Player Matchup

King Arthur
King Arthur
Airiekay
King Arthur
Level 149
God Stats
0W - 3L
1,472 SR
Queue Stats
203W - 201L
1,553 Elo+
Party 2
Chiron
Chiron
GollyWhoKnows
Chiron
Level 159
God Stats
0W - 3L
1,181 SR
Queue Stats
349W - 317L
1,568 Elo+
Solo
Susano
Susano
Starryisacutie
Susano
Level 143
God Stats
53W - 42L
1,691 SR
Queue Stats
735W - 802L
1,563 Elo+
Party 3
Poseidon
Poseidon
StrenuousEagle
Poseidon
Level 143
God Stats
1W - 2L
1,734 SR
Queue Stats
170W - 165L
1,575 Elo+
Party 2
Bakasura
Bakasura
SvenOwo
Bakasura
Level 148
God Stats
2W - 5L
1,365 SR
Queue Stats
353W - 334L
1,593 Elo+
Party 3
Team Averages
Level 148
1,489 SR
1,570 Elo+

VS

Team Averages
Level 127
1,602 SR
1,627 Elo+
Hachiman
Hachiman
GuntherGildonkey
Hachiman
Level 16
God Stats
3W - 0L
1,915 SR
Queue Stats
7W - 1L
1,899 Elo+
Party 1
Ne Zha
Ne Zha
KaneTempest
Ne Zha
Level 159
God Stats
19W - 14L
1,628 SR
Queue Stats
546W - 337L
1,629 Elo+
Solo
Thor
Thor
Luddendorf
Thor
Level 158
God Stats
17W - 14L
1,338 SR
Queue Stats
312W - 268L
1,542 Elo+
Solo
Zhong Kui
Zhong Kui
SugarFerret
Zhong Kui
Level 142
God Stats
19W - 17L
1,488 SR
Queue Stats
285W - 278L
1,549 Elo+
Solo
Chang'e
Chang'e
Valkyrieslight
Chang'e
Level 159
God Stats
20W - 10L
1,645 SR
Queue Stats
397W - 410L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Airiekay
King Arthur
8
1 / 3 / 0
5,219
522
2,221
11,399
7,079
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 0 / 0
5,403
540
2,448
5,033
1,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 3 / 0
5,240
524
2,482
8,811
2,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
10
1 / 4 / 1
5,578
558
5,331
9,471
2,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
SvenOwo
Bakasura
10
0 / 4 / 0
5,957
596
4,880
11,894
5,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 1
6,740
674
7,604
8,365
3,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
12
3 / 0 / 5
6,754
675
7,380
8,801
3,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
4 / 0 / 2
5,580
558
6,638
4,756
2,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
SugarFerret
Zhong Kui
12
2 / 0 / 3
6,794
679
7,151
5,477
4,714
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 0 / 3
6,256
626
2,952
4,262
1,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
14
14
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Airiekay
King Arthur
1
3
0
0.33
L
0
0
0
0
W
5
2
1
2.75
W
Ne Zha
3
0
5
5.5
W
4
0
2
5
L
0
3
0
0
L
Poseidon
1
4
1
0.38
W
Zhong Kui
SugarFerret
Zhong Kui
2
0
3
3.5
L
Bakasura
SvenOwo
Bakasura
0
4
0
0
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,362
Damage
31,725
46,608
Taken
31,661
19,713
Mitigated
14,875
16,280
Healing
17,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Airiekay
King Arthur
2,221
67
0
2,317
11,399
7,079
0
1,580
9,819
0
12,841
L
2,448
860
213
1,588
5,033
1,528
0
1,022
3,981
0
45,687
W
7,604
4,871
0
3,906
8,365
3,164
0
4,805
3,560
0
54,384
W
Ne Zha
7,380
2,514
0
4,872
8,801
3,100
0
7
8,433
0
54,368
W
6,638
1,328
0
1,046
4,756
2,513
0
533
4,223
0
19,800
L
2,482
488
0
4,590
8,811
2,907
0
1,445
7,366
0
39,788
L
Poseidon
5,331
1,628
0
3,425
9,471
2,402
0
0
9,471
40,147
0
W
Zhong Kui
SugarFerret
Zhong Kui
7,151
2,157
0
3,577
5,477
4,714
0
85
4,588
55,195
0
L
Bakasura
SvenOwo
Bakasura
4,880
3,562
0
4,147
11,894
5,797
0
6,093
5,801
0
30,606
W
2,952
172
1,046
2,589
4,262
1,384
0
7
4,255
47,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,397
Gold Earned
32,124
329
Minions Killed
385
0
Camps Cleared
0
1,019,512
Distance Traveled
1,062,450
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,219
522
13
1
0
213,743
4
L
Chiron
5,403
540
88
9
0
192,279
0
W
Hachiman
6,740
674
81
8
0
192,372
0
W
Ne Zha
6,754
675
85
9
0
249,604
2
W
Thor
5,580
558
19
2
0
224,856
4
L
Susano
5,240
524
78
8
0
243,102
0
L
Poseidon
5,578
558
55
6
0
190,989
4
W
Zhong Kui
6,794
679
110
11
0
181,025
0
L
Bakasura
5,957
596
95
10
0
179,399
1
W
Chang'e
6,256
626
90
9
0
214,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role