Player Matchup

Martichoras
Martichoras
Aqu4rius92
Martichoras
Level 46
God Stats
1W - 1L
1,725 SR
Queue Stats
10W - 13L
1,355 Elo+
Party 1
Cthulhu
Cthulhu
BnLaDinde
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
896 Elo+
Party 1
Jormungandr
Jormungandr
Zeludrow
Jormungandr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,258 Elo+
Party 1
Team Averages
Level 44
1,575 SR
1,170 Elo+

VS

Team Averages
Level 99
1,449 SR
1,368 Elo+
Xbalanque
Xbalanque
Youtube--NoiSy
Xbalanque
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 67L
1,415 Elo+
Solo
Baron Samedi
Baron Samedi
jeffhardyperez
Baron Samedi
Level 84
God Stats
1W - 1L
1,347 SR
Queue Stats
44W - 54L
1,298 Elo+
Solo
Achilles
Achilles
x-Eedot-
Achilles
Level 144
God Stats
3W - 0L
1,500 SR
Queue Stats
313W - 328L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Aqu4rius92
Martichoras
15
1 / 5 / 1
12,079
711
9,395
14,622
7,241
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
BnLaDinde
Cthulhu
13
1 / 8 / 2
11,075
651
9,353
22,044
25,441
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
Zeludrow
Jormungandr
14
1 / 3 / 2
11,558
680
11,080
20,093
20,806
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Youtube--NoiSy
Xbalanque
15
3 / 3 / 10
12,564
739
17,688
15,246
6,897
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
jeffhardyperez
Baron Samedi
17
7 / 1 / 9
13,757
809
16,539
13,346
7,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
x-Eedot-
Achilles
16
6 / 0 / 9
13,328
784
11,226
19,531
29,904
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
3
Kills
16
16
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Martichoras
Aqu4rius92
Martichoras
1
5
1
0.3
L
Cthulhu
BnLaDinde
Cthulhu
1
8
2
0.25
W
Xbalanque
Youtube--NoiSy
Xbalanque
3
3
10
2.67
L
Jormungandr
Zeludrow
Jormungandr
1
3
2
0.67
W
Baron Samedi
jeffhardyperez
Baron Samedi
7
1
9
11.5
W
Achilles
x-Eedot-
Achilles
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,828
Damage
45,453
56,759
Taken
48,123
53,488
Mitigated
44,438
9,223
Healing
13,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
Aqu4rius92
Martichoras
9,395
2,001
0
2,975
14,622
7,241
1,066
3,886
10,736
0
60,496
L
Cthulhu
BnLaDinde
Cthulhu
9,353
605
426
1,970
22,044
25,441
0
5,757
16,147
26,561
0
W
Xbalanque
Youtube--NoiSy
Xbalanque
17,688
11,341
0
2,226
15,246
6,897
2,267
5,880
9,366
0
67,287
L
Jormungandr
Zeludrow
Jormungandr
11,080
2,236
0
3,852
20,093
20,806
156
7,786
12,307
39,050
1,589
W
Baron Samedi
jeffhardyperez
Baron Samedi
16,539
1,462
2,769
6,389
13,346
7,637
766
5,909
7,389
68,102
0
W
Achilles
x-Eedot-
Achilles
11,226
1,083
522
1,130
19,531
29,904
288
7,502
11,993
0
31,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,712
Gold Earned
39,649
142
Minions Killed
188
0
Camps Cleared
0
805,594
Distance Traveled
890,283
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
12,079
711
75
4
0
255,354
0
L
Cthulhu
11,075
651
28
2
0
267,906
0
W
Xbalanque
12,564
739
68
4
0
297,649
0
L
Jormungandr
11,558
680
39
2
0
282,334
2
W
Baron Samedi
13,757
809
93
5
0
252,934
1
W
Achilles
13,328
784
27
2
0
339,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role