Player Matchup

Surtr
Surtr
CatoIThink
Surtr
Level 59
God Stats
6W - 9L
1,377 SR
Queue Stats
60W - 116L
1,260 Elo+
Party 1
Cthulhu
Cthulhu
Dragon6702
Cthulhu
Level 57
God Stats
3W - 2L
1,636 SR
Queue Stats
49W - 54L
1,424 Elo+
Party 1
Hades
Hades
Gneissenau
Hades
Level 17
God Stats
3W - 7L
1,559 SR
Queue Stats
9W - 43L
1,086 Elo+
Party 1
Team Averages
Level 44
1,524 SR
1,257 Elo+

VS

Team Averages
Level 75
1,609 SR
1,907 Elo+
Poseidon
Poseidon
GuntherGildonkey
Poseidon
Level 15
God Stats
3W - 0L
1,780 SR
Queue Stats
12W - 0L
2,039 Elo+
Party 2
Osiris
Osiris
MarsonJohmerLera
Osiris
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 0L
2,093 Elo+
Party 2
Ix Chel
Ix Chel
Valkyrieslight
Ix Chel
Level 159
God Stats
2W - 2L
1,546 SR
Queue Stats
42W - 36L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
10
1 / 6 / 0
7,285
729
3,329
11,586
11,286
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Dragon6702
Cthulhu
9
0 / 9 / 1
6,638
664
6,328
13,090
5,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hades
11
1 / 7 / 0
7,071
707
5,476
10,137
6,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 1 / 11
9,704
970
16,705
9,882
3,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
7 / 0 / 15
9,091
909
7,185
10,704
10,595
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

12
4 / 1 / 16
8,582
858
7,059
5,690
2,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
64
2
Kills
22
22
Deaths
2
1
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Surtr
1
6
0
0.17
L
Cthulhu
Dragon6702
Cthulhu
0
9
1
0.06
L
Hades
1
7
0
0.14
W
11
1
11
16.5
W
7
0
15
14.5
W
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,133
Damage
30,949
34,813
Taken
26,276
23,094
Mitigated
16,625
1,869
Healing
11,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
3,329
729
0
471
11,586
11,286
0
7,089
4,090
211
9,134
L
Cthulhu
Dragon6702
Cthulhu
6,328
571
64
217
13,090
5,772
0
10,108
2,915
20,358
0
L
Hades
5,476
427
170
947
10,137
6,036
0
6,698
3,326
22,703
0
W
16,705
3,776
0
2,786
9,882
3,617
223
3,767
6,060
54,470
0
W
7,185
1,599
0
2,782
10,704
10,595
230
4,304
6,192
0
18,764
W
7,059
743
3,975
2,064
5,690
2,413
263
4,256
1,434
29,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,994
Gold Earned
27,377
66
Minions Killed
140
0
Camps Cleared
0
449,492
Distance Traveled
620,230
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,285
729
6
1
0
144,808
2
L
Cthulhu
6,638
664
19
2
0
149,050
0
L
Hades
7,071
707
41
4
0
155,634
0
W
Poseidon
9,704
970
72
7
0
200,988
0
W
Osiris
9,091
909
16
2
0
214,540
0
W
Ix Chel
8,582
858
52
5
0
204,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role