Player Matchup

Cthulhu
Cthulhu
Silver III
BeanManBeno
Cthulhu
Silver III
Level 112
God Stats
1W - 0L
1,782 SR
Queue Stats
6W - 9L
1,368 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver II
LeeKidoDeath
Ah Muzen Cab
Silver II
Level 148
God Stats
3W - 1L
1,811 SR
Queue Stats
5W - 12L
1,437 MMR
Party 1
Susano
Susano
Platinum V
eVo Jayy
Susano
Platinum V
Level 159
God Stats
1W - 2L
1,242 SR
Queue Stats
84W - 106L
1,510 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 140
1,612 SR
1,438 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,469 SR
1,618 MMR
Baba Yaga
Baba Yaga
Gold III
IxMexOliv3rxl
Baba Yaga
Gold III
Level 128
God Stats
3W - 2L
1,397 SR
Queue Stats
72W - 75L
1,549 MMR
Party 2
Cabrakan
Cabrakan
Platinum IV
IxMexRavenxI
Cabrakan
Platinum IV
Level 102
God Stats
19W - 15L
1,668 SR
Queue Stats
89W - 97L
1,808 MMR
Party 2
Ishtar
Ishtar
Bronze III
ZeusX_tv
Ishtar
Bronze III
Level 109
God Stats
0W - 2L
1,343 SR
Queue Stats
1W - 6L
1,497 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BeanManBeno
Cthulhu
18
3 / 1 / 6
15,314
729
17,274
18,425
24,265
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
LeeKidoDeath
Ah Muzen Cab
17
2 / 3 / 3
14,443
688
16,687
12,958
6,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Susano
eVo Jayy
Susano
19
7 / 2 / 4
16,957
807
21,904
17,628
8,479
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
KumbhakarnaAgniMauiMartichorasAtlas

VS

Bans
BastetSkadiScyllaFenrirMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
IxMexOliv3rxl
Baba Yaga
18
2 / 3 / 4
14,069
670
14,006
18,738
10,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cabrakan
IxMexRavenxI
Cabrakan
16
3 / 1 / 3
13,690
652
11,701
28,258
43,688
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ishtar
ZeusX_tv
Ishtar
15
0 / 8 / 3
13,010
620
9,596
17,435
6,794
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
12
Kills
5
6
Deaths
12
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BeanManBeno
Cthulhu
3
1
6
6
L
Baba Yaga
IxMexOliv3rxl
Baba Yaga
2
3
4
1.33
L
Cabrakan
IxMexRavenxI
Cabrakan
3
1
3
4.5
W
Ah Muzen Cab
LeeKidoDeath
Ah Muzen Cab
2
3
3
1.17
L
Ishtar
ZeusX_tv
Ishtar
0
8
3
0.19
W
Susano
eVo Jayy
Susano
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,865
Damage
35,303
49,011
Taken
64,431
39,015
Mitigated
60,707
7,445
Healing
10,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BeanManBeno
Cthulhu
17,274
396
965
3,296
18,425
24,265
198
9,417
8,736
39,093
2,091
L
Baba Yaga
IxMexOliv3rxl
Baba Yaga
14,006
455
106
4,698
18,738
10,225
0
6,397
12,001
82,154
0
L
Cabrakan
IxMexRavenxI
Cabrakan
11,701
1,687
0
4,022
28,258
43,688
0
6,622
21,446
25,408
0
W
Ah Muzen Cab
LeeKidoDeath
Ah Muzen Cab
16,687
5,346
0
220
12,958
6,271
1,393
7,433
5,473
0
81,337
L
Ishtar
ZeusX_tv
Ishtar
9,596
4,698
481
1,244
17,435
6,794
0
2,746
14,689
0
56,215
W
Susano
eVo Jayy
Susano
21,904
4,808
0
2,964
17,628
8,479
1,184
9,790
7,710
0
100,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,714
Gold Earned
40,769
261
Minions Killed
258
0
Camps Cleared
0
1,259,350
Distance Traveled
1,142,561
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,314
729
52
2
0
443,424
0
L
Baba Yaga
14,069
670
121
6
0
387,467
0
L
Cabrakan
13,690
652
43
2
0
414,261
8
W
Ah Muzen Cab
14,443
688
91
4
0
376,387
2
L
Ishtar
13,010
620
94
4
0
340,833
6
W
Susano
16,957
807
118
6
0
439,539
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role