Player Matchup

Thanatos
Thanatos
MentalMurderer
Thanatos
Level 127
God Stats
7W - 2L
1,659 SR
Queue Stats
63W - 47L
1,587 Elo+
Party 2
Baron Samedi
Baron Samedi
RayDafter
Baron Samedi
Level 180
God Stats
5W - 7L
1,690 SR
Queue Stats
304W - 269L
1,541 Elo+
Solo
King Arthur
King Arthur
StgImHIM
King Arthur
Level 159
God Stats
6W - 4L
1,597 SR
Queue Stats
95W - 99L
1,491 Elo+
Party 1
Vulcan
Vulcan
TreasonLordNeo
Vulcan
Level 103
God Stats
1W - 0L
1,681 SR
Queue Stats
1W - 1L
1,293 Elo+
Party 1
Loki
Loki
iTzKracKerjacK
Loki
Level 152
God Stats
3W - 1L
1,585 SR
Queue Stats
63W - 48L
1,584 Elo+
Party 2
Team Averages
Level 144
1,642 SR
1,499 Elo+

VS

Team Averages
Level 143
1,614 SR
1,587 Elo+
Jing Wei
Jing Wei
I_steal_Cable
Jing Wei
Level 169
God Stats
0W - 1L
1,621 SR
Queue Stats
21W - 11L
1,834 Elo+
Solo
Cliodhna
Cliodhna
LordGingerly11
Cliodhna
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 93L
1,493 Elo+
Solo
Yemoja
Yemoja
Ms Bonk
Yemoja
Level 148
God Stats
1W - 1L
1,876 SR
Queue Stats
174W - 164L
1,586 Elo+
Solo
Ix Chel
Ix Chel
SammySmackSmack
Ix Chel
Level 136
God Stats
7W - 8L
1,442 SR
Queue Stats
306W - 296L
1,509 Elo+
Solo
Achilles
Achilles
thedrifter75
Achilles
Level 106
God Stats
21W - 30L
1,629 SR
Queue Stats
141W - 147L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
1 / 2 / 7
6,842
760
6,761
7,415
3,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
RayDafter
Baron Samedi
14
5 / 0 / 3
7,868
874
9,806
6,422
3,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
StgImHIM
King Arthur
13
1 / 0 / 6
6,706
745
6,059
7,370
6,838
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 2 / 5
6,497
722
6,211
6,063
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 0 / 4
7,414
824
6,633
7,503
3,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
I_steal_Cable
Jing Wei
14
1 / 1 / 2
6,879
764
5,271
8,153
3,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cliodhna
12
2 / 3 / 0
6,521
725
6,344
8,758
3,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
Ms Bonk
Yemoja
12
0 / 1 / 1
6,723
747
2,018
6,966
3,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 2 / 3
6,329
703
6,541
5,976
2,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
thedrifter75
Achilles
12
1 / 4 / 1
6,438
715
6,591
11,716
12,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
11
Kills
4
4
Deaths
11
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
I_steal_Cable
Jing Wei
1
1
2
2
L
Cliodhna
2
3
0
0.67
W
Thanatos
1
2
7
2.25
L
Yemoja
Ms Bonk
Yemoja
0
1
1
0.5
W
Baron Samedi
RayDafter
Baron Samedi
5
0
3
6.5
L
0
2
3
0.75
W
King Arthur
StgImHIM
King Arthur
1
0
6
4
W
0
2
5
1.25
W
4
0
4
6
L
Achilles
thedrifter75
Achilles
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,470
Damage
26,765
34,773
Taken
41,569
20,765
Mitigated
24,487
13,936
Healing
10,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
I_steal_Cable
Jing Wei
5,271
3,754
0
3,394
8,153
3,210
0
3,783
4,362
0
27,734
L
Cliodhna
6,344
538
0
1,106
8,758
3,096
0
3,045
5,595
0
17,799
W
Thanatos
6,761
1,589
0
4,647
7,415
3,519
0
1,457
5,581
0
16,367
L
Yemoja
Ms Bonk
Yemoja
2,018
246
1,351
1,374
6,966
3,882
0
3,445
3,301
15,385
0
W
Baron Samedi
RayDafter
Baron Samedi
9,806
1,192
2,200
2,711
6,422
3,697
47
921
5,386
31,601
0
L
6,541
416
718
924
5,976
2,214
0
540
5,368
21,294
0
W
King Arthur
StgImHIM
King Arthur
6,059
687
0
1,730
7,370
6,838
0
2,369
4,619
0
20,042
W
6,211
2,429
0
896
6,063
2,882
341
809
5,099
21,081
0
W
6,633
1,137
0
1,752
7,503
3,829
0
2,471
4,712
0
25,565
L
Achilles
thedrifter75
Achilles
6,591
920
0
1,529
11,716
12,085
0
4,555
6,926
0
14,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,327
Gold Earned
32,890
193
Minions Killed
183
0
Camps Cleared
0
1,002,235
Distance Traveled
884,854
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,879
764
56
6
0
173,640
0
L
Cliodhna
6,521
725
31
3
0
189,706
0
W
Thanatos
6,842
760
27
3
0
199,810
0
L
Yemoja
6,723
747
22
2
0
129,524
0
W
Baron Samedi
7,868
874
59
7
0
197,195
0
L
Ix Chel
6,329
703
45
5
0
200,227
0
W
King Arthur
6,706
745
28
3
0
204,890
0
W
Vulcan
6,497
722
40
4
0
198,121
0
W
Loki
7,414
824
39
4
0
202,219
0
L
Achilles
6,438
715
29
3
0
191,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role