Player Matchup

Chaac
Chaac
Bewbz_Prxduct
Chaac
Level 42
God Stats
11W - 8L
1,674 SR
Queue Stats
44W - 69L
1,373 Elo+
Party 1
Heimdallr
Heimdallr
BingShiIlng13
Heimdallr
Level 23
God Stats
3W - 6L
1,579 SR
Queue Stats
7W - 24L
1,268 Elo+
Party 1
Vulcan
Vulcan
Dan_The_Ok_Man
Vulcan
Level 109
God Stats
1W - 2L
1,603 SR
Queue Stats
146W - 140L
1,470 Elo+
Solo
Fenrir
Fenrir
KORAwhk24
Fenrir
Level 43
God Stats
1W - 2L
1,580 SR
Queue Stats
33W - 70L
1,332 Elo+
Party 1
Maui
Maui
cmari_
Maui
Level 47
God Stats
8W - 15L
1,407 SR
Queue Stats
44W - 38L
1,470 Elo+
Solo
Team Averages
Level 53
1,569 SR
1,383 Elo+

VS

Team Averages
Level 70
1,473 SR
1,417 Elo+
Horus
Horus
Balton6910
Horus
Level 43
God Stats
16W - 10L
1,542 SR
Queue Stats
186W - 190L
1,415 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Big_Lu03
Morgan Le Fay
Level 43
God Stats
1W - 1L
1,255 SR
Queue Stats
30W - 38L
1,327 Elo+
Solo
Bellona
Bellona
Plathanos_587
Bellona
Level 69
God Stats
33W - 18L
1,603 SR
Queue Stats
70W - 60L
1,466 Elo+
Solo
Anhur
Anhur
elitspartan1616
Anhur
Level 149
God Stats
13W - 8L
1,725 SR
Queue Stats
256W - 223L
1,512 Elo+
Solo
Da Ji
Da Ji
shogun_raiden_1
Da Ji
Level 48
God Stats
4W - 5L
1,241 SR
Queue Stats
115W - 151L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,627
433
5,563
13,182
10,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
BingShiIlng13
Heimdallr
7
0 / 4 / 1
5,222
402
2,729
11,367
3,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 0
6,614
509
7,162
7,434
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
KORAwhk24
Fenrir
9
2 / 9 / 0
5,937
457
5,475
13,869
4,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Maui
cmari_
Maui
9
0 / 0 / 0
5,671
436
2,788
8,320
5,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
2 / 0 / 5
7,598
584
3,238
12,001
10,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
Big_Lu03
Morgan Le Fay
13
4 / 1 / 2
7,251
558
7,848
7,618
3,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
14
9 / 0 / 0
8,935
687
14,561
13,392
15,111
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

14
4 / 0 / 2
8,286
637
7,066
5,029
1,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 2 / 3
6,652
512
3,074
9,269
3,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
3
Kills
21
21
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Horus
2
0
5
4.5
L
0
3
0
0
W
Morgan Le Fay
Big_Lu03
Morgan Le Fay
4
1
2
5
L
Heimdallr
BingShiIlng13
Heimdallr
0
4
1
0.13
L
1
5
0
0.2
L
Fenrir
KORAwhk24
Fenrir
2
9
0
0.22
W
Bellona
9
0
0
9
L
Maui
cmari_
Maui
0
0
0
0
W
4
0
2
5
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,717
Damage
35,787
54,172
Taken
47,309
26,092
Mitigated
33,790
12,928
Healing
21,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
3,238
1,590
2,031
6,004
12,001
10,076
0
3,807
8,194
0
21,683
L
5,563
1,339
71
3,248
13,182
10,141
0
7
13,175
0
31,029
W
Morgan Le Fay
Big_Lu03
Morgan Le Fay
7,848
1,442
0
1,941
7,618
3,093
0
3,926
3,692
51,332
0
L
Heimdallr
BingShiIlng13
Heimdallr
2,729
1,336
0
3,023
11,367
3,370
0
0
11,367
0
26,848
L
7,162
3,146
0
826
7,434
2,534
0
3,812
3,622
50,742
0
L
Fenrir
KORAwhk24
Fenrir
5,475
1,369
0
3,090
13,869
4,925
0
1,139
12,730
0
30,161
W
Bellona
14,561
7,104
0
5,548
13,392
15,111
1,417
62
13,330
0
66,084
L
Maui
cmari_
Maui
2,788
908
0
2,670
8,320
5,122
0
2,953
5,367
20,475
0
W
7,066
5,792
0
3,529
5,029
1,968
2,586
749
4,280
0
68,483
W
3,074
806
0
2,511
9,269
3,542
0
1,660
7,609
0
26,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,071
Gold Earned
38,722
258
Minions Killed
364
0
Camps Cleared
0
1,291,050
Distance Traveled
1,212,605
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,598
584
23
2
0
280,516
0
L
Chaac
5,627
433
49
4
0
275,771
1
W
Morgan Le Fay
7,251
558
84
6
0
224,202
2
L
Heimdallr
5,222
402
41
3
0
220,750
0
L
Vulcan
6,614
509
90
7
0
238,884
2
L
Fenrir
5,937
457
44
3
0
280,074
0
W
Bellona
8,935
687
93
7
0
249,972
0
L
Maui
5,671
436
34
3
0
275,571
0
W
Anhur
8,286
637
114
9
0
213,231
3
W
Da Ji
6,652
512
50
4
0
244,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role