Player Matchup

Serqet
Serqet
KEN97KANEKI
Serqet
Level 107
God Stats
1W - 4L
1,488 SR
Queue Stats
191W - 184L
1,482 Elo+
Solo
Poseidon
Poseidon
Ziani_88-
Poseidon
Level 155
God Stats
226W - 208L
1,495 SR
Queue Stats
669W - 652L
1,428 Elo+
Solo
Hercules
Hercules
dolan0011
Hercules
Level 84
God Stats
5W - 4L
1,525 SR
Queue Stats
149W - 152L
1,503 Elo+
Party 2
Horus
Horus
graciah000
Horus
Level 111
God Stats
11W - 11L
1,642 SR
Queue Stats
262W - 269L
1,458 Elo+
Party 2
Agni
Agni
manugbalayo
Agni
Level 84
God Stats
11W - 6L
1,663 SR
Queue Stats
93W - 81L
1,527 Elo+
Party 2
Team Averages
Level 108
1,563 SR
1,479 Elo+

VS

Team Averages
Level 108
1,489 SR
1,485 Elo+
Ishtar
Ishtar
FeanorOfValinor
Ishtar
Level 102
God Stats
10W - 8L
1,557 SR
Queue Stats
102W - 107L
1,444 Elo+
Solo
Ne Zha
Ne Zha
Grinta Lu
Ne Zha
Level 113
God Stats
1W - 2L
1,787 SR
Queue Stats
91W - 90L
1,510 Elo+
Party 1
Ao Kuang
Ao Kuang
Iz DiaZ
Ao Kuang
Level 125
God Stats
2W - 4L
1,500 SR
Queue Stats
93W - 84L
1,511 Elo+
Party 1
Awilix
Awilix
Schneeleiche180
Awilix
Level 118
God Stats
4W - 2L
1,146 SR
Queue Stats
112W - 104L
1,431 Elo+
Solo
Anubis
Anubis
therealcatz
Anubis
Level 81
God Stats
6W - 4L
1,453 SR
Queue Stats
128W - 118L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
11
0 / 4 / 1
6,933
408
3,627
13,776
5,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Poseidon
Ziani_88-
Poseidon
16
2 / 1 / 1
9,090
535
11,485
5,916
1,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
dolan0011
Hercules
12
2 / 9 / 0
8,219
483
8,064
18,492
13,723
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Horus
11
0 / 5 / 3
7,242
426
7,425
15,857
15,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 3 / 0
7,792
458
9,116
9,076
3,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 1
8,695
511
3,877
8,677
3,479
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ne Zha
Grinta Lu
Ne Zha
14
1 / 1 / 11
9,298
547
7,684
11,724
9,978
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Iz DiaZ
Ao Kuang
18
6 / 1 / 3
11,139
655
13,174
18,261
15,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
11 / 1 / 4
10,233
602
12,402
14,531
6,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
15
3 / 1 / 7
9,191
541
8,076
9,568
5,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
4
Kills
22
22
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
Ne Zha
Grinta Lu
Ne Zha
1
1
11
6.5
W
Ao Kuang
Iz DiaZ
Ao Kuang
6
1
3
7.5
L
Serqet
0
4
1
0.13
W
11
1
4
13
L
Poseidon
Ziani_88-
Poseidon
2
1
1
2.5
L
Hercules
dolan0011
Hercules
2
9
0
0.22
L
Horus
0
5
3
0.3
L
0
3
0
0
W
Anubis
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,717
Damage
45,213
63,117
Taken
62,761
39,176
Mitigated
40,040
12,386
Healing
23,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,877
2,340
0
3,084
8,677
3,479
348
4,346
4,331
0
63,417
W
Ne Zha
Grinta Lu
Ne Zha
7,684
2,389
0
4,638
11,724
9,978
79
4,636
6,788
0
38,762
W
Ao Kuang
Iz DiaZ
Ao Kuang
13,174
4,156
0
9,717
18,261
15,362
1,816
2,055
15,960
88,568
0
L
Serqet
3,627
1,064
0
4,338
13,776
5,080
0
3,425
10,205
0
38,077
W
12,402
4,993
0
1,246
14,531
6,042
0
4,941
9,332
0
97,565
L
Poseidon
Ziani_88-
Poseidon
11,485
2,348
0
804
5,916
1,685
0
70
5,780
72,085
0
L
Hercules
dolan0011
Hercules
8,064
3,121
0
2,581
18,492
13,723
0
12,449
5,958
0
47,385
L
Horus
7,425
3,221
280
3,883
15,857
15,327
0
2,910
12,833
0
17,177
L
9,116
110
0
500
9,076
3,361
0
2,045
6,863
75,945
0
W
Anubis
8,076
954
0
4,330
9,568
5,179
215
4,643
4,925
69,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,276
Gold Earned
48,556
428
Minions Killed
556
0
Camps Cleared
0
1,680,515
Distance Traveled
1,773,453
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,695
511
122
7
0
341,612
0
W
Ne Zha
9,298
547
35
2
0
363,554
0
W
Ao Kuang
11,139
655
131
8
0
311,147
0
L
Serqet
6,933
408
69
4
0
321,810
0
W
Awilix
10,233
602
118
7
0
421,049
0
L
Poseidon
9,090
535
134
8
0
341,689
5
L
Hercules
8,219
483
83
5
0
326,648
2
L
Horus
7,242
426
11
1
0
338,426
2
L
Agni
7,792
458
131
8
0
351,942
0
W
Anubis
9,191
541
150
9
0
336,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role