Player Matchup

Anubis
Anubis
 
Anubis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DrMoustaches
Morgan Le Fay
Level 126
God Stats
2W - 1L
1,703 SR
Queue Stats
108W - 75L
1,343 Elo+
Solo
Tyr
Tyr
HokageVamp
Tyr
Level 157
God Stats
8W - 7L
1,385 SR
Queue Stats
113W - 105L
1,513 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KOKOmdp
Tsukuyomi
Level 107
God Stats
10W - 9L
1,550 SR
Queue Stats
21W - 16L
1,555 Elo+
Solo
Chiron
Chiron
Officia1_TLinzz
Chiron
Level 89
God Stats
4W - 2L
1,278 SR
Queue Stats
54W - 63L
1,432 Elo+
Solo
Team Averages
Level 127
1,483 SR
1,469 Elo+

VS

Team Averages
Level 109
1,542 SR
1,478 Elo+
Lancelot
Lancelot
 
Lancelot
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Dulcinea1321m
Eset
Level 85
God Stats
5W - 8L
1,455 SR
Queue Stats
446W - 459L
1,479 Elo+
Solo
Odin
Odin
QCchrist3113
Odin
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 64L
1,467 Elo+
Solo
Sobek
Sobek
Ticker75
Sobek
Level 136
God Stats
14W - 7L
1,757 SR
Queue Stats
189W - 203L
1,553 Elo+
Solo
Heimdallr
Heimdallr
liv3Large
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 36L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
10 / 0 / 5
9,088
909
9,599
6,008
2,808
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
DrMoustaches
Morgan Le Fay
16
3 / 0 / 7
8,371
837
6,515
1,439
647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 0 / 10
7,572
757
4,108
3,838
3,612
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
KOKOmdp
Tsukuyomi
14
3 / 1 / 10
7,982
798
7,788
7,474
3,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
3 / 0 / 5
8,391
839
5,323
5,761
2,576
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
1 / 4 / 0
6,949
695
3,278
7,614
3,337
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 5 / 0
6,695
670
2,623
7,351
2,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
0 / 5 / 0
6,455
646
3,737
10,780
7,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Ticker75
Sobek
12
0 / 3 / 0
6,793
679
1,232
7,891
6,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
liv3Large
Heimdallr
14
0 / 4 / 0
6,978
698
1,886
8,023
2,844
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
1
21
Kills
1
1
Deaths
21
37
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
0
5
12.5
L
Lancelot
 
Lancelot
1
4
0
0.25
W
Morgan Le Fay
DrMoustaches
Morgan Le Fay
3
0
7
6.5
L
0
5
0
0
W
2
0
10
7
W
Tsukuyomi
KOKOmdp
Tsukuyomi
3
1
10
8
W
3
0
5
5.5
L
0
5
0
0
L
Sobek
Ticker75
Sobek
0
3
0
0
L
Heimdallr
liv3Large
Heimdallr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,333
Damage
12,756
24,520
Taken
41,659
12,958
Mitigated
22,678
5,953
Healing
4,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,599
678
0
2,741
6,008
2,808
1,585
814
5,065
34,258
0
L
Lancelot
 
Lancelot
3,278
163
0
164
7,614
3,337
0
1,932
5,682
0
12,175
W
Morgan Le Fay
DrMoustaches
Morgan Le Fay
6,515
400
0
313
1,439
647
167
429
1,010
37,109
0
L
2,623
239
203
761
7,351
2,799
0
2,207
5,144
18,613
0
W
4,108
156
0
658
3,838
3,612
125
621
3,129
2,407
7,774
W
Tsukuyomi
KOKOmdp
Tsukuyomi
7,788
1,570
0
674
7,474
3,315
35
960
6,202
0
27,067
W
5,323
2,537
263
1,304
5,761
2,576
752
1,052
4,535
0
30,145
L
3,737
575
0
791
10,780
7,644
0
5,079
5,701
0
10,111
L
Sobek
Ticker75
Sobek
1,232
28
0
1,637
7,891
6,054
0
2,308
5,583
17,231
0
L
Heimdallr
liv3Large
Heimdallr
1,886
398
0
641
8,023
2,844
0
5,389
2,634
0
21,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,404
Gold Earned
33,870
269
Minions Killed
150
0
Camps Cleared
0
1,151,914
Distance Traveled
902,053
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,088
909
61
6
0
211,856
0
L
Lancelot
6,949
695
19
2
0
179,965
0
W
Morgan Le Fay
8,371
837
77
8
0
236,608
0
L
Eset
6,695
670
34
3
0
173,610
0
W
Tyr
7,572
757
14
1
0
261,701
4
W
Tsukuyomi
7,982
798
45
5
0
239,065
2
W
Chiron
8,391
839
72
7
0
202,684
0
L
Odin
6,455
646
21
2
0
199,798
0
L
Sobek
6,793
679
30
3
0
161,329
0
L
Heimdallr
6,978
698
46
5
0
187,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role