Player Matchup

Aphrodite
Aphrodite
B14cKn1gh7
Aphrodite
Level 92
God Stats
5W - 2L
1,574 SR
Queue Stats
169W - 215L
1,283 Elo+
Solo
Ishtar
Ishtar
Daemokhan
Ishtar
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,256 Elo+
Solo
Xbalanque
Xbalanque
SsSNAKEBELLYsS
Xbalanque
Level 158
God Stats
10W - 12L
1,563 SR
Queue Stats
1,009W - 1,013L
1,411 Elo+
Solo
Bellona
Bellona
WebOfTears
Bellona
Level 97
God Stats
8W - 11L
1,479 SR
Queue Stats
411W - 416L
1,544 Elo+
Solo
Hercules
Hercules
XxMAQUINIUMxX
Hercules
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
121W - 129L
1,514 Elo+
Solo
Team Averages
Level 101
1,523 SR
1,402 Elo+

VS

Team Averages
Level 88
1,517 SR
1,452 Elo+
Bakasura
Bakasura
Jackishere82
Bakasura
Level 109
God Stats
1W - 1L
1,567 SR
Queue Stats
39W - 24L
1,605 Elo+
Solo
Ne Zha
Ne Zha
PandaMedal
Ne Zha
Level 98
God Stats
3W - 3L
1,516 SR
Queue Stats
150W - 139L
1,485 Elo+
Party 1
Kuzenbo
Kuzenbo
RavenGenisis
Kuzenbo
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 134L
1,477 Elo+
Party 1
Yemoja
Yemoja
josep_fuentes
Yemoja
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 42L
1,287 Elo+
Solo
Jing Wei
Jing Wei
malekgoodar
Jing Wei
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
132W - 155L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
B14cKn1gh7
Aphrodite
19
3 / 4 / 15
12,139
674
12,938
18,369
9,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
Daemokhan
Ishtar
17
2 / 4 / 17
11,637
647
9,087
13,030
6,795
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
SsSNAKEBELLYsS
Xbalanque
20
8 / 7 / 14
13,570
754
22,657
19,954
9,133
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
WebOfTears
Bellona
20
8 / 6 / 13
13,115
729
23,633
25,590
41,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
XxMAQUINIUMxX
Hercules
20
9 / 2 / 14
13,658
759
22,190
25,427
40,151
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Jackishere82
Bakasura
20
8 / 6 / 7
13,362
742
23,663
25,174
19,728
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
PandaMedal
Ne Zha
20
11 / 5 / 4
12,776
710
22,965
20,629
14,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
RavenGenisis
Kuzenbo
19
2 / 4 / 12
10,969
609
9,743
26,587
46,791
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 10 / 4
9,270
515
4,651
16,571
10,206
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
malekgoodar
Jing Wei
18
1 / 7 / 9
10,694
594
16,649
19,163
12,000
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
58
30
Kills
22
23
Deaths
32
73
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
B14cKn1gh7
Aphrodite
3
4
15
2.63
W
Ishtar
Daemokhan
Ishtar
2
4
17
2.63
L
Bakasura
Jackishere82
Bakasura
8
6
7
1.92
L
Ne Zha
PandaMedal
Ne Zha
11
5
4
2.6
L
Kuzenbo
RavenGenisis
Kuzenbo
2
4
12
2
W
Xbalanque
SsSNAKEBELLYsS
Xbalanque
8
7
14
2.14
W
Bellona
WebOfTears
Bellona
8
6
13
2.42
W
Hercules
XxMAQUINIUMxX
Hercules
9
2
14
8
L
0
10
4
0.2
L
Jing Wei
malekgoodar
Jing Wei
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,505
Damage
77,671
102,370
Taken
108,124
107,377
Mitigated
103,303
42,196
Healing
36,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
B14cKn1gh7
Aphrodite
12,938
1,851
11,820
9,053
18,369
9,354
300
2,026
15,810
34,023
0
W
Ishtar
Daemokhan
Ishtar
9,087
4,782
203
935
13,030
6,795
2,470
1,909
10,691
0
31,264
L
Bakasura
Jackishere82
Bakasura
23,663
13,627
2,167
10,818
25,174
19,728
416
4,685
20,188
0
40,404
L
Ne Zha
PandaMedal
Ne Zha
22,965
3,381
2,416
5,035
20,629
14,578
0
2,369
18,024
0
43,406
L
Kuzenbo
RavenGenisis
Kuzenbo
9,743
2,080
1,894
7,222
26,587
46,791
56
4,211
21,476
17,510
0
W
Xbalanque
SsSNAKEBELLYsS
Xbalanque
22,657
13,686
1,448
3,793
19,954
9,133
5,628
3,647
15,533
0
47,283
W
Bellona
WebOfTears
Bellona
23,633
4,000
766
3,125
25,590
41,944
260
3,634
20,789
3,684
37,628
W
Hercules
XxMAQUINIUMxX
Hercules
22,190
4,179
1,764
9,289
25,427
40,151
624
3,282
20,841
0
37,603
L
4,651
2,345
1,369
80
16,571
10,206
319
2,194
14,156
9,874
0
L
Jing Wei
malekgoodar
Jing Wei
16,649
11,221
1,043
4,465
19,163
12,000
1,029
2,250
16,439
0
32,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,119
Gold Earned
57,071
209
Minions Killed
156
0
Camps Cleared
0
1,435,360
Distance Traveled
1,572,502
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,139
674
56
3
0
313,927
0
W
Ishtar
11,637
647
53
3
0
217,349
0
L
Bakasura
13,362
742
68
4
0
380,048
0
L
Ne Zha
12,776
710
29
2
0
327,699
0
L
Kuzenbo
10,969
609
9
1
0
374,485
0
W
Xbalanque
13,570
754
34
2
0
277,942
0
W
Bellona
13,115
729
24
1
0
295,315
0
W
Hercules
13,658
759
42
2
0
330,827
0
L
Yemoja
9,270
515
16
1
0
176,875
0
L
Jing Wei
10,694
594
34
2
0
313,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role