Player Matchup

Serqet
Serqet
Gold IV
Farmerlane
Serqet
Gold IV
Level 73
God Stats
15W - 7L
1,835 SR
Queue Stats
171W - 174L
1,480 MMR
Solo
Hercules
Hercules
Gold V
MooSoka
Hercules
Gold V
Level 83
God Stats
2W - 2L
1,581 SR
Queue Stats
38W - 40L
1,463 MMR
Solo
Skadi
Skadi
Gold IV
WrejecT
Skadi
Gold IV
Level 123
God Stats
1W - 1L
1,766 SR
Queue Stats
187W - 194L
1,465 MMR
Solo
Ymir
Ymir
Bronze III
juanpa141003
Ymir
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 69L
1,454 MMR
Solo
Agni
Agni
Bronze III
xMagentxs
Agni
Bronze III
Level 53
God Stats
1W - 3L
1,500 SR
Queue Stats
94W - 89L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 84
1,636 SR
1,472 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,563 SR
1,473 MMR
Mulan
Mulan
Silver II
Duffman1122
Mulan
Silver II
Level 55
God Stats
8W - 3L
1,681 SR
Queue Stats
26W - 20L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold IV
HMKxTHICC
Cernunnos
Gold IV
Level 153
God Stats
5W - 2L
1,601 SR
Queue Stats
80W - 79L
1,497 MMR
Solo
Janus
Janus
Gold III
MauriMills
Janus
Gold III
Level 191
God Stats
24W - 22L
1,679 SR
Queue Stats
229W - 237L
1,454 MMR
Solo
Mercury
Mercury
Gold IV
RagingZero01
Mercury
Gold IV
Level 173
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 99L
1,462 MMR
Solo
Atlas
Atlas
Silver I
TrippyOG
Atlas
Silver I
Level 108
God Stats
1W - 0L
1,356 SR
Queue Stats
26W - 27L
1,452 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Farmerlane
Serqet
14
1 / 5 / 4
8,712
459
9,369
18,261
7,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
MooSoka
Hercules
16
2 / 2 / 2
10,111
532
11,625
17,682
19,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Skadi
WrejecT
Skadi
17
4 / 4 / 0
10,667
561
9,921
11,386
4,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 4 / 2
7,352
387
4,635
14,690
13,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Agni
17
4 / 5 / 0
10,098
531
12,506
11,868
4,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
MartichorasMauiRavana

VS

Bans
HachimanKaliSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 2
10,485
552
16,243
20,560
22,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
HMKxTHICC
Cernunnos
19
4 / 0 / 3
11,383
599
6,544
8,503
4,012
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
16
8 / 2 / 6
10,696
563
14,266
11,198
4,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
RagingZero01
Mercury
17
4 / 5 / 10
10,922
575
10,455
17,199
6,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atlas
TrippyOG
Atlas
15
1 / 1 / 12
9,701
511
5,820
13,192
12,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
11
Kills
20
20
Deaths
11
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
3
3
2
1.33
L
Serqet
Farmerlane
Serqet
1
5
4
0.6
W
Cernunnos
HMKxTHICC
Cernunnos
4
0
3
5.5
W
Janus
8
2
6
5.5
L
Hercules
MooSoka
Hercules
2
2
2
1.5
W
Mercury
RagingZero01
Mercury
4
5
10
1.8
W
Atlas
TrippyOG
Atlas
1
1
12
7
L
Skadi
WrejecT
Skadi
4
4
0
1
L
0
4
2
0.25
L
Agni
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,056
Damage
53,328
73,887
Taken
70,652
49,114
Mitigated
50,781
14,544
Healing
14,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,243
1,691
0
5,596
20,560
22,974
0
2,735
17,252
89
81,190
L
Serqet
Farmerlane
Serqet
9,369
2,528
0
5,316
18,261
7,994
0
4,326
13,702
0
62,173
W
Cernunnos
HMKxTHICC
Cernunnos
6,544
2,782
0
5,419
8,503
4,012
589
1,515
6,988
0
93,988
W
Janus
14,266
1,610
0
493
11,198
4,739
1,910
5,044
6,154
89,884
0
L
Hercules
MooSoka
Hercules
11,625
5,325
0
7,258
17,682
19,012
674
2,238
15,336
0
83,314
W
Mercury
RagingZero01
Mercury
10,455
6,240
0
1,250
17,199
6,898
1,745
4,018
12,816
0
103,891
W
Atlas
TrippyOG
Atlas
5,820
2,058
0
1,937
13,192
12,158
521
4,276
8,796
27,463
0
L
Skadi
WrejecT
Skadi
9,921
3,394
0
750
11,386
4,417
664
2,439
8,841
0
91,744
L
4,635
672
0
614
14,690
13,186
0
5,803
8,681
19,271
0
L
Agni
12,506
399
0
606
11,868
4,505
0
4,682
7,013
88,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,940
Gold Earned
53,187
570
Minions Killed
608
0
Camps Cleared
0
1,888,367
Distance Traveled
1,874,344
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,485
552
127
7
0
361,723
8
L
Serqet
8,712
459
90
5
0
437,730
0
W
Cernunnos
11,383
599
172
9
0
333,431
6
W
Janus
10,696
563
138
7
0
374,508
2
L
Hercules
10,111
532
146
8
0
374,077
1
W
Mercury
10,922
575
143
8
0
420,383
2
W
Atlas
9,701
511
28
1
0
384,299
2
L
Skadi
10,667
561
171
9
0
358,655
2
L
Ymir
7,352
387
20
1
0
348,904
0
L
Agni
10,098
531
143
8
0
369,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role