Player Matchup

Bacchus
Bacchus
Aachryz
Bacchus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,580 Elo+
Party 1
Discordia
Discordia
Carso24
Discordia
Level 142
God Stats
4W - 0L
1,277 SR
Queue Stats
78W - 73L
1,516 Elo+
Party 1
Xing Tian
Xing Tian
Gambitx23
Xing Tian
Level 158
God Stats
6W - 1L
1,542 SR
Queue Stats
113W - 114L
1,536 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Jhonnex69
Kumbhakarna
Level 100
God Stats
2W - 1L
1,268 SR
Queue Stats
139W - 147L
1,400 Elo+
Solo
Vamana
Vamana
LivingDe4dGirl
Vamana
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 65L
1,563 Elo+
Party 1
Team Averages
Level 137
1,417 SR
1,519 Elo+

VS

Team Averages
Level 138
1,367 SR
1,490 Elo+
Ah Muzen Cab
Ah Muzen Cab
Aleechi_
Ah Muzen Cab
Level 155
God Stats
2W - 8L
1,290 SR
Queue Stats
446W - 476L
1,470 Elo+
Solo
Merlin
Merlin
LegendJLove
Merlin
Level 93
God Stats
0W - 1L
1,433 SR
Queue Stats
6W - 8L
1,453 Elo+
Party 2
The Morrigan
The Morrigan
PrettyEyezBlonde
The Morrigan
Level 196
God Stats
15W - 27L
1,354 SR
Queue Stats
788W - 823L
1,477 Elo+
Solo
Chernobog
Chernobog
VVIIW
Chernobog
Level 109
God Stats
1W - 3L
1,257 SR
Queue Stats
71W - 77L
1,416 Elo+
Party 2
Anubis
Anubis
keggztandd
Anubis
Level 136
God Stats
6W - 6L
1,500 SR
Queue Stats
602W - 551L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aachryz
Bacchus
17
1 / 4 / 15
11,259
704
5,853
19,584
23,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
Carso24
Discordia
20
9 / 2 / 9
12,681
793
14,941
11,092
5,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
Gambitx23
Xing Tian
19
3 / 6 / 16
11,664
729
9,853
21,255
19,371
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
Jhonnex69
Kumbhakarna
19
3 / 3 / 15
12,145
759
3,810
21,649
26,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
10 / 5 / 10
12,521
783
18,045
19,843
21,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Aleechi_
Ah Muzen Cab
10
1 / 2 / 2
8,408
526
1,462
2,599
607
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
20
3 / 8 / 7
11,460
716
15,359
14,882
7,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

The Morrigan
PrettyEyezBlonde
The Morrigan
17
2 / 4 / 6
10,132
633
8,260
9,797
4,748
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
VVIIW
Chernobog
20
5 / 4 / 8
10,641
665
11,643
13,530
7,071
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
keggztandd
Anubis
17
4 / 8 / 5
10,345
647
5,847
13,751
7,614
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
43
26
Kills
15
20
Deaths
26
65
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Aachryz
Bacchus
1
4
15
2.13
L
Ah Muzen Cab
Aleechi_
Ah Muzen Cab
1
2
2
1
W
Discordia
Carso24
Discordia
9
2
9
6.75
W
Xing Tian
Gambitx23
Xing Tian
3
6
16
1.83
W
Kumbhakarna
Jhonnex69
Kumbhakarna
3
3
15
3.5
L
Merlin
3
8
7
0.81
W
10
5
10
3
L
The Morrigan
PrettyEyezBlonde
The Morrigan
2
4
6
1.25
L
Chernobog
VVIIW
Chernobog
5
4
8
2.25
L
Anubis
keggztandd
Anubis
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,502
Damage
42,571
93,423
Taken
54,559
96,728
Mitigated
27,941
32,282
Healing
8,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Aachryz
Bacchus
5,853
348
875
5,455
19,584
23,212
1,155
5,293
12,951
13,114
0
L
Ah Muzen Cab
Aleechi_
Ah Muzen Cab
1,462
427
0
0
2,599
607
0
1,614
728
0
1,884
W
Discordia
Carso24
Discordia
14,941
138
2,892
2,641
11,092
5,982
2,648
4,743
6,273
53,574
0
W
Xing Tian
Gambitx23
Xing Tian
9,853
103
1,901
4,833
21,255
19,371
545
6,486
13,196
25,366
0
W
Kumbhakarna
Jhonnex69
Kumbhakarna
3,810
0
2,562
4,531
21,649
26,399
1,629
5,684
14,411
15,167
0
L
Merlin
15,359
685
226
1,337
14,882
7,901
41
7,210
7,019
35,605
0
W
18,045
5,028
2,762
3,830
19,843
21,764
1,756
6,802
12,624
0
38,309
L
The Morrigan
PrettyEyezBlonde
The Morrigan
8,260
788
519
1,556
9,797
4,748
0
5,996
3,445
21,016
0
L
Chernobog
VVIIW
Chernobog
11,643
5,479
485
3,058
13,530
7,071
304
9,249
3,725
0
28,627
L
Anubis
keggztandd
Anubis
5,847
188
9
1,448
13,751
7,614
0
9,934
2,998
16,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,270
Gold Earned
50,986
185
Minions Killed
145
0
Camps Cleared
0
1,521,826
Distance Traveled
918,943
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,259
704
11
1
0
295,394
0
L
Ah Muzen Cab
8,408
526
2
0
0
10,043
0
W
Discordia
12,681
793
86
5
0
301,999
0
W
Xing Tian
11,664
729
26
2
0
276,691
2
W
Kumbhakarna
12,145
759
24
2
0
306,525
0
L
Merlin
11,460
716
44
3
0
229,169
0
W
Vamana
12,521
783
38
2
0
341,217
0
L
The Morrigan
10,132
633
40
3
0
259,521
0
L
Chernobog
10,641
665
33
2
0
282,641
0
L
Anubis
10,345
647
26
2
0
137,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role