Player Matchup

Artio
Artio
JaX090503
Artio
Level 94
God Stats
6W - 0L
1,942 SR
Queue Stats
283W - 273L
1,450 Elo+
Party 3
Ishtar
Ishtar
KronosACX
Ishtar
Level 46
God Stats
5W - 7L
1,650 SR
Queue Stats
20W - 29L
1,380 Elo+
Solo
Thanatos
Thanatos
KuroKami76
Thanatos
Level 88
God Stats
12W - 4L
1,528 SR
Queue Stats
221W - 197L
1,465 Elo+
Party 3
Ix Chel
Ix Chel
Renekia
Ix Chel
Level 141
God Stats
2W - 2L
1,533 SR
Queue Stats
73W - 70L
1,555 Elo+
Solo
Sobek
Sobek
dragonlord0221
Sobek
Level 66
God Stats
23W - 20L
1,563 SR
Queue Stats
170W - 170L
1,463 Elo+
Party 3
Team Averages
Level 87
1,643 SR
1,463 Elo+

VS

Team Averages
Level 83
1,533 SR
1,479 Elo+
Ix Chel
Ix Chel
Generalbogi
Ix Chel
Level 152
God Stats
10W - 11L
1,337 SR
Queue Stats
193W - 198L
1,514 Elo+
Solo
Jormungandr
Jormungandr
GolubokDedushkin
Jormungandr
Level 63
God Stats
16W - 11L
1,622 SR
Queue Stats
111W - 107L
1,460 Elo+
Party 2
Hachiman
Hachiman
Mousetkd
Hachiman
Level 96
God Stats
23W - 19L
1,503 SR
Queue Stats
114W - 108L
1,469 Elo+
Party 2
Thanatos
Thanatos
Rolf98
Thanatos
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
WildLeo1908
Nemesis
Level 64
God Stats
7W - 5L
1,706 SR
Queue Stats
89W - 99L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
JaX090503
Artio
17
3 / 4 / 2
10,422
579
8,025
17,130
16,971
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
KronosACX
Ishtar
14
2 / 2 / 2
8,128
452
6,248
8,187
3,334
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
KuroKami76
Thanatos
18
11 / 1 / 3
10,845
603
12,287
15,123
7,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ix Chel
Renekia
Ix Chel
15
2 / 3 / 3
8,833
491
7,079
12,269
5,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 3
8,355
464
5,393
19,349
15,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Generalbogi
Ix Chel
16
4 / 5 / 1
9,718
540
13,249
16,220
5,734
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
GolubokDedushkin
Jormungandr
13
0 / 1 / 4
8,425
468
7,326
10,416
9,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Mousetkd
Hachiman
13
1 / 3 / 2
7,235
402
7,048
11,664
3,796
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Rolf98
Thanatos
15
3 / 6 / 1
8,891
494
7,934
13,951
6,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
WildLeo1908
Nemesis
15
4 / 4 / 1
8,877
493
9,124
14,248
5,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
19
Kills
12
12
Deaths
19
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Generalbogi
Ix Chel
4
5
1
0.9
L
Jormungandr
GolubokDedushkin
Jormungandr
0
1
4
2
W
Artio
JaX090503
Artio
3
4
2
1
W
Ishtar
KronosACX
Ishtar
2
2
2
1.5
W
Thanatos
KuroKami76
Thanatos
11
1
3
12.5
L
Hachiman
Mousetkd
Hachiman
1
3
2
0.67
W
Ix Chel
Renekia
Ix Chel
2
3
3
1.17
L
Thanatos
Rolf98
Thanatos
3
6
1
0.58
L
Nemesis
WildLeo1908
Nemesis
4
4
1
1.13
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,032
Damage
44,681
72,058
Taken
66,499
47,878
Mitigated
31,038
32,922
Healing
22,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Generalbogi
Ix Chel
13,249
1,424
498
6,252
16,220
5,734
0
6,846
9,374
96,275
0
L
Jormungandr
GolubokDedushkin
Jormungandr
7,326
1,745
186
2,659
10,416
9,926
0
2,325
8,091
47,992
0
W
Artio
JaX090503
Artio
8,025
1,411
100
5,736
17,130
16,971
360
57
16,963
83,929
0
W
Ishtar
KronosACX
Ishtar
6,248
4,072
0
2,034
8,187
3,334
385
2,906
5,281
0
49,655
W
Thanatos
KuroKami76
Thanatos
12,287
4,614
0
12,740
15,123
7,140
0
2,672
12,451
0
90,090
L
Hachiman
Mousetkd
Hachiman
7,048
4,358
0
4,188
11,664
3,796
1,200
1,543
10,121
0
44,785
W
Ix Chel
Renekia
Ix Chel
7,079
667
431
2,720
12,269
5,167
54
7,544
4,725
68,534
0
L
Thanatos
Rolf98
Thanatos
7,934
2,029
0
7,568
13,951
6,361
0
6,354
7,597
0
53,531
L
Nemesis
WildLeo1908
Nemesis
9,124
3,336
0
1,112
14,248
5,221
75
3,543
10,655
0
74,485
W
5,393
417
1,956
7,205
19,349
15,266
96
7,614
11,735
25,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,583
Gold Earned
43,146
502
Minions Killed
436
0
Camps Cleared
0
1,730,717
Distance Traveled
1,685,672
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,718
540
128
7
0
314,519
4
L
Jormungandr
8,425
468
74
4
0
340,064
0
W
Artio
10,422
579
138
8
0
319,367
4
W
Ishtar
8,128
452
101
6
0
325,253
0
W
Thanatos
10,845
603
122
7
0
393,541
0
L
Hachiman
7,235
402
64
4
0
305,752
0
W
Ix Chel
8,833
491
119
7
0
327,006
2
L
Thanatos
8,891
494
73
4
0
318,854
0
L
Nemesis
8,877
493
97
5
0
406,483
0
W
Sobek
8,355
464
22
1
0
365,550
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role