Player Matchup

Da Ji
Da Ji
DEOBET
Da Ji
Level 104
God Stats
2W - 3L
1,431 SR
Queue Stats
391W - 364L
1,604 Elo+
Solo
Janus
Janus
FreeTp
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Poisonblade97
Aphrodite
Level 164
God Stats
23W - 17L
1,642 SR
Queue Stats
415W - 405L
1,528 Elo+
Solo
Ishtar
Ishtar
RincewindEMS
Ishtar
Level 152
God Stats
0W - 8L
1,164 SR
Queue Stats
281W - 244L
1,534 Elo+
Party 1
Fafnir
Fafnir
TheUltimateKilli
Fafnir
Level 158
God Stats
2W - 1L
1,599 SR
Queue Stats
103W - 93L
1,562 Elo+
Solo
Team Averages
Level 121
1,467 SR
1,545 Elo+

VS

Team Averages
Level 135
1,435 SR
1,609 Elo+
Scylla
Scylla
FanDeWiferlo
Scylla
Level 103
God Stats
2W - 0L
1,166 SR
Queue Stats
44W - 32L
1,595 Elo+
Party 3
Anhur
Anhur
JudeMuffin
Anhur
Level 140
God Stats
1W - 0L
1,438 SR
Queue Stats
75W - 50L
1,670 Elo+
Party 2
Kali
Kali
Redzpro
Kali
Level 157
God Stats
1W - 0L
1,358 SR
Queue Stats
28W - 23L
1,687 Elo+
Party 2
Tyr
Tyr
alevic01
Tyr
Level 148
God Stats
17W - 13L
1,713 SR
Queue Stats
76W - 63L
1,571 Elo+
Party 3
Athena
Athena
dannyVDB
Athena
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 49L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DEOBET
Da Ji
11
4 / 6 / 1
7,113
508
7,528
14,671
6,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
FreeTp
Janus
13
2 / 6 / 2
7,509
536
9,651
10,996
4,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
Poisonblade97
Aphrodite
13
0 / 1 / 2
7,504
536
8,816
9,090
6,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
11
1 / 3 / 1
6,883
492
5,142
8,801
2,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 3 / 2
6,788
485
4,228
14,447
15,421
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
6 / 2 / 4
8,900
636
9,172
5,521
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
14
3 / 3 / 5
8,282
592
11,025
11,563
4,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
Redzpro
Kali
15
7 / 4 / 7
9,094
650
9,169
16,228
6,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 1 / 2
8,009
572
6,025
13,586
12,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
dannyVDB
Athena
11
1 / 0 / 5
6,923
495
4,594
8,037
5,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
9
Kills
19
19
Deaths
10
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Da Ji
DEOBET
Da Ji
4
6
1
0.75
W
Scylla
6
2
4
4
L
Janus
FreeTp
Janus
2
6
2
0.5
W
Anhur
3
3
5
1.83
L
Aphrodite
Poisonblade97
Aphrodite
0
1
2
1
W
Kali
Redzpro
Kali
7
4
7
2.63
L
Ishtar
1
3
1
0.5
L
2
3
2
1
W
2
1
2
3
W
Athena
dannyVDB
Athena
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,365
Damage
39,985
58,005
Taken
54,935
35,282
Mitigated
31,037
17,568
Healing
19,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
DEOBET
Da Ji
7,528
1,942
0
4,085
14,671
6,135
0
1,438
13,233
0
51,697
W
Scylla
9,172
993
0
500
5,521
1,736
0
3,207
2,200
72,220
0
L
Janus
FreeTp
Janus
9,651
1,219
0
1,072
10,996
4,165
0
4,624
6,292
67,358
0
W
Anhur
11,025
6,729
0
5,235
11,563
4,383
850
3,069
8,462
0
67,238
L
Aphrodite
Poisonblade97
Aphrodite
8,816
678
915
6,249
9,090
6,786
498
1,363
7,727
63,028
0
W
Kali
Redzpro
Kali
9,169
5,000
0
4,459
16,228
6,355
0
5,104
10,974
0
74,499
L
Ishtar
5,142
3,350
0
3,264
8,801
2,775
320
945
7,856
0
43,263
L
4,228
1,488
0
1,983
14,447
15,421
0
5,316
9,116
13,397
0
W
6,025
724
0
6,691
13,586
12,799
0
8,218
5,316
0
66,183
W
Athena
dannyVDB
Athena
4,594
1,853
0
2,762
8,037
5,764
0
3,002
4,971
20,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,797
Gold Earned
41,208
407
Minions Killed
470
0
Camps Cleared
0
1,322,311
Distance Traveled
1,444,323
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,113
508
66
5
0
285,902
0
W
Scylla
8,900
636
130
9
0
277,992
3
L
Janus
7,509
536
117
8
0
279,339
2
W
Anhur
8,282
592
110
8
0
231,012
0
L
Aphrodite
7,504
536
114
8
0
262,096
3
W
Kali
9,094
650
92
7
0
334,566
0
L
Ishtar
6,883
492
100
7
0
236,029
1
L
Fafnir
6,788
485
10
1
0
258,945
4
W
Tyr
8,009
572
112
8
0
293,609
0
W
Athena
6,923
495
26
2
0
307,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role