Player Matchup

Anubis
Anubis
 
Anubis
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Dairo8
Hou Yi
Level 145
God Stats
510W - 499L
1,524 SR
Queue Stats
629W - 623L
1,484 Elo+
Solo
Bastet
Bastet
Dovahkiiin63
Bastet
Level 127
God Stats
5W - 12L
1,279 SR
Queue Stats
257W - 269L
1,457 Elo+
Solo
Chaac
Chaac
Gsg_Elfer
Chaac
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 42L
1,416 Elo+
Party 1
Scylla
Scylla
baxedakis69
Scylla
Level 101
God Stats
2W - 3L
1,078 SR
Queue Stats
95W - 98L
1,460 Elo+
Party 1
Team Averages
Level 126
1,376 SR
1,463 Elo+

VS

Team Averages
Level 102
1,449 SR
1,487 Elo+
Janus
Janus
Charlicaipi
Janus
Level 113
God Stats
2W - 2L
1,510 SR
Queue Stats
133W - 128L
1,533 Elo+
Party 2
Odin
Odin
DiTrento
Odin
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Horus
Horus
Goldsun
Horus
Level 47
God Stats
12W - 22L
1,339 SR
Queue Stats
76W - 100L
1,436 Elo+
Party 3
Freya
Freya
kikinhovgn
Freya
Level 145
God Stats
0W - 1L
1,395 SR
Queue Stats
160W - 180L
1,498 Elo+
Party 2
Da Ji
Da Ji
tapir4o
Da Ji
Level 142
God Stats
13W - 14L
1,501 SR
Queue Stats
140W - 151L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 1 / 5
6,146
615
6,467
5,489
2,230
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hou Yi
Dairo8
Hou Yi
9
2 / 1 / 2
5,750
575
4,429
4,136
1,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Bastet
10
2 / 1 / 1
5,662
566
1,724
6,882
2,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Gsg_Elfer
Chaac
11
4 / 1 / 1
6,974
697
5,552
7,975
5,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Scylla
10
2 / 1 / 3
5,865
587
3,584
4,730
1,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,402
540
2,849
5,571
1,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
8
0 / 4 / 1
4,525
453
2,497
7,689
4,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
Goldsun
Horus
8
1 / 2 / 1
5,009
501
1,116
7,428
3,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Freya
8
0 / 2 / 2
4,579
458
2,016
5,589
1,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
tapir4o
Da Ji
7
2 / 2 / 1
4,974
497
3,344
7,041
2,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
11
Kills
3
5
Deaths
12
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
1
5
3.5
L
0
2
0
0
W
Hou Yi
Dairo8
Hou Yi
2
1
2
3
L
Odin
0
4
1
0.13
W
Bastet
2
1
1
2.5
L
Horus
Goldsun
Horus
1
2
1
0.75
W
Chaac
Gsg_Elfer
Chaac
4
1
1
4.5
W
Scylla
2
1
3
3.5
L
Freya
0
2
2
0.5
L
Da Ji
tapir4o
Da Ji
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,756
Damage
11,822
29,212
Taken
33,318
12,709
Mitigated
13,898
10,659
Healing
7,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,467
258
0
2,208
5,489
2,230
372
961
4,452
44,686
0
L
2,849
173
0
651
5,571
1,620
0
2,872
2,594
45,151
0
W
Hou Yi
Dairo8
Hou Yi
4,429
1,818
0
947
4,136
1,816
635
698
3,238
0
28,791
L
Odin
2,497
912
0
250
7,689
4,702
0
1,458
6,231
85
15,571
W
Bastet
1,724
466
0
4,016
6,882
2,136
0
912
5,786
0
33,976
L
Horus
Goldsun
Horus
1,116
658
1,130
1,783
7,428
3,624
0
3,274
3,811
0
4,778
W
Chaac
Gsg_Elfer
Chaac
5,552
1,435
0
2,083
7,975
5,205
82
292
7,543
0
45,300
W
Scylla
3,584
711
0
1,405
4,730
1,322
510
1,518
3,044
36,683
0
L
Freya
2,016
284
0
1,147
5,589
1,605
0
1,611
3,726
24,750
0
L
Da Ji
tapir4o
Da Ji
3,344
675
0
2,061
7,041
2,347
0
946
6,031
0
23,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,397
Gold Earned
24,489
324
Minions Killed
214
0
Camps Cleared
0
952,832
Distance Traveled
828,639
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,146
615
68
7
0
186,808
0
L
Janus
5,402
540
79
8
0
192,017
0
W
Hou Yi
5,750
575
44
4
0
172,931
0
L
Odin
4,525
453
27
3
0
169,793
0
W
Bastet
5,662
566
63
6
0
217,752
1
L
Horus
5,009
501
10
1
0
146,040
1
W
Chaac
6,974
697
83
8
0
176,533
0
W
Scylla
5,865
587
66
7
0
198,808
0
L
Freya
4,579
458
56
6
0
185,808
0
L
Da Ji
4,974
497
42
4
0
134,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role