Player Matchup

Persephone
Persephone
KILLAKIRBYKID
Persephone
Level 209
God Stats
11W - 11L
1,403 SR
Queue Stats
855W - 882L
1,533 Elo+
Solo
Guan Yu
Guan Yu
SoulfulDragon
Guan Yu
Level 183
God Stats
10W - 7L
1,476 SR
Queue Stats
1,004W - 995L
1,495 Elo+
Solo
Khepri
Khepri
eroticguz
Khepri
Level 132
God Stats
4W - 4L
1,349 SR
Queue Stats
669W - 662L
1,498 Elo+
Solo
Medusa
Medusa
fallengod569
Medusa
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Клетус
Danzaburou
Level 128
God Stats
4W - 5L
1,437 SR
Queue Stats
937W - 912L
1,569 Elo+
Solo
Team Averages
Level 140
1,433 SR
1,519 Elo+

VS

Team Averages
Level 121
1,510 SR
1,488 Elo+
Cerberus
Cerberus
 
Cerberus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DIN0321
Cthulhu
Level 155
God Stats
9W - 3L
1,949 SR
Queue Stats
549W - 575L
1,489 Elo+
Solo
Horus
Horus
EverTroll BR
Horus
Level 77
God Stats
3W - 3L
1,309 SR
Queue Stats
236W - 248L
1,428 Elo+
Solo
Tyr
Tyr
Rule34Haru
Tyr
Level 100
God Stats
2W - 1L
1,536 SR
Queue Stats
144W - 127L
1,513 Elo+
Solo
Thoth
Thoth
TheDominoTTV
Thoth
Level 126
God Stats
1W - 1L
1,257 SR
Queue Stats
73W - 76L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
KILLAKIRBYKID
Persephone
17
1 / 0 / 5
7,992
799
19,786
9,304
4,538
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
14
2 / 4 / 5
7,490
749
8,474
12,839
11,565
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
eroticguz
Khepri
13
0 / 6 / 5
7,444
744
6,581
14,143
14,785
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
11
1 / 5 / 3
6,934
693
3,750
8,500
3,406
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Клетус
Danzaburou
15
3 / 3 / 2
7,980
798
10,801
8,412
4,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
2 / 1 / 16
8,042
804
6,371
13,236
12,275
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
DIN0321
Cthulhu
16
6 / 2 / 10
9,468
947
14,803
19,431
14,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 0 / 14
8,196
820
4,745
15,820
13,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 3 / 11
7,982
798
7,561
15,670
16,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
9 / 1 / 7
10,569
1,057
16,127
6,813
3,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
77
7
Kills
19
18
Deaths
7
20
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
1
16
10
W
Cthulhu
DIN0321
Cthulhu
6
2
10
5.5
W
0
0
14
7
L
Persephone
KILLAKIRBYKID
Persephone
1
0
5
3.5
W
2
3
11
2.5
L
Guan Yu
2
4
5
1.13
W
9
1
7
12.5
L
Khepri
eroticguz
Khepri
0
6
5
0.42
L
Medusa
1
5
3
0.5
L
Danzaburou
Клетус
Danzaburou
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,392
Damage
49,607
53,198
Taken
70,970
38,861
Mitigated
59,454
14,537
Healing
33,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,371
121
2,944
3,521
13,236
12,275
101
3,996
8,855
11,686
0
W
Cthulhu
DIN0321
Cthulhu
14,803
734
613
5,056
19,431
14,486
377
8,559
9,757
23,246
938
W
4,745
1,867
8,137
7,546
15,820
13,261
21
5,645
9,779
0
7,753
L
Persephone
KILLAKIRBYKID
Persephone
19,786
1,820
75
2,879
9,304
4,538
0
7,355
1,949
36,857
0
W
7,561
1,154
1,138
2,784
15,670
16,149
393
4,423
11,144
0
14,396
L
Guan Yu
8,474
1,142
2,851
4,401
12,839
11,565
0
8,122
4,547
0
17,175
W
16,127
257
946
436
6,813
3,283
385
3,418
3,395
45,619
0
L
Khepri
eroticguz
Khepri
6,581
492
384
802
14,143
14,785
0
8,230
5,913
11,949
0
L
Medusa
3,750
2,208
0
473
8,500
3,406
0
6,800
1,700
0
7,532
L
Danzaburou
Клетус
Danzaburou
10,801
4,713
752
1,920
8,412
4,567
0
5,932
2,425
0
19,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,840
Gold Earned
44,257
101
Minions Killed
151
0
Camps Cleared
0
886,573
Distance Traveled
1,079,791
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,042
804
26
3
0
219,384
0
W
Cthulhu
9,468
947
28
3
0
206,607
0
W
Horus
8,196
820
9
1
0
231,059
0
L
Persephone
7,992
799
43
4
0
198,405
0
W
Tyr
7,982
798
18
2
0
217,095
0
L
Guan Yu
7,490
749
19
2
0
187,857
0
W
Thoth
10,569
1,057
70
7
0
205,646
0
L
Khepri
7,444
744
9
1
0
176,056
0
L
Medusa
6,934
693
13
1
0
145,757
0
L
Danzaburou
7,980
798
17
2
0
178,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role