Player Matchup

Skadi
Skadi
ReiLobolouco
Skadi
Level 124
God Stats
11W - 12L
1,511 SR
Queue Stats
241W - 235L
1,416 Elo+
Solo
Aphrodite
Aphrodite
WKeyMikey
Aphrodite
Level 165
God Stats
1W - 0L
1,251 SR
Queue Stats
99W - 121L
1,594 Elo+
Solo
Merlin
Merlin
babbit93
Merlin
Level 169
God Stats
7W - 3L
1,817 SR
Queue Stats
141W - 128L
1,560 Elo+
Solo
Ne Zha
Ne Zha
civley
Ne Zha
Level 88
God Stats
23W - 14L
1,647 SR
Queue Stats
331W - 300L
1,612 Elo+
Solo
Atlas
Atlas
nedstool
Atlas
Level 65
God Stats
3W - 4L
1,707 SR
Queue Stats
129W - 127L
1,457 Elo+
Solo
Team Averages
Level 122
1,587 SR
1,528 Elo+

VS

Team Averages
Level 120
1,683 SR
1,525 Elo+
Anubis
Anubis
AglidNights
Anubis
Level 204
God Stats
63W - 37L
1,703 SR
Queue Stats
1,058W - 712L
1,652 Elo+
Solo
Ix Chel
Ix Chel
DrPepperWizard02
Ix Chel
Level 97
God Stats
11W - 5L
1,808 SR
Queue Stats
356W - 296L
1,598 Elo+
Solo
Jormungandr
Jormungandr
Neopkwaii
Jormungandr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,399 Elo+
Solo
Nemesis
Nemesis
Shadowrellik2077
Nemesis
Level 62
God Stats
1W - 2L
1,831 SR
Queue Stats
306W - 299L
1,428 Elo+
Solo
Ishtar
Ishtar
威武不能屈
Ishtar
Level 128
God Stats
23W - 16L
1,571 SR
Queue Stats
161W - 138L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 4
6,678
835
3,889
8,662
2,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
WKeyMikey
Aphrodite
13
0 / 3 / 5
6,718
840
4,504
7,745
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
babbit93
Merlin
14
3 / 0 / 3
7,077
885
5,558
2,651
1,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
civley
Ne Zha
13
2 / 2 / 4
6,987
873
5,886
8,877
6,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
nedstool
Atlas
13
2 / 1 / 5
7,255
907
3,378
8,199
6,079
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
2 / 1 / 7
6,947
868
8,556
5,754
3,992
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
6 / 2 / 3
7,576
947
9,026
5,766
2,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Neopkwaii
Jormungandr
9
0 / 1 / 2
5,315
664
235
1,699
928
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 1 / 7
6,241
780
3,292
6,616
4,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 4 / 6
6,606
826
5,609
8,289
3,248
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
36
9
Kills
11
11
Deaths
9
21
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
1
7
5.5
L
6
2
3
3.75
L
Jormungandr
Neopkwaii
Jormungandr
0
1
2
1
W
2
5
4
0.8
L
1
1
7
4.5
W
Aphrodite
WKeyMikey
Aphrodite
0
3
5
0.83
W
Merlin
babbit93
Merlin
3
0
3
4.5
W
Ne Zha
civley
Ne Zha
2
2
4
2
W
Atlas
nedstool
Atlas
2
1
5
4.5
L
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,215
Damage
26,718
36,134
Taken
28,124
18,411
Mitigated
14,595
11,010
Healing
3,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
8,556
621
0
1,001
5,754
3,992
188
2,588
3,052
27,896
0
L
9,026
1,464
320
435
5,766
2,377
0
2,502
3,217
29,714
0
L
Jormungandr
Neopkwaii
Jormungandr
235
155
0
428
1,699
928
0
1,178
486
1,221
0
W
3,889
1,917
0
250
8,662
2,263
359
5,204
3,458
0
17,996
L
3,292
790
0
933
6,616
4,050
0
3,644
2,683
0
8,437
W
Aphrodite
WKeyMikey
Aphrodite
4,504
428
2,158
3,390
7,745
2,718
462
5,205
2,440
17,100
0
W
Merlin
babbit93
Merlin
5,558
542
0
500
2,651
1,014
538
1,124
1,527
31,905
0
W
Ne Zha
civley
Ne Zha
5,886
1,638
0
3,429
8,877
6,337
27
2,088
6,789
0
20,264
W
Atlas
nedstool
Atlas
3,378
1,417
0
1,283
8,199
6,079
307
4,183
3,936
9,916
0
L
5,609
2,561
0
556
8,289
3,248
220
3,669
4,198
0
17,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,715
Gold Earned
32,685
186
Minions Killed
141
0
Camps Cleared
0
935,487
Distance Traveled
673,101
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,947
868
51
6
0
164,396
0
L
Ix Chel
7,576
947
45
6
0
159,238
0
L
Jormungandr
5,315
664
3
0
0
22,503
0
W
Skadi
6,678
835
38
5
0
158,956
0
L
Nemesis
6,241
780
10
1
0
170,409
2
W
Aphrodite
6,718
840
50
6
0
186,136
0
W
Merlin
7,077
885
60
8
0
177,240
0
W
Ne Zha
6,987
873
27
3
0
221,974
0
W
Atlas
7,255
907
11
1
0
191,181
0
L
Ishtar
6,606
826
32
4
0
156,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role