Player Matchup

Loki
Loki
Platinum IV
 
Loki
Platinum IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Platinum V
D1ncked
Anhur
Platinum V
Level 194
God Stats
3W - 7L
1,463 SR
Queue Stats
484W - 466L
1,727 MMR
Party 1
Nox
Nox
Platinum III
Eruyomon
Nox
Platinum III
Level 145
God Stats
6W - 9L
1,556 SR
Queue Stats
266W - 263L
1,714 MMR
Solo
Ra
Ra
Platinum V
SHUNARK
Ra
Platinum V
Level 139
God Stats
14W - 6L
1,838 SR
Queue Stats
187W - 185L
1,767 MMR
Solo
Lancelot
Lancelot
Platinum V
YQRKK
Lancelot
Platinum V
Level 157
God Stats
3W - 9L
1,551 SR
Queue Stats
427W - 424L
1,693 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 158
1,582 SR
1,680 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,545 SR
1,694 MMR
Martichoras
Martichoras
Gold I
 
Martichoras
Gold I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Atlas
Atlas
Gold I
HenerRs
Atlas
Gold I
Level 144
God Stats
4W - 2L
1,662 SR
Queue Stats
152W - 143L
1,734 MMR
Party 2
King Arthur
King Arthur
Gold II
NicolBolas9297
King Arthur
Gold II
Level 157
God Stats
7W - 10L
1,519 SR
Queue Stats
435W - 436L
1,693 MMR
Solo
Ne Zha
Ne Zha
Platinum III
Srgodlike
Ne Zha
Platinum III
Level 121
God Stats
21W - 22L
1,598 SR
Queue Stats
404W - 400L
1,719 MMR
Party 3
Janus
Janus
Platinum II
ZurulloCosmico13
Janus
Platinum II
Level 88
God Stats
7W - 9L
1,446 SR
Queue Stats
285W - 254L
1,824 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
6
2 / 2 / 0
3,555
711
1,814
3,800
968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anhur
D1ncked
Anhur
4
0 / 1 / 1
2,946
589
912
2,525
615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

1
0 / 0 / 0
936
187
0
0
0
6
0 / 3 / 0
3,363
673
1,851
3,700
1,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
YQRKK
Lancelot
5
1 / 0 / 0
3,586
717
1,468
3,370
1,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
KaliBaba YagaAchillesAo Kuang

VS

Bans
HorusThorAresRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
6
1 / 1 / 1
3,410
682
1,939
1,991
689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
HenerRs
Atlas
6
1 / 1 / 0
3,480
696
1,128
4,216
1,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
NicolBolas9297
King Arthur
7
0 / 1 / 0
3,874
775
1,005
3,474
1,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Srgodlike
Ne Zha
6
0 / 0 / 4
3,523
705
986
2,806
822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
4 / 0 / 0
4,065
813
1,909
2,565
686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
3
Kills
6
6
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
2
0
1
W
Martichoras
 
Martichoras
1
1
1
1.5
L
Anhur
D1ncked
Anhur
0
1
1
0.5
L
0
0
0
0
W
Atlas
HenerRs
Atlas
1
1
0
1
W
King Arthur
NicolBolas9297
King Arthur
0
1
0
0
L
0
3
0
0
W
Ne Zha
Srgodlike
Ne Zha
0
0
4
2
L
Lancelot
YQRKK
Lancelot
1
0
0
1
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,045
Damage
6,967
13,395
Taken
15,052
4,689
Mitigated
5,395
4,035
Healing
5,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,814
359
0
1,498
3,800
968
0
456
3,313
0
13,951
W
Martichoras
 
Martichoras
1,939
937
0
106
1,991
689
0
7
1,876
0
18,528
L
Anhur
D1ncked
Anhur
912
688
0
536
2,525
615
0
965
1,560
0
8,270
L
0
0
0
0
0
0
0
0
0
0
0
W
Atlas
HenerRs
Atlas
1,128
459
351
1,388
4,216
1,361
0
0
4,216
6,602
0
W
King Arthur
NicolBolas9297
King Arthur
1,005
155
0
750
3,474
1,837
0
49
3,163
0
20,986
L
1,851
92
0
930
3,700
1,112
0
1,451
2,069
15,777
0
W
Ne Zha
Srgodlike
Ne Zha
986
262
0
1,971
2,806
822
0
448
2,278
0
12,768
L
Lancelot
YQRKK
Lancelot
1,468
701
0
1,071
3,370
1,994
0
35
3,335
0
12,682
W
1,909
235
0
750
2,565
686
0
1,177
1,242
16,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,386
Gold Earned
18,352
94
Minions Killed
150
0
Camps Cleared
0
392,971
Distance Traveled
509,175
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,555
711
31
6
0
106,486
0
W
Martichoras
3,410
682
30
6
0
87,226
0
L
Anhur
2,946
589
7
1
0
81,054
0
L
Nox
936
187
0
0
0
0
0
W
Atlas
3,480
696
6
1
0
99,154
0
W
King Arthur
3,874
775
43
9
0
101,601
0
L
Ra
3,363
673
32
6
0
103,464
0
W
Ne Zha
3,523
705
26
5
0
122,828
0
L
Lancelot
3,586
717
24
5
0
101,967
0
W
Janus
4,065
813
45
9
0
98,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role