Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
DannyzWrld
Nox
Level 58
God Stats
3W - 5L
1,548 SR
Queue Stats
30W - 35L
1,369 Elo+
Solo
Jing Wei
Jing Wei
Kinglykun
Jing Wei
Level 48
God Stats
2W - 6L
1,500 SR
Queue Stats
42W - 36L
1,309 Elo+
Solo
Team Averages
Level 69
1,516 SR
1,393 Elo+

VS

Team Averages
Level 108
1,592 SR
1,389 Elo+
Ao Kuang
Ao Kuang
IgNusAzsAsin
Ao Kuang
Level 68
God Stats
8W - 6L
1,590 SR
Queue Stats
88W - 118L
1,384 Elo+
Solo
Sun Wukong
Sun Wukong
Murphdingo
Sun Wukong
Level 128
God Stats
10W - 8L
1,499 SR
Queue Stats
267W - 297L
1,418 Elo+
Solo
Nu Wa
Nu Wa
celoop300
Nu Wa
Level 129
God Stats
14W - 7L
1,688 SR
Queue Stats
237W - 295L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 3 / 3
8,355
760
7,185
10,182
4,221
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
1 / 4 / 5
7,949
723
5,992
7,548
2,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Kinglykun
Jing Wei
10
3 / 3 / 3
8,185
744
5,048
7,711
2,758
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
IgNusAzsAsin
Ao Kuang
12
5 / 1 / 4
8,809
801
8,188
8,086
5,960
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sun Wukong
Murphdingo
Sun Wukong
13
4 / 1 / 6
9,136
831
8,054
11,311
8,790
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
celoop300
Nu Wa
11
1 / 5 / 5
7,816
711
5,374
7,089
2,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
7
Kills
10
10
Deaths
7
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
3
3
1.5
L
1
4
5
0.88
W
Ao Kuang
IgNusAzsAsin
Ao Kuang
5
1
4
7
L
Jing Wei
Kinglykun
Jing Wei
3
3
3
1.5
W
Sun Wukong
Murphdingo
Sun Wukong
4
1
6
7
W
Nu Wa
celoop300
Nu Wa
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,225
Damage
21,616
25,441
Taken
26,486
9,798
Mitigated
16,882
1,774
Healing
5,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,185
1,444
0
1,218
10,182
4,221
0
5,360
4,822
0
25,492
L
5,992
966
0
386
7,548
2,819
0
4,167
3,381
33,841
0
W
Ao Kuang
IgNusAzsAsin
Ao Kuang
8,188
2,000
0
1,065
8,086
5,960
0
2,145
5,857
17,506
0
L
Jing Wei
Kinglykun
Jing Wei
5,048
4,377
0
170
7,711
2,758
0
4,597
3,114
0
23,818
W
Sun Wukong
Murphdingo
Sun Wukong
8,054
1,472
0
3,853
11,311
8,790
0
2,700
8,599
0
34,992
W
Nu Wa
celoop300
Nu Wa
5,374
1,774
153
453
7,089
2,132
141
1,928
5,161
27,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,489
Gold Earned
25,761
105
Minions Killed
111
0
Camps Cleared
0
606,071
Distance Traveled
578,238
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,355
760
31
3
0
203,660
0
L
Nox
7,949
723
47
4
0
184,863
2
W
Ao Kuang
8,809
801
20
2
0
207,266
4
L
Jing Wei
8,185
744
27
2
0
217,548
9
W
Sun Wukong
9,136
831
61
6
0
217,574
0
W
Nu Wa
7,816
711
30
3
0
153,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role