL
Ix Chel
Level 45
God Stats
1W - 1L
1,498 SR
Queue Stats
2W - 3L
1,709 Elo+
Party 2
Mercury
Mercury
Shaady2
Mercury
Level 115
God Stats
0W - 1L
1,572 SR
Queue Stats
2W - 3L
1,709 Elo+
Party 2
Team Averages
Level 74
1,523 SR
1,639 Elo+

VS

Team Averages
Level 91
1,518 SR
1,419 Elo+
Thanatos
Thanatos
KamilekPL1234
Thanatos
Level 82
God Stats
65W - 51L
1,496 SR
Queue Stats
322W - 331L
1,409 Elo+
Party 1
He Bo
He Bo
Pekhi
He Bo
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 201L
1,427 Elo+
Party 1
Mulan
Mulan
VeinCarnage
Mulan
Level 88
God Stats
20W - 13L
1,558 SR
Queue Stats
120W - 116L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DiTrento
Nu Wa
12
2 / 12 / 9
10,422
744
11,311
16,186
4,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ix Chel
ILSHAGGYLL
Ix Chel
14
3 / 10 / 8
11,828
845
9,708
15,824
4,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Shaady2
Mercury
14
9 / 9 / 4
12,222
873
11,446
18,555
7,066
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KamilekPL1234
Thanatos
16
17 / 4 / 9
14,474
1,034
21,673
19,503
7,164
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
Pekhi
He Bo
17
9 / 6 / 16
13,675
977
17,108
10,538
3,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 4 / 18
12,959
926
7,742
16,677
16,614
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
74
14
Kills
31
31
Deaths
14
21
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
DiTrento
Nu Wa
2
12
9
0.54
L
Ix Chel
ILSHAGGYLL
Ix Chel
3
10
8
0.7
W
Thanatos
KamilekPL1234
Thanatos
17
4
9
5.38
W
He Bo
Pekhi
He Bo
9
6
16
2.83
L
Mercury
Shaady2
Mercury
9
9
4
1.22
W
5
4
18
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,465
Damage
46,523
50,565
Taken
46,718
15,676
Mitigated
27,326
3,832
Healing
20,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
DiTrento
Nu Wa
11,311
2,775
0
287
16,186
4,458
0
7,314
8,820
38,748
0
L
Ix Chel
ILSHAGGYLL
Ix Chel
9,708
1,581
753
918
15,824
4,152
0
4,309
11,235
22,947
0
W
Thanatos
KamilekPL1234
Thanatos
21,673
10,960
351
13,852
19,503
7,164
845
8,934
10,569
0
62,766
W
He Bo
Pekhi
He Bo
17,108
737
0
1,714
10,538
3,548
1,382
4,583
5,658
59,563
0
L
Mercury
Shaady2
Mercury
11,446
6,292
0
1,874
18,555
7,066
0
6,052
12,127
0
33,593
W
7,742
693
0
4,981
16,677
16,614
398
7,477
8,823
0
36,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,472
Gold Earned
41,108
101
Minions Killed
174
0
Camps Cleared
0
621,799
Distance Traveled
783,281
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,422
744
30
2
0
200,676
0
L
Ix Chel
11,828
845
27
2
0
195,130
0
W
Thanatos
14,474
1,034
50
4
0
261,805
0
W
He Bo
13,675
977
75
5
0
251,278
0
L
Mercury
12,222
873
44
3
0
225,993
2
W
Mulan
12,959
926
49
4
0
270,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role