Player Matchup

Chiron
Chiron
ELEMINATOR19
Chiron
Level 147
God Stats
4W - 2L
1,500 SR
Queue Stats
105W - 94L
1,587 Elo+
Party 1
Eset
Eset
LaZy x GaMeRz
Eset
Level 146
God Stats
5W - 2L
1,500 SR
Queue Stats
83W - 79L
1,597 Elo+
Party 1
Nike
Nike
isabeanz
Nike
Level 135
God Stats
9W - 3L
1,699 SR
Queue Stats
131W - 114L
1,592 Elo+
Party 1
Team Averages
Level 143
1,566 SR
1,592 Elo+

VS

Team Averages
Level 108
1,612 SR
1,424 Elo+
Hachiman
Hachiman
 
Hachiman
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AkureYato
Ra
Level 129
God Stats
5W - 4L
1,746 SR
Queue Stats
18W - 25L
1,596 Elo+
Solo
Bacchus
Bacchus
Gunnersteele
Bacchus
Level 32
God Stats
1W - 1L
1,588 SR
Queue Stats
7W - 25L
1,175 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
16 / 0 / 6
10,724
1,072
16,872
7,804
3,570
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 2 / 13
8,948
895
9,504
5,865
2,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nike
12
3 / 1 / 18
9,137
914
7,045
10,567
8,834
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
1 / 8 / 1
6,898
690
6,100
11,571
3,638
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 8 / 2
7,368
737
4,770
12,088
3,904
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bacchus
Gunnersteele
Bacchus
8
0 / 7 / 2
6,489
649
5,819
13,745
13,439
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
7
23
Kills
2
3
Deaths
23
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
8
1
0.19
L
1
8
2
0.25
W
Chiron
16
0
6
19
L
Bacchus
Gunnersteele
Bacchus
0
7
2
0.14
W
4
2
13
5.25
W
Nike
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,421
Damage
16,689
24,236
Taken
37,404
14,867
Mitigated
20,981
7,264
Healing
2,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,100
2,695
239
842
11,571
3,638
0
3,169
8,290
0
21,575
L
4,770
328
583
847
12,088
3,904
116
3,453
8,632
28,847
0
W
Chiron
16,872
8,034
670
1,753
7,804
3,570
1,270
3,758
4,002
0
40,212
L
Bacchus
Gunnersteele
Bacchus
5,819
981
0
382
13,745
13,439
0
3,240
10,357
11,105
865
W
9,504
591
1,075
1,452
5,865
2,463
984
2,339
3,526
37,428
0
W
Nike
7,045
702
0
2,314
10,567
8,834
190
3,994
6,573
0
21,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,809
Gold Earned
20,755
124
Minions Killed
74
0
Camps Cleared
0
571,302
Distance Traveled
460,784
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,898
690
25
3
0
124,498
0
L
Ra
7,368
737
39
4
0
165,380
0
W
Chiron
10,724
1,072
43
4
0
185,933
2
L
Bacchus
6,489
649
10
1
0
170,906
3
W
Eset
8,948
895
51
5
0
183,565
0
W
Nike
9,137
914
30
3
0
201,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role