Player Matchup

Guan Yu
Guan Yu
AnalBuccaneer
Guan Yu
Level 126
God Stats
7W - 4L
1,722 SR
Queue Stats
72W - 45L
1,654 Elo+
Solo
Bellona
Bellona
CheesyA55cheeks
Bellona
Level 65
God Stats
8W - 7L
1,613 SR
Queue Stats
64W - 76L
1,514 Elo+
Party 1
Martichoras
Martichoras
DmCstein43
Martichoras
Level 104
God Stats
1W - 2L
1,791 SR
Queue Stats
29W - 23L
1,594 Elo+
Solo
Olorun
Olorun
GeorgePerryFloyd
Olorun
Level 43
God Stats
3W - 2L
1,499 SR
Queue Stats
53W - 57L
1,531 Elo+
Party 1
Khepri
Khepri
Sigma7020
Khepri
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
363W - 323L
1,487 Elo+
Party 1
Team Averages
Level 97
1,625 SR
1,556 Elo+

VS

Team Averages
Level 139
1,603 SR
1,546 Elo+
Shiva
Shiva
DeadlyOpiodz
Shiva
Level 147
God Stats
3W - 1L
1,479 SR
Queue Stats
234W - 243L
1,448 Elo+
Solo
Ratatoskr
Ratatoskr
Kingly23
Ratatoskr
Level 148
God Stats
18W - 8L
1,696 SR
Queue Stats
235W - 195L
1,564 Elo+
Party 2
Thoth
Thoth
Marquma
Thoth
Level 153
God Stats
23W - 11L
1,813 SR
Queue Stats
249W - 204L
1,576 Elo+
Party 2
Thor
Thor
OOFHost
Thor
Level 162
God Stats
3W - 1L
1,759 SR
Queue Stats
215W - 181L
1,569 Elo+
Party 2
Neith
Neith
phdacosta
Neith
Level 86
God Stats
1W - 1L
1,267 SR
Queue Stats
6W - 5L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
9
3 / 4 / 2
6,466
539
6,732
12,395
12,075
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 9 / 0
6,281
523
8,326
16,363
11,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Martichoras
DmCstein43
Martichoras
13
4 / 3 / 3
8,150
679
8,817
8,708
3,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 3 / 1
5,312
443
4,402
10,119
3,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
Sigma7020
Khepri
11
3 / 4 / 1
6,436
536
3,902
11,938
5,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 3
6,553
546
8,446
10,991
7,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
Kingly23
Ratatoskr
14
11 / 2 / 0
9,150
763
15,840
18,076
9,156
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
Marquma
Thoth
11
0 / 3 / 3
6,596
550
8,529
6,733
2,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thor
OOFHost
Thor
13
6 / 2 / 1
7,558
630
9,088
14,044
5,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
phdacosta
Neith
11
2 / 4 / 3
6,781
565
3,390
9,173
2,959
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
13
Kills
23
23
Deaths
13
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
3
4
2
1
L
2
9
0
0.22
W
4
2
3
2.75
L
Martichoras
DmCstein43
Martichoras
4
3
3
1.83
L
1
3
1
0.5
W
Ratatoskr
Kingly23
Ratatoskr
11
2
0
5.5
W
Thoth
Marquma
Thoth
0
3
3
0.5
W
Thor
OOFHost
Thor
6
2
1
3.25
L
Khepri
Sigma7020
Khepri
3
4
1
0.88
W
Neith
phdacosta
Neith
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,179
Damage
45,293
59,523
Taken
59,017
35,498
Mitigated
27,300
13,154
Healing
17,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
6,732
638
139
2,042
12,395
12,075
0
2,843
9,254
0
20,577
L
8,326
3,861
0
2,255
16,363
11,118
0
200
15,582
0
36,744
W
8,446
1,544
240
1,168
10,991
7,645
0
2,130
8,861
617
32,663
L
Martichoras
DmCstein43
Martichoras
8,817
3,421
0
2,918
8,708
3,876
483
77
8,631
0
72,911
L
4,402
1,635
60
1,543
10,119
3,066
0
5,014
4,659
25,475
0
W
Ratatoskr
Kingly23
Ratatoskr
15,840
4,833
0
9,368
18,076
9,156
0
1,005
17,023
0
71,992
W
Thoth
Marquma
Thoth
8,529
433
0
750
6,733
2,087
233
2,054
4,679
47,153
0
W
Thor
OOFHost
Thor
9,088
3,139
0
4,422
14,044
5,453
0
3,143
10,901
0
59,738
L
Khepri
Sigma7020
Khepri
3,902
607
0
4,197
11,938
5,363
0
299
11,334
42,124
0
W
Neith
phdacosta
Neith
3,390
1,738
0
1,960
9,173
2,959
0
245
8,928
0
41,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,645
Gold Earned
36,638
301
Minions Killed
410
0
Camps Cleared
0
1,185,423
Distance Traveled
1,234,929
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,466
539
29
2
0
264,775
0
L
Bellona
6,281
523
48
4
0
222,788
0
W
Shiva
6,553
546
63
5
0
268,079
0
L
Martichoras
8,150
679
116
10
0
214,101
0
L
Olorun
5,312
443
37
3
0
202,938
0
W
Ratatoskr
9,150
763
118
10
0
257,702
0
W
Thoth
6,596
550
74
6
0
237,004
0
W
Thor
7,558
630
81
7
0
257,541
0
L
Khepri
6,436
536
71
6
0
280,821
0
W
Neith
6,781
565
74
6
0
214,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role