Player Matchup

Chaac
Chaac
Gold V
CCreds
Chaac
Gold V
Level 140
God Stats
1W - 1L
1,884 SR
Queue Stats
30W - 31L
1,419 MMR
Solo
Medusa
Medusa
Platinum V
Chumber
Medusa
Platinum V
Level 150
God Stats
0W - 1L
1,214 SR
Queue Stats
135W - 139L
1,363 MMR
Solo
Poseidon
Poseidon
Gold V
XxTheKinGxX1069
Poseidon
Gold V
Level 89
God Stats
12W - 14L
1,521 SR
Queue Stats
49W - 64L
1,478 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 126
1,540 SR
1,420 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,485 SR
1,526 MMR
Ares
Ares
Platinum II
Jefaffa
Ares
Platinum II
Level 155
God Stats
16W - 9L
1,736 SR
Queue Stats
287W - 274L
1,580 MMR
Party 1
Chiron
Chiron
Diamond V
PapiVoldemort
Chiron
Diamond V
Level 88
God Stats
3W - 10L
1,204 SR
Queue Stats
360W - 367L
1,680 MMR
Party 1
Baron Samedi
Baron Samedi
Silver IV
StolicaAria
Baron Samedi
Silver IV
Level 121
God Stats
1W - 4L
1,516 SR
Queue Stats
25W - 31L
1,318 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CCreds
Chaac
10
0 / 2 / 1
7,254
659
5,402
11,438
11,089
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Chumber
Medusa
10
0 / 3 / 1
7,327
666
5,503
8,081
3,497
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
11
1 / 4 / 0
7,591
690
4,009
6,134
2,240
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ThothAchillesMartichorasHachiman

VS

Bans
AtlasAphroditeNe ZhaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Jefaffa
Ares
11
2 / 1 / 7
8,341
758
6,488
8,994
8,877
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
6 / 0 / 2
9,466
861
12,483
7,232
3,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
StolicaAria
Baron Samedi
11
1 / 0 / 7
8,064
733
4,119
5,386
3,456
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
9
9
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chaac
CCreds
Chaac
0
2
1
0.25
L
Medusa
Chumber
Medusa
0
3
1
0.17
W
Ares
Jefaffa
Ares
2
1
7
5.5
W
6
0
2
7
W
Baron Samedi
StolicaAria
Baron Samedi
1
0
7
4.5
L
Poseidon
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,914
Damage
23,090
25,653
Taken
21,612
16,826
Mitigated
15,475
3,798
Healing
7,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
CCreds
Chaac
5,402
364
0
3,208
11,438
11,089
0
5,569
5,733
0
15,977
L
Medusa
Chumber
Medusa
5,503
2,369
0
340
8,081
3,497
0
2,626
5,455
0
30,027
W
Ares
Jefaffa
Ares
6,488
25
0
433
8,994
8,877
161
2,302
6,692
12,562
0
W
12,483
5,240
565
2,999
7,232
3,142
897
924
6,308
0
57,166
W
Baron Samedi
StolicaAria
Baron Samedi
4,119
331
814
2,586
5,386
3,456
564
1,262
4,124
22,510
0
L
Poseidon
4,009
129
0
250
6,134
2,240
0
2,730
3,404
36,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,172
Gold Earned
25,871
125
Minions Killed
116
0
Camps Cleared
0
682,385
Distance Traveled
599,355
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,254
659
24
2
0
237,093
0
L
Medusa
7,327
666
40
4
0
236,688
0
W
Ares
8,341
758
3
0
0
205,046
0
W
Chiron
9,466
861
91
8
0
199,077
0
W
Baron Samedi
8,064
733
22
2
0
195,232
0
L
Poseidon
7,591
690
61
6
0
208,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role