Player Matchup

Izanami
Izanami
Ay Paisan
Izanami
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,157 Elo+
Solo
Set
Set
FL4MExM4STER
Set
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
39W - 55L
1,340 Elo+
Party 1
Cu Chulainn
Cu Chulainn
FLC-Cosmic-Sin
Cu Chulainn
Level 48
God Stats
0W - 2L
1,293 SR
Queue Stats
14W - 32L
1,320 Elo+
Solo
Terra
Terra
Geaux-_-Kenny
Terra
Level 84
God Stats
0W - 3L
1,272 SR
Queue Stats
47W - 72L
1,316 Elo+
Party 1
Raijin
Raijin
spider_bait2_12
Raijin
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 18L
1,525 Elo+
Solo
Team Averages
Level 58
1,413 SR
1,332 Elo+

VS

Team Averages
Level 79
1,462 SR
1,418 Elo+
Artio
Artio
Chuckyy2x_
Artio
Level 113
God Stats
10W - 9L
1,583 SR
Queue Stats
678W - 653L
1,524 Elo+
Solo
Achilles
Achilles
Gabriel452327
Achilles
Level 68
God Stats
4W - 5L
1,279 SR
Queue Stats
79W - 74L
1,431 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kakapo918dancer
Ah Muzen Cab
Level 104
God Stats
24W - 16L
1,660 SR
Queue Stats
207W - 206L
1,435 Elo+
Solo
Neith
Neith
SCARLXORD8980
Neith
Level 46
God Stats
2W - 1L
1,309 SR
Queue Stats
93W - 102L
1,322 Elo+
Solo
Sol
Sol
Sasuke son17
Sol
Level 64
God Stats
70W - 57L
1,477 SR
Queue Stats
389W - 394L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ay Paisan
Izanami
11
0 / 3 / 1
6,805
425
6,998
10,899
3,883
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 1
6,136
384
2,789
9,327
4,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cu Chulainn
FLC-Cosmic-Sin
Cu Chulainn
10
0 / 7 / 0
6,847
428
5,083
15,363
13,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 1 / 0
7,791
487
3,188
13,436
12,655
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 1 / 0
7,752
485
3,980
9,285
3,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
13
2 / 1 / 4
8,557
535
4,431
13,074
11,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Achilles
Gabriel452327
Achilles
14
4 / 1 / 3
8,415
526
8,164
12,093
5,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
Kakapo918dancer
Ah Muzen Cab
14
3 / 1 / 6
9,263
579
9,681
12,160
11,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 1 / 3
7,679
480
10,620
8,195
2,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 2 / 1
8,642
540
5,724
8,568
3,230
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
4
Kills
14
15
Deaths
6
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
Ay Paisan
Izanami
0
3
1
0.17
W
Artio
2
1
4
4
L
0
3
1
0.17
L
Cu Chulainn
FLC-Cosmic-Sin
Cu Chulainn
0
7
0
0
W
Achilles
Gabriel452327
Achilles
4
1
3
5.5
L
2
1
0
2
W
Ah Muzen Cab
Kakapo918dancer
Ah Muzen Cab
3
1
6
6
W
1
1
3
2.5
W
4
2
1
2.25
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,038
Damage
38,620
58,310
Taken
54,090
37,634
Mitigated
34,681
10,569
Healing
13,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Ay Paisan
Izanami
6,998
5,228
0
2,568
10,899
3,883
104
1,631
9,268
0
58,283
W
Artio
4,431
590
259
3,309
13,074
11,754
251
1,775
11,217
23,122
359
L
2,789
1,807
0
1,877
9,327
4,029
0
1,437
7,890
0
19,919
L
Cu Chulainn
FLC-Cosmic-Sin
Cu Chulainn
5,083
1,308
0
74
15,363
13,415
393
1,597
13,766
0
43,100
W
Achilles
Gabriel452327
Achilles
8,164
2,502
0
1,302
12,093
5,539
650
1,223
10,678
0
57,124
L
3,188
974
470
3,728
13,436
12,655
0
2,289
11,021
22,964
58
W
Ah Muzen Cab
Kakapo918dancer
Ah Muzen Cab
9,681
4,056
0
1,690
12,160
11,278
2,267
416
11,698
0
65,644
W
10,620
4,752
0
4,692
8,195
2,880
1,585
1,894
6,209
0
56,339
W
5,724
2,270
0
2,440
8,568
3,230
3,428
1,271
7,061
64,671
0
L
3,980
254
0
1,852
9,285
3,652
0
2,926
6,359
48,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,331
Gold Earned
42,556
346
Minions Killed
400
0
Camps Cleared
0
1,414,807
Distance Traveled
1,489,883
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,805
425
106
7
0
284,790
0
W
Artio
8,557
535
34
2
0
301,118
0
L
Set
6,136
384
31
2
0
311,105
0
L
Cu Chulainn
6,847
428
77
5
0
249,777
0
W
Achilles
8,415
526
84
5
0
342,786
0
L
Terra
7,791
487
37
2
0
277,292
0
W
Ah Muzen Cab
9,263
579
92
6
0
275,593
1
W
Neith
7,679
480
96
6
0
272,605
0
W
Sol
8,642
540
94
6
0
297,781
1
L
Raijin
7,752
485
95
6
0
291,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role