Player Matchup

Cerberus
Cerberus
AlPrinceOfWales
Cerberus
Level 145
God Stats
2W - 6L
1,544 SR
Queue Stats
418W - 439L
1,505 Elo+
Solo
Yu Huang
Yu Huang
Mr connect1621
Yu Huang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,284 Elo+
Solo
Janus
Janus
Reclaimeddasein
Janus
Level 66
God Stats
3W - 4L
1,691 SR
Queue Stats
191W - 352L
1,421 Elo+
Solo
Sylvanus
Sylvanus
StirAirSpell
Sylvanus
Level 25
God Stats
4W - 6L
1,100 SR
Queue Stats
139W - 177L
1,441 Elo+
Solo
Serqet
Serqet
YgorOne
Serqet
Level 158
God Stats
1W - 3L
1,387 SR
Queue Stats
7W - 10L
1,412 Elo+
Solo
Team Averages
Level 85
1,444 SR
1,413 Elo+

VS

Team Averages
Level 101
1,554 SR
1,452 Elo+
Achilles
Achilles
 
Achilles
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Hweeter
Sylvanus
Level 121
God Stats
2W - 1L
1,552 SR
Queue Stats
364W - 336L
1,455 Elo+
Party 1
Hera
Hera
Regicide00
Hera
Level 143
God Stats
5W - 7L
1,718 SR
Queue Stats
338W - 346L
1,470 Elo+
Solo
Merlin
Merlin
bonotic
Merlin
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 127L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
1 / 2 / 1
4,911
982
1,449
5,732
5,801
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
8
0 / 3 / 1
4,540
908
572
3,812
1,447
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 1
5,484
1,097
4,470
2,455
920
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
StirAirSpell
Sylvanus
11
1 / 1 / 1
5,298
1,060
2,809
6,827
4,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Serqet
YgorOne
Serqet
1
0 / 0 / 0
1,256
251
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
6 / 2 / 1
6,653
1,331
4,020
7,053
6,487
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
 
Bacchus
9
0 / 1 / 5
5,276
1,055
3,594
5,196
4,906
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
Hweeter
Sylvanus
11
0 / 0 / 5
5,976
1,195
2,632
4,563
3,943
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
1 / 0 / 5
5,713
1,143
3,864
2,116
906
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
bonotic
Merlin
10
0 / 0 / 4
5,334
1,067
1,472
2,101
732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
7
7
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
2
1
3.25
W
Bacchus
 
Bacchus
0
1
5
2.5
L
Cerberus
1
2
1
0.75
W
Sylvanus
Hweeter
Sylvanus
0
0
5
2.5
L
Yu Huang
0
3
1
0.17
L
1
1
1
1.5
W
1
0
5
3.5
L
Sylvanus
StirAirSpell
Sylvanus
1
1
1
1.5
L
Serqet
YgorOne
Serqet
0
0
0
0
W
Merlin
bonotic
Merlin
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,300
Damage
15,582
18,826
Taken
21,029
12,936
Mitigated
16,974
6,052
Healing
10,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,020
1,000
534
1,101
7,053
6,487
100
2,936
4,117
0
9,185
W
Bacchus
 
Bacchus
3,594
353
457
783
5,196
4,906
28
2,036
3,160
6,254
0
L
Cerberus
1,449
146
518
1,820
5,732
5,801
0
3,646
2,086
3,111
0
W
Sylvanus
Hweeter
Sylvanus
2,632
954
2,609
2,494
4,563
3,943
578
2,137
2,426
6,070
0
L
Yu Huang
572
251
0
68
3,812
1,447
0
2,621
1,191
1,915
0
L
4,470
1,152
341
131
2,455
920
0
1,667
788
12,909
0
W
3,864
1,168
1,367
738
2,116
906
284
1,025
1,091
12,478
0
L
Sylvanus
StirAirSpell
Sylvanus
2,809
538
1,565
1,609
6,827
4,768
0
3,628
3,199
5,634
0
L
Serqet
YgorOne
Serqet
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
bonotic
Merlin
1,472
481
0
262
2,101
732
560
1,347
754
4,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,489
Gold Earned
28,952
34
Minions Killed
54
0
Camps Cleared
0
349,029
Distance Traveled
516,173
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,653
1,331
12
2
0
90,634
0
W
Bacchus
5,276
1,055
5
1
0
122,102
0
L
Cerberus
4,911
982
6
1
0
83,531
0
W
Sylvanus
5,976
1,195
9
2
0
101,556
0
L
Yu Huang
4,540
908
1
0
0
75,741
0
L
Janus
5,484
1,097
21
4
0
87,679
0
W
Hera
5,713
1,143
15
3
0
119,837
0
L
Sylvanus
5,298
1,060
6
1
0
102,078
0
L
Serqet
1,256
251
0
0
0
0
0
W
Merlin
5,334
1,067
13
3
0
82,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role