Player Matchup

Ne Zha
Ne Zha
Deadmoon2104
Ne Zha
Level 78
God Stats
2W - 2L
1,634 SR
Queue Stats
75W - 65L
1,507 Elo+
Party 3
Merlin
Merlin
Ittoryu-23
Merlin
Level 46
God Stats
2W - 5L
1,439 SR
Queue Stats
115W - 107L
1,410 Elo+
Solo
Bellona
Bellona
MadGhost74
Bellona
Level 118
God Stats
3W - 3L
1,700 SR
Queue Stats
191W - 181L
1,524 Elo+
Party 1
Heimdallr
Heimdallr
jacoboYT0320
Heimdallr
Level 55
God Stats
8W - 7L
1,589 SR
Queue Stats
40W - 54L
1,371 Elo+
Party 3
He Bo
He Bo
ÕKaugia
He Bo
Level 125
God Stats
1W - 8L
1,223 SR
Queue Stats
180W - 176L
1,498 Elo+
Party 1
Team Averages
Level 84
1,517 SR
1,462 Elo+

VS

Team Averages
Level 109
1,552 SR
1,449 Elo+
Chronos
Chronos
Smo59260
Chronos
Level 135
God Stats
12W - 6L
1,624 SR
Queue Stats
382W - 447L
1,409 Elo+
Party 2
Ullr
Ullr
Supertoro19
Ullr
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 16L
1,415 Elo+
Solo
Susano
Susano
Tsoyushi
Susano
Level 159
God Stats
29W - 31L
1,574 SR
Queue Stats
275W - 330L
1,453 Elo+
Party 2
Surtr
Surtr
angel_futsal612
Surtr
Level 60
God Stats
28W - 21L
1,521 SR
Queue Stats
128W - 107L
1,516 Elo+
Solo
Sylvanus
Sylvanus
johnnygasper3
Sylvanus
Level 127
God Stats
17W - 15L
1,542 SR
Queue Stats
518W - 571L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
1 / 3 / 1
7,161
448
5,207
14,406
11,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Ittoryu-23
Merlin
15
0 / 0 / 1
8,438
527
6,398
4,434
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
MadGhost74
Bellona
16
2 / 1 / 1
9,382
586
12,143
15,260
17,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
jacoboYT0320
Heimdallr
13
0 / 3 / 2
7,185
449
5,802
11,424
5,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

He Bo
ÕKaugia
He Bo
13
3 / 4 / 1
8,052
503
7,503
13,040
4,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Smo59260
Chronos
16
2 / 0 / 3
9,184
574
5,703
8,382
3,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
2 / 2 / 2
8,405
525
6,922
12,878
5,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Susano
Tsoyushi
Susano
14
5 / 2 / 3
8,935
558
9,882
11,685
5,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 2 / 3
7,903
494
9,608
17,852
17,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
johnnygasper3
Sylvanus
13
1 / 0 / 4
8,023
501
4,710
11,014
6,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
6
Kills
11
11
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
1
3
1
0.5
L
Merlin
Ittoryu-23
Merlin
0
0
1
0.5
L
Bellona
MadGhost74
Bellona
2
1
1
2.5
W
Chronos
Smo59260
Chronos
2
0
3
3.5
W
2
2
2
1.5
W
Susano
Tsoyushi
Susano
5
2
3
3.25
W
1
2
3
1.25
L
Heimdallr
jacoboYT0320
Heimdallr
0
3
2
0.33
W
Sylvanus
johnnygasper3
Sylvanus
1
0
4
3
L
He Bo
ÕKaugia
He Bo
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,053
Damage
36,825
58,564
Taken
61,811
39,520
Mitigated
38,949
16,943
Healing
20,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
5,207
2,180
326
3,082
14,406
11,110
140
3,909
10,497
0
23,165
L
Merlin
Ittoryu-23
Merlin
6,398
99
0
1,000
4,434
1,762
0
1,733
2,701
79,187
0
L
Bellona
MadGhost74
Bellona
12,143
4,654
0
5,598
15,260
17,093
65
1,142
14,118
0
86,291
W
Chronos
Smo59260
Chronos
5,703
1,166
0
2,397
8,382
3,498
180
3,467
4,915
92,493
0
W
6,922
2,756
0
1,905
12,878
5,789
787
831
12,047
0
61,042
W
Susano
Tsoyushi
Susano
9,882
2,723
0
1,250
11,685
5,150
0
3,898
7,675
0
71,287
W
9,608
3,309
0
5,040
17,852
17,614
73
2,085
15,767
800
50,909
L
Heimdallr
jacoboYT0320
Heimdallr
5,802
3,244
148
2,963
11,424
5,143
0
1,637
9,787
0
45,878
W
Sylvanus
johnnygasper3
Sylvanus
4,710
1,497
4,468
5,483
11,014
6,898
158
3,720
7,178
24,437
0
L
He Bo
ÕKaugia
He Bo
7,503
614
0
3,826
13,040
4,412
122
2,478
10,562
69,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,218
Gold Earned
42,450
515
Minions Killed
463
0
Camps Cleared
0
1,622,069
Distance Traveled
1,730,962
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,161
448
29
2
0
339,810
2
L
Merlin
8,438
527
152
10
0
332,923
3
L
Bellona
9,382
586
149
9
0
334,589
0
W
Chronos
9,184
574
177
11
0
330,269
0
W
Ullr
8,405
525
87
5
0
311,315
0
W
Susano
8,935
558
95
6
0
438,062
1
W
Surtr
7,903
494
75
5
0
327,332
5
L
Heimdallr
7,185
449
75
5
0
285,547
0
W
Sylvanus
8,023
501
29
2
0
323,984
4
L
He Bo
8,052
503
110
7
0
329,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role