Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Jikkou
Thanatos
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 28L
1,487 Elo+
Party 2
Ix Chel
Ix Chel
xAnimosix
Ix Chel
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 77L
1,383 Elo+
Party 2
Team Averages
Level 58
1,500 SR
1,457 Elo+

VS

Team Averages
Level 71
1,446 SR
1,429 Elo+
Janus
Janus
Demzzs
Janus
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 65L
1,453 Elo+
Solo
Odin
Odin
Rolf98
Odin
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
WildLeo1908
Skadi
Level 64
God Stats
1W - 1L
1,338 SR
Queue Stats
63W - 94L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
2 / 1 / 9
8,372
837
6,230
10,022
12,965
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Jikkou
Thanatos
12
7 / 3 / 4
8,958
896
8,505
7,779
3,086
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ix Chel
xAnimosix
Ix Chel
11
3 / 0 / 5
8,329
833
5,073
6,135
2,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Demzzs
Janus
10
1 / 3 / 2
7,622
762
7,700
5,727
1,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Odin
Rolf98
Odin
9
2 / 4 / 1
7,661
766
2,474
8,664
7,670
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 5 / 3
8,265
827
5,799
9,135
3,017
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
12
Kills
4
4
Deaths
12
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
1
9
6.5
L
Janus
Demzzs
Janus
1
3
2
0.67
W
Thanatos
Jikkou
Thanatos
7
3
4
3
L
Odin
Rolf98
Odin
2
4
1
0.63
L
1
5
3
0.5
W
Ix Chel
xAnimosix
Ix Chel
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,808
Damage
15,973
23,936
Taken
23,526
18,435
Mitigated
11,919
9,012
Healing
620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,230
2,311
0
0
10,022
12,965
351
3,239
6,783
16,503
0
L
Janus
Demzzs
Janus
7,700
633
0
250
5,727
1,232
0
2,015
3,676
36,469
0
W
Thanatos
Jikkou
Thanatos
8,505
2,743
0
4,436
7,779
3,086
525
2,179
5,600
0
18,566
L
Odin
Rolf98
Odin
2,474
929
0
0
8,664
7,670
0
4,075
4,589
0
9,586
L
5,799
1,695
0
370
9,135
3,017
0
5,760
3,375
0
35,203
W
Ix Chel
xAnimosix
Ix Chel
5,073
403
2,226
2,350
6,135
2,384
552
2,891
3,244
38,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,659
Gold Earned
23,548
88
Minions Killed
114
0
Camps Cleared
0
581,410
Distance Traveled
500,034
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,372
837
18
2
0
194,541
0
L
Janus
7,622
762
47
5
0
153,438
0
W
Thanatos
8,958
896
20
2
0
190,336
0
L
Odin
7,661
766
9
1
0
173,878
0
L
Skadi
8,265
827
58
6
0
172,718
0
W
Ix Chel
8,329
833
50
5
0
196,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role